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> Worst Min Maxing ever, To stop the bastards before they start
Wutasumi
post Oct 15 2004, 01:31 AM
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I was just curious if anyone has seen any preticularly bad Min/Max combos used, legal or not.
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Sabosect
post Oct 15 2004, 01:42 AM
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Aspected human sorceror with 1,000,000 :nuyen:
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Tal
post Oct 15 2004, 01:52 AM
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Not necessarily min-maxed.

Can't remember the speicifics, but I've seen a troll sammy with well over 40 combat pool...
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toturi
post Oct 15 2004, 01:57 AM
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Bad Min-Max... is that bad as in very good or bad as in bad?
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mrobviousjosh
post Oct 15 2004, 02:11 AM
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Troll Close Combat Adept with Killing Hands. They're scary. And yeah, the aspected magician that gets 50 Spell Points from the million and has money left for a foci or two.
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Herald of Verjig...
post Oct 15 2004, 02:12 AM
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2nd edition human sorcerer with 1,000,000/45.
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GlassJaw
post Oct 15 2004, 02:15 AM
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I'm somewhat new to SR but doesn't the 1 mil nuyen somewhat require a bit of min/maxing? I mean isn't the point of that much cash to load up on all sorts of cyber and bioware? Plus, if you have access to some of the expansion books, you can spend a lot of time digging through them. I guess I'm just looking for some opinions on the high-money option.
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Wutasumi
post Oct 15 2004, 03:13 AM
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QUOTE (Sabosect)
Aspected human sorceror with 1,000,000 :nuyen:

Whoa! :eek:
Wow, that is bad. Especialy sence elementals are useless if you have a few sammies.
(Or a good rigger)
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Shadow
post Oct 15 2004, 03:19 AM
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I made a troll who could do 30S with his Spurs.
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Wutasumi
post Oct 15 2004, 03:24 AM
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Ok, I HAVE GOT to see THAT!

Starting chara right?
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Tanka
post Oct 15 2004, 03:28 AM
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QUOTE (Herald of Verjigorm)
2nd edition human sorcerer with 1,000,000/45.

Buzz! 1mil nets 50 spell points in 2nd Ed.

*plays 2nd a lot still*
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Wutasumi
post Oct 15 2004, 03:29 AM
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Second was fun...

HATED the BBB though.
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Tanka
post Oct 15 2004, 03:31 AM
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I didn't mind the core in it. Save for trying to cram anything and everything in it at one time, though... (Eratta for SSC, updates on all the 1st Ed. books, et cetera.)
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Glyph
post Oct 15 2004, 03:32 AM
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The one million represents resources, not raw nuyen - it goes towards 'ware, contacts, etc. It is not cheesy in and of itself, any more than taking 30 Attribute points or 50 skill points or being a full mage is. For some archetypes, such as deckers and riggers, it is practically required. For others, such as street sammies, it is highly recommended. For sorcerers, it is really the only option if you want to go the magical foci route.

Some amount of min-maxing is good, since you are creating a criminal specialist, who has been surviving at a dangerous job for a while, who has the potential to break into the big time. I think there is a difference between min-maxing to be good at your function, and min-maxing in a cheesy or game-breaking manner. Roleplaying and min-maxing are not mutually exclusive. In fact, a character who is well-written and built effectively will probably be the most fun, since you can enjoy the roleplaying as well as things like combat or decking. The latter, because Shadowrun IS a very lethal game, where the cold, unforgiving dice are unmoved by your 10-page character background.
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Wutasumi
post Oct 15 2004, 03:34 AM
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QUOTE (Glyph)
I think there is a difference between min-maxing to be good at your function, and min-maxing in a cheesy or game-breaking manner.

Notice how it says WORST MIN/MAXING EVER.

Hmmm... Which one of these could THAT mean? ;)
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toturi
post Oct 15 2004, 03:34 AM
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QUOTE (Glyph)
The latter, because Shadowrun IS a very lethal game, where the cold, unforgiving dice are unmoved by your 10-page character background.

Unless you worship and Sacrifice to the Dice Gods. :eek: :D
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Shadow
post Oct 15 2004, 03:52 AM
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QUOTE (Wutasumi)
Ok, I HAVE GOT to see THAT!

Starting chara right?

Pretty much. Dual, dikoted, cyber spurs and a 17 strength, walla.
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Tal
post Oct 15 2004, 04:27 AM
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-Shudders- That is scary.
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DocMortand
post Oct 15 2004, 04:32 AM
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indulge a GM who's still learning the ropes of min-maxing - exactly how did you get 17 str as a starting char?
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HMHVV Hunter
post Oct 15 2004, 04:35 AM
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QUOTE (Sabosect)
Aspected human sorceror with 1,000,000 :nuyen:

That's not necessarily munchy.

I did that once (a mage); justified it in his character background by saying that he was forcibly enrolled in a Mitsuhama thaumaturgical training program and had to break out, and that the experience left him with a personality where he only trusts himself, and that manifested in him only gaining sorcery (because elementals qualify as "help" in his eyes.) And if he does things himself, he needs a wide range of tools, hence the 50 Force points.

See? Not all that munchy.
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mmu1
post Oct 15 2004, 04:40 AM
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QUOTE (DocMortand @ Oct 14 2004, 11:32 PM)
indulge a GM who's still learning the ropes of min-maxing - exactly how did you get 17 str as a starting char?

Probably troll with max strength + muscle replacement or appropriate bioware (Alpha), bonus attribute point (STR) thrown in for good measure.

Oops... Missed the need for other cyber... I need more practice.
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Wutasumi
post Oct 15 2004, 04:43 AM
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QUOTE (DocMortand @ Oct 14 2004, 11:32 PM)
indulge a GM who's still learning the ropes of min-maxing - exactly how did you get 17 str as a starting char?

Troll = +4
6 str points added = duh
Muscle replacement 4 = +4
Bonus/exceptional STR = +2
STR enhanced cyberarms = +1

Hell, if I tried, I could make a troll with a STR of 25 easy.
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mfb
post Oct 15 2004, 04:43 AM
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6 base +4 race +1 exceptional +1 bonus point +4 muscle replacement +1 suprathyroid.

edit: alas, i am beaten. seppuku.
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RedmondLarry
post Oct 15 2004, 04:44 AM
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QUOTE (Wutasumi @ Oct 14 2004, 06:31 PM)
I was just curious if anyone has seen any preticularly bad Min/Max combos used, legal or not.

Do you really want examples of terrible Min/Maxing? How can you do a terrible job of Min/Maxing, unless you don't know the rules? Are you wanting examples of people who don't know the rules? Any player who deliberately min-maxes is trying to emphasize his strengths, allowing other characteristics (deliberately chosen) to be weak. With deliberate choice, in order to achieve a certain type of character, how can it ever be terrible? It's just his/her choice. Sometimes choices made for role-playing reasons can look like terrible min-maxing.

That said, I'll give some examples of character creation. You decide if these are terrible.

Maximizing Quickness so Armor can be as high as possible, but only taking a 1 in Body.

Being a gregarious and outgoing player, with great role-playing skills, and then playing a huge cyber troll (charisma 1, no social skills) that wants to talk in every situation.

Taking 1,000,000 nuyen in resources, and spending it all on contacts. Started his first run living on the streets and had to buy his secure vest and a pistol during his first run.

Maximizing Magic (Priority "A") but only taking legal spells (none above Force 2).

Maximizing Magic (Priority "A") but roleplaying the character as not believing he was magical (no Sorcery or Conjuring skills).

I've deliberately done 3 out of 5 of these.
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DocMortand
post Oct 15 2004, 04:44 AM
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QUOTE (Wutasumi)
QUOTE (DocMortand @ Oct 14 2004, 11:32 PM)
indulge a GM who's still learning the ropes of min-maxing - exactly how did you get 17 str as a starting char?

Troll = +4
6 str points added = duh
Muscle replacement 4 = +4
Bonus/exceptional STR = +2
STR enhanced cyberarms = +1

I hate to ask, but is 17 about the max you can get with starting chars?
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