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#1
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Target ![]() Group: Members Posts: 33 Joined: 15-September 04 From: Marquette, MI Member No.: 6,667 ![]() |
Okay, so spells and foci over a particular force rating (two? three?) are illegal under UCAS law - which makes sense in terms of the Shadowrun universe as it gives the corporations and such another edge over the law-abiding citizen.
But my question is - how can this be enforced with any legitimacy? I've never described something as being a "force 5 hellblast" in character. Other than the size of an area effect spell, how does a Lone Star cop tell the difference between a force 2 manabolt and a force 4 manabolt and then sucsessfully press charges based on these things? Of course, this would assume that the star wasn't completely corrupt and quite willing to write off a SINless runner as "shot while trying to escape"... |
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#2
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 16,952 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
General power. A Force 3 xyzzy might very well go unnoticed, but by the time you're at Force 4 the difference is probably noticeable.
~J |
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#3
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Chrome to the Core ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 ![]() |
IIRC (how the hell that means "If I Recall" is beyond me. If anything it should be IIR. Anyway), with a proper Astral Perception test, can't you find the general force of a spell in relation to your Magic Rating or somesuch?
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#4
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Beetle Eater ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,797 Joined: 3-June 02 From: Oblivion City Member No.: 2,826 ![]() |
If I Recall Correctly.
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#5
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Chrome to the Core ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 ![]() |
Ah, that would be it.
Crazy brain and its not working-ness. |
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#6
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Deus Absconditus ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,742 Joined: 1-September 03 From: Downtown Seattle, UCAS Member No.: 5,566 ![]() |
The forces of object are actually an in-character mechanic, mentioned in (I believe) Awakenings. It's a system not everybody uses, but it's a Hermetic system for benchmarking the raw amount of astral energy a particular spell can channel based on some bizzare mathematical formula.
In game, it's measured by astral sight, and possibly lingering spell signature at the site of a spell. |
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#7
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Moving Target ![]() ![]() Group: Members Posts: 201 Joined: 13-August 04 From: Fort Smith, Arkansas Member No.: 6,560 ![]() |
Interesting point. Astral signatures by Lonestar mages are probably the most widely used way that's done. Anyway, I wonder about a Force 4 spell that's scaled down to a Force 2 one temporarily (I believe you can scale down spells but I never play magic users).
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#8
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 16,952 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
You can, and it should be essentially indistinguishable from a native Force 2 spell.
~J |
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#9
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Deus Absconditus ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,742 Joined: 1-September 03 From: Downtown Seattle, UCAS Member No.: 5,566 ![]() |
That's the way I rez it. You only see the spell at the force it's cast at, not what the magician is *capable* of casting it at.
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#10
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Target ![]() Group: Members Posts: 81 Joined: 22-July 04 From: East Lansing, MI Member No.: 6,506 ![]() |
People have a natural tendency to quantify things, so I don't have much problem using terminology such as "force 5 manabolt" or "rating 2 wired reflexes" in character. And it sure makes things easier.
-Joe |
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#11
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Target ![]() Group: Members Posts: 33 Joined: 15-September 04 From: Marquette, MI Member No.: 6,667 ![]() |
I guess that I'll have to re-read awakenings then (not that I mind, it's still one of my fave sourcebooks). If the hermetics have managed a system, then it's all settled I guess.
Just had trouble pondering how to measure an arbitrary amount of energy without any sort of tools other than astral observers. Thanks for the responses, everyone! |
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#12
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,073 Joined: 23-August 04 Member No.: 6,587 ![]() |
An astral perception test on a focus or active spell will give the force it was cast at.
It also limits access to spell formula (you need a licence to by one legally above the force limit. Edward |
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#13
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Moving Target ![]() ![]() Group: Members Posts: 611 Joined: 21-October 03 From: Yorkshire Toxic Zone Member No.: 5,752 ![]() |
Yeah, i'm pretty sure its a scale with a name and everything, like the Richter scale. And again, I think it is in Awakenings, in the IC blurb in the first chapter or so.
Hey, does anyone know what the limits are on wards and that kind of thing? is that also limited to R2 in UCAS? Seems a little extreme, is all. Is there a limit on Spirit Force? I know that if they do anything illegal the mage is considered guilty of the crime and I might've read somewhere that they (and use of deadly spells) also are considered premeditated, but I can't remember if the actual force of spirits is limited as well. |
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#14
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UMS O.G. ![]() ![]() Group: Dumpshocked Posts: 444 Joined: 18-May 04 Member No.: 6,335 ![]() |
In our game, magic is quantified on the MIT & T scale. Most people use it and I'm not sure if it was made up or was included in an old edition somewhere.
Wards don't carry a limit that I am aware of and spirits might only because they are considered an extension of the mage summoning them. In that regard, they are like spells. |
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#15
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Senior GM ![]() ![]() ![]() Group: Dumpshocked Posts: 1,406 Joined: 12-April 03 From: Redmond, WA Member No.: 4,442 ![]() |
In our game we can never remember the name of the scale. So when we do have to say it we make something up (like the Kagetenshi-Spook scale) and everyone nods in agreement.
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#16
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Moving Target ![]() ![]() Group: Members Posts: 611 Joined: 21-October 03 From: Yorkshire Toxic Zone Member No.: 5,752 ![]() |
Are you one of my players...? ;) |
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#17
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Moving Target ![]() ![]() Group: Members Posts: 302 Joined: 20-October 03 Member No.: 5,740 ![]() |
It scares me when my first SR GM finds his way into the titles of things. |
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#18
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,032 Joined: 6-August 04 Member No.: 6,543 ![]() |
i would like to add some spell should be ilegal reguardless of their force. Say Slay human. A force 1 slay human should be more illegal than say a force 6 treat spell.
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#19
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Moving Target ![]() ![]() Group: Members Posts: 897 Joined: 26-February 02 From: TIME OUT Member No.: 1,989 ![]() |
the spells in the book are just for rules, your slay human spell can be called "happy fun time spell", it just happens to kill humans ;)
also think of a high e level treat spell to be like practicing medicine without a license, a force 2 treat spell is just like performing first aid |
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#20
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Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 ![]() |
The difference there is that a person can be seriously injured by a botched surgery. No matter how badly a mage fails to cast treat, it will never injure anyone. |
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#21
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Traumatizing players since 1992 ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 ![]() |
That's not true. Rule of ones, A botch can do anything at the gamemaster's discresion. In a lot of cases that definitely may include injuring the target. |
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#22
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Deus Absconditus ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,742 Joined: 1-September 03 From: Downtown Seattle, UCAS Member No.: 5,566 ![]() |
There's a much better reason why practicing magical medicine is such a huge no-no.
A) It renders Pharmeceutical companies obsolete. B) It renders the eliteness of the doctor 'obsolete' (and replaces it with another elite, but the doctors wouldn't care about that) C) It keeps medicine from being practiced outside of the oversight of insurance companies. In general, it weakens the authority of the entire UCAS medical system and the authority vested IN that system, because it's cheaper, faster, and involves less megacorporations. Which, as we know, pisses them off. |
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#23
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Moving Target ![]() ![]() Group: Members Posts: 897 Joined: 26-February 02 From: TIME OUT Member No.: 1,989 ![]() |
if you break your leg and heal it with the treat spell, does it set itself and heal or just heal?
i rule it has to first be set or you wont heal correctly, which could be real bad |
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#24
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Moving Target ![]() ![]() Group: Members Posts: 556 Joined: 28-May 04 From: Moorhead, MN, USA Member No.: 6,367 ![]() |
Yet another reason to do first-aid first.
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#25
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Traumatizing players since 1992 ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 ![]() |
And in my game yes ot does reseat the bone. Because if it didn't that would lead to a contradiction as it coule never get you to 0 boxes of damage, which it can.
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