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stone-rhino
post Oct 10 2004, 01:18 AM
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Do ultrasound sights have a range limit, or an "effective" range limit? I'd think there would at least be some TN penalties beyond a certain distance from a target, due to lag since the signals only go at the speed of sound. Since ultrasound requires goggles like smartlinks, does that mean it would be incompatible with magnification scopes? I know that it reduces the TN modifiers for ruthenium by half(M&M114), but how would it stack up against invis and imp invis?.
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- stone-rhino   Ultrasound ranges and effects   Oct 10 2004, 01:18 AM
- - SaddMann   I'm not an expert, but my read is that the pra...   Oct 10 2004, 02:24 AM
- - stone-rhino   QUOTE The Game Balance is that you cant use magnif...   Oct 10 2004, 04:29 AM
- - MYST1C   QUOTE (SaddMann)I'm not an expert, but my read...   Oct 10 2004, 08:56 AM
- - Austere Emancipator   There's only a .29 second delay for trying to ...   Oct 10 2004, 09:43 AM
- - MYST1C   QUOTE (Austere Emancipator)There's only a .29 ...   Oct 10 2004, 01:32 PM
- - TheScamp   He's saying that the travel time from the Ultr...   Oct 10 2004, 01:49 PM
- - Austere Emancipator   Exactly. It doesn't matter where the target is...   Oct 10 2004, 02:12 PM
- - stone-rhino   If it's only the target reflection->receive...   Oct 11 2004, 03:04 PM
- - Austere Emancipator   Everything beyond about 0.03 seconds would start s...   Oct 11 2004, 03:13 PM
- - TheScamp   Of course, that's all going to be completely v...   Oct 11 2004, 04:23 PM
- - Austere Emancipator   In the same way that fog shouldn't matter at a...   Oct 11 2004, 05:02 PM
- - Edward   I would say a TN modifier between +1 and +6 should...   Oct 11 2004, 07:04 PM
- - stone-rhino   How about +1 per 50m for a standard(moving/walking...   Oct 11 2004, 10:13 PM
- - noname_hero   The way I currently play it (I'm a GM) is the ...   Oct 12 2004, 09:47 AM
- - stone-rhino   I'd handle it a little differently, only apply...   Oct 12 2004, 05:11 PM
- - Edward   I agree time delay doesn’t mean you can...   Oct 12 2004, 09:23 PM


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