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> Physical Magicians, Is there any other sources for them...
Kyuhan
post Sep 29 2004, 05:51 AM
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besides the blurb in Awakenings?
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Da9iel
post Sep 29 2004, 05:52 AM
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Got MITS?
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Da9iel
post Sep 29 2004, 05:54 AM
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You are, I assume, talking about the hybrid between an adept and a magician, no?
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Kyuhan
post Sep 29 2004, 05:56 AM
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Yeah, I just checked out MiTS, I don't know how the heck I missed that.
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Zenmaxer
post Sep 29 2004, 10:29 AM
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I have to say, phys-mages are my faves, especially since in most of my campaigns, initiation is extremely difficult anyway.
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Da9iel
post Sep 29 2004, 11:05 AM
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Sure! A troll phys-mage can throw around physical drain spells better than a dwarf can toss stun drain spells. :shudder:
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Edward
post Sep 29 2004, 11:18 AM
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QUOTE (Da9iel)
Sure! A troll phys-mage can throw around physical drain spells better than a dwarf can toss stun drain spells. :shudder:

How???
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Da9iel
post Sep 29 2004, 11:29 AM
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Oh, wait, no. I was thinking a troll would use body to resist physical drain. Either an older edition or a crossed wire in my brain.
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toturi
post Sep 29 2004, 11:31 AM
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All drain is resisted by Willpower. What chip have you been slotting Da9iel and how can I avoid it? :D
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FlakJacket
post Sep 29 2004, 10:49 PM
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Except of course when the force of the spell is higher than your magic attribute. So just take a points worth of cyberware to drop your essence to five and learn all your spells at a rating of six or higher.
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Eyeless Blond
post Sep 29 2004, 11:17 PM
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Er, it's still resisted by willpower; you just take physical damage if you don't stage it all down.
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mfb
post Sep 29 2004, 11:33 PM
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yes. drain, even when it's physical drain, is always resisted by willpower.
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FlakJacket
post Sep 29 2004, 11:52 PM
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It is? Just as well I never played the mage then. :oops:
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Zenmaxer
post Sep 30 2004, 02:50 PM
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that's why blood magic rocks, and why phys-mages with the sacrificing metamagic are sickeningly nutty.
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Lindt
post Sep 30 2004, 05:09 PM
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And why there are standing bounties for them. Now where did I put my .12 guage...
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Bigity
post Sep 30 2004, 07:39 PM
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Things with bounties tend to make it dangerous to catch them.
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blakkie
post Sep 30 2004, 07:47 PM
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QUOTE (Lindt)
And why there are standing bounties for them. Now where did I put my .12 guage...

You are going to need a bigger gun.....unless you just plan to shoot yourself to escape the fate of having said blood mage telekinetically rip off your arm and shove it down your throat. :wobble:
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Kyuhan
post Oct 1 2004, 01:29 AM
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Mmmmm...beefy. :P
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hyzmarca
post Oct 1 2004, 02:29 AM
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Don't forget that the bounty is on living blood mages.
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Shockwave_IIc
post Oct 1 2004, 08:28 PM
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Burst Firing Spas 22 and Gel rounds, and watch the pretty paterns in the air the gel makes as it breaks up on the Armour Spell.....
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Kagetenshi
post Oct 1 2004, 08:52 PM
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SPAS-22, maximum choke, stun shells. With a skill of 6 and full pool, expect 10 successes on base 1S. Just try not to overflow to Deadly Physical.

Oh, and TN 13 to dodge.

~J
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