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#26
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Target ![]() Group: Members Posts: 58 Joined: 14-October 04 Member No.: 6,762 ![]() |
Theres no way, if microsoft made it , that you would end up with an isomeric or turn based game. Reason being they just dont sell very well. I think something along the lines of freedom fighters, third person shooter with nice squad control mechanics and a bit of stealth, is robably a good way to go.
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#27
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Moving Target ![]() ![]() Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 ![]() |
One of the biggest problems that a proper Shadowrun game would face is the abundance of gear. Shadowrun is the 'clothes horse' of RPGs, more obcessed with its equipment than any other game. Where else can you find over a hundred slightly different versions of reflex-boosting 'ware? (Accounting for alpha, beta, delta, cultured, the Reflex Trigger and Stepped Reflexes.)
The programming on that sort of thing would be a b***h. |
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#28
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 ![]() |
What 'standard' chargen system are you referring to, Sabosect? There are standards but no 'standard'. And I'm not talking about supporting BeCKs and Point Buy and Priority and, and, and... I'm talking about all of the meaningful and interesting decisions you get to make in chargen - attributes, essence, edges and flaws, gear, resource. And Nine-9 - I well know that it's unlikely that MS would ever make a turn-based, tactical isometric RTS/RPG. I can dream, though, can't I? |
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#29
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Target ![]() Group: Members Posts: 50 Joined: 29-October 04 Member No.: 6,793 ![]() |
All I know is that if they make one they need to borrow the soundtrack from the old SEGA Shadowrun game that I still go back to periodically and play. *um-dada-umph-dada-umph SHOTINLAU um-dada-umph-dada-umph SHOTINLAU*
Uh, seriously though, I could see them doing it like Knights, but I would love to see a more traditional RPG, ala Fallout or Balder's Gate. The Deus Ex idea is also pretty likely, though I think it'd be awfully hard to pull off a shadowrun 'team' if they went that route. Either way, I don't care, just get it too me and include the old soundtrack. |
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#30
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 ![]() |
The main problem with games that have an MMORPG option is that then tend to lack in the single player mode.
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#31
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 ![]() |
A really fun way to make a multi-player (not massively multiplayer - there's little chance the next few generations or so of MMOGs could handle the depth and complexity of a living, breathing Shadowrun world) would be to make a game in the style of NeverWinter Nights. With a huge library of Shadowrun appropriate art, lots of differnent environments and a robust and extensible level editor.
GMs would lay out Run targets like regular game levels with physical, astral and matrix layers. The Decker can be present physcially or remotely, but plays on the matrix layer whenever they jack-in to the level. A hitcher jack would let non-deckers see the level as the decker sees it. A mage or shaman can astrally percieve or project. Real-time combat gets wonky, initiative becomes Player reflex instead of Character reflex. To compensate, fast PCs could have a greater LOS - they see what's coming sooner and react accordingly. Perhaps not the best solution. A way to bring in a feeling of connectedness to a greater plot or world might be to make the game lobby a city block (think the Downtown area in The Sims expansions) with a variety of Shadowrunner meet spots where avatars can talk IC (or not) and meet with Fixers (GM Avatars) who give them jobs (links to instanced game servers - Runs). |
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#32
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Moving Target ![]() ![]() Group: Members Posts: 109 Joined: 29-March 03 From: Tir Tarngiere Member No.: 4,353 ![]() |
IMHO, Neverwinter Nights had a good balance between online multiplayer and offline single player (although, being able to have a couple more Henchmen would have been nice...). |
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#33
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Target ![]() Group: Members Posts: 4 Joined: 3-January 03 Member No.: 3,824 ![]() |
As a NWN Persistent World host, DM, and builder, I would LOVE to see the Shadowrun genre on that platform.
Some pretty amazing work is being done for D&D Modern using the NWN engine, and a few folks are talking about Shadowrun there. The only downside would be using those dreadful D20 rules, but I'd accept that to have an immersive Roleplaying world that I could build to my own spec from the ground up. If you wanted a roleplay server as opposed to point 'n' shoot, then this would be the way to go. Neverwinter Nights will be around for a while with NWN2 coming in 2005/6 and it's allegedly backwards compatible to NWN, so the D20 Modern people should be able to migrate their sterling work easily. Check out "Shadowrunner Nights" here... ;) Shadowrunner Nights -H |
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#34
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Target ![]() Group: Members Posts: 1 Joined: 27-November 04 Member No.: 6,851 ![]() |
I'm new to dumpshock (the forums anyway) and I wanted to know who owns the rights for old Shadowrun video games? More specifically for the SEGA CD game. I know it's rather impossible, but wouldn't it be interesting to see the game translated and released for the Nintendo DS? I'd buy the thing just for that.
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#35
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Old Man Jones ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 ![]() |
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#36
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,113 Joined: 26-February 02 Member No.: 1,189 ![]() |
There is no need to balance anything. Anything other than what we already have in the rules would just not be Shadowrun. I personally voted for a MMORPG. If done well, I think it would be loads of fun.
Players would need to be able to create things with B/R skills. Higher Initiative could allow faster movement and actions. USE 3RD EDITION RULES!!!! The Super Nintendo game used 1st Edition I think. The character advancement rules didn't match up with anything in my 2nd or 3rd books. |
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Lo-Fi Version | Time is now: 6th March 2025 - 09:34 PM |
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