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> SR MUD/MUSH advice
Kincaid
post Oct 18 2004, 03:10 PM
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I've been in need of a Shadowrun game lately and my work hours have prevented me from joining a table-top game so I'm off to the internet for my fix. Play-by-post doesn't appeal to me too much since it's slow and it always seems like the game breaks down after awhile. How have people's experience been on the various Shadowrun MUDs and MUSHs out there? Specific sites/experiences appreciated. I'm not looking for someplace where gun bunnies shoot up neighborhoods for karma, but I go into this knowing that a certain amount of karma farming can't be avoided. I'm really looking for someplace where roleplaying is enforced as much as possible for a MUD and the world of 206X is well designed, especially the contact/social dimensions of the game.
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Wounded Ronin
post Oct 18 2004, 03:29 PM
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Man, my only experience with an SR MUD was some bullcrap D&D type thing where you went around assaulting everyone and everything for karma. Furthermore, the character creation rules really limited what you could start with, so I couldn't do my favorite troll physad with Killing Hands D.
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Mr. Man
post Oct 18 2004, 03:57 PM
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There are three that I am aware of:A friend of mine played an ork rigger on Detroit and seemed to enjoy it quite a bit.

-- Edit --

Thanks to Liquid Obsidian for these:
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Liquid_Obsidian
post Oct 18 2004, 06:11 PM
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i played on awake 2062 , well , the better SR MUD around with some good roleplayn' lovin' players
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Bigity
post Oct 18 2004, 08:17 PM
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I have played on all three of the MUSHs, two of them quite extensively. I was an admin on two of them as well.

However, it's been a few years since I did, but, at that time, the games were decent. If you don't really put alot of time into being online all the time RPGing, you will find it difficult to get jobs for your character, which means you won't get karma or money.

Being a decker helps with some of this, as you can hack for paydata on a completely coded matrix (very nice work). You don't even need a judge until you trigger some ice.

Not really sure what's new, but they were working on rigger system code, and some stuff like that.

Seattle, at least, requires a pretty hefty background for characters, which can get irritating, since the approving judges used to proudly display rejection percentages in their +finger information.
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Wounded Ronin
post Oct 18 2004, 08:35 PM
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I can't remember what that MUD I used to play on was....but it started the PCs in Tacoma and you could go around attacking local gang member mobiles. And there was some mobile named Kristen you could kill, too.

What really annoyed me was that once I went into this nightclub in the MUD that had a heaven/hell theme. And, like, there was some guy there whom you could kill, so I did that, and I took his jacket.

So I ask on the OOC chanel about whether the jacket is good or not, and the admin is like "HOW DARE YOU ASK IC QUESTIONS ON THE OOC CHANNEL!"

And I thought, "Yeah, but IC I'd be able to examine the jacket to see if it's armored or not and I'd be able to figure out how tough the material is. But, in the MUD the jacket just gets a 1 line description. So, it's lame that I can't ask for more information as to its characteristics."

I think after that incident I quite for good.
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Grifter
post Oct 18 2004, 08:50 PM
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I play on Awake 2062 myself and I think it's a really good mud. Players are usually really helpful with questions, and it's pretty accurate to sr3 rules, and when it's not accurate it's in the process of being fixed. if you ever see me on there say an ooc hi, i usually play on the name Klime
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Seizure
post Oct 18 2004, 11:03 PM
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I highly suggest Denver, but that could be because i'm an admin there.

Denver.aelfhame.net port 1999

But seriously, browze around, find what's best for you. As a general rule of thumb, the more people you find logged on, the more chance that you're going to have activity when you want it. Some places are more popular than others. Currently Denver is the most popular MUSH, that wasn't always the case.

SR: Germany is having a little revival i believe too.

germany.dnaco.net port 6250 if you want a looksee at that.

Can't really say much on Detroit or Seattle though, don't really go there.
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gfen
post Oct 19 2004, 12:04 AM
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Oh, Cyberworld ][, where ever did you go..?
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Adarael
post Oct 19 2004, 02:06 AM
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I'm just shocked and awed that there are people here that know the term MUSH and can reference them.

Mostly because I'm a MUSHer from way the hell back.
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stone-rhino
post Oct 19 2004, 05:14 AM
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Chalk up another vote for Awake 2062. Population peaks around 40 players, and it's not hard to find people to roleplay with. Pretty newbie friendly, with an active admin staff. Both player and imm-run plots. Plus, they just put in some new decker and deckbuilding code. :)
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Adam
post Oct 19 2004, 06:06 AM
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Awhile back, one of the SR MUSH admins [I forget which one off-hand] emailed me with the idea of doing a SR MUSH "article" for The Shadowrun Supplemental... unfortunately, his idea amounted to basically an advertisement for their MUSH, which I didn't think was such a cool idea.

I had an alternate idea, which was for an admin/rep from the various MUD/MUSHES/etc to write short [roughly one page articles] that profile the type of game, how it's played, the features that make it different from other games, and contain all the relevant information [web addresses, software required, etc]

I'd be interesting in publishing a compilation of such articles as part of the new style Shadowrun Supplemental; MUSH/MUD admins, if you're interested, sock me an email to tss at dumpshock.com and we'll talk things over.
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Voran
post Oct 19 2004, 10:05 AM
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Oh my, MUDs MUSHes and MUXes.....the days of college gone by.

Inspired me to look up some old MUSHes I played on as a college student, Crypt, Chivalry. Even found a few old homepages and sadly more than a few outdated/broken links.

Ah Ascheron Kail...vampire, assassin lord, betrayer.....on some levels I miss the days I took that so seriously :)
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Aku
post Oct 19 2004, 01:44 PM
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does anyone know if theres a "client" program for awaken? i know most mushes/muds run in the simple telenet window, but mine was having issues last night, but i'd still like to give it a try
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Lindt
post Oct 19 2004, 02:02 PM
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Zmud or Gmud
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Adarael
post Oct 19 2004, 07:11 PM
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I use SimpleMU. Have for years - it's a keen little thing...

QUOTE
Inspired me to look up some old MUSHes I played on as a college student, Crypt...


Jeez, Crypt. That was a while ago. You know some of the original staff is still doing stuff? One group went and did made a cyberpunk place called Nightscape, and some others made a fantasy place called Aether.
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Wutasumi
post Oct 19 2004, 10:28 PM
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Chalk up another vote for awakened worlds 2062. I love that MUD.
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Austere Emancipa...
post Oct 19 2004, 11:40 PM
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Awake 2062 is, well, sort of interesting at least. As a new character, you are encouraged to explore and find "autojohnsons", before taking part in Immortal-driven runs or real teamwork. Only if you go around exploring things, you'll run into dozens of wired-to-the-max gangers with shotguns and enraged piasmas and whathaveyou. Good thing DocWagon works there...
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Wutasumi
post Oct 19 2004, 11:42 PM
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Where the hell did you go? I explored the entire city for the hell of it once, and I didn't run into any shotgunning madmen. A few drunk orcs, but no shotgunning madmen.
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Austere Emancipa...
post Oct 19 2004, 11:47 PM
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BioHyde, SW Seattle, on Gray street between Harbor and Roy, has the rampaging piasmas. I ran into the gangers when I wandered onto the I-90 near Council Island. Luckily the first one tried to charge me with his fists, so I got a nice Defiance T-250 and 4k nuyen for my troubles, before DocWagon came to haul me away.
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Austere Emancipa...
post Oct 19 2004, 11:59 PM
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A new character named "Aust" was just created on Awake2062.net... Eh?
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Rayston
post Oct 20 2004, 01:00 AM
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Id like to add my comment that Shadowrun Seattle is awesome. I have played there for years, dont currently have time to sink into it.

It definitely is for people who prefer more character interaction and such than random MOB bashing, not that I am dissing MOB Bashing, I play muds occasionally too.

THanx

Rayston
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Voran
post Oct 20 2004, 03:54 AM
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QUOTE (Adarael)
I use SimpleMU. Have for years - it's a keen little thing...

QUOTE
Inspired me to look up some old MUSHes I played on as a college student, Crypt...


Jeez, Crypt. That was a while ago. You know some of the original staff is still doing stuff? One group went and did made a cyberpunk place called Nightscape, and some others made a fantasy place called Aether.

Heh. Yeah I checked up on some of the old crypt people, sadly alot of broken/outdated homepages. Looks like Nightscape is no more, and Aether, looks like I know a few names from there :) Ah nostalgia :)
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Adarael
post Oct 20 2004, 10:01 AM
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Yeah, Nightscape's eaten it 2 or 3 times so far. Aether I was okay (I was, and still am, Vayu). Well. Better than okay. Pretty rockin'. But then, you know, the inevitable MUSH collapse sets in, as it does with all things... and you get bored.
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stone-rhino
post Oct 20 2004, 07:34 PM
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QUOTE (Austere Emancipator)
Awake 2062 is, well, sort of interesting at least. As a new character, you are encouraged to explore and find "autojohnsons", before taking part in Immortal-driven runs or real teamwork. Only if you go around exploring things, you'll run into dozens of wired-to-the-max gangers with shotguns and enraged piasmas and whathaveyou. Good thing DocWagon works there...

I haven't found any imm-runs or teamwork to require using autojohnsons first. I even had a fresh out of chargen character in an rp event last night. :wobble: They're mainly something to fill the time between rp sessions, as well as making social connections with other runners for info and becoming familiar with the world. The I-90 past Council Island is pretty tough, but it leads to the Z-rated Redmond and Glow City.
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