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> Horrors
Austere Emancipa...
post Nov 4 2004, 11:20 PM
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Here's a quick, basic build I threw together:
[ Spoiler ]

If there's any other questions pertaining to the Wallhacker, or interest in trying to upgrade the template, start a new thread for it so we don't completely steal this one.
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Kremlin KOA
post Nov 5 2004, 02:09 AM
Post #170


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try this

[ Spoiler ]


Key notes
vehicle armor 12 means baggi can't hurt it
37m attack means I can soo hurt baggi
and the bous dice for mechanical arm operation being an ambidextrous skill is sweeeet
that and the LMG can be given APDS to really spoil that horror's day (or leave with regular for killing gnashers)
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Kagetenshi
post Nov 5 2004, 02:51 AM
Post #171


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And Lone Star will so smack that thing down. Hell, I'd respond to that before a Baggi.

~J
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DocMortand
post Nov 5 2004, 03:50 AM
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Kage - Yeah...couldn't you do an Ewok on it? ya know, logs tied to buildings, logs put on street....
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Kagetenshi
post Nov 5 2004, 04:36 AM
Post #173


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QUOTE (Moonstone Spider @ Nov 4 2004, 01:26 PM)
Lastly let's see a quote from the horrors book showing that dread iota can cast powerbolt, or even that they know how to cast spells at all.

To answer this (though not to reopen the question in general) and to suggest why dread iota should remain a plot device if they even show up in a Shadowrun-era game, Scourge Unending lists Dread Iota as having the abilities Animate Dead, Karma Tap, and the spells of a Circle 3 Nethermancer.

~J
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Kremlin KOA
post Nov 5 2004, 02:54 PM
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Kage, doc hell I'd sell it to LLonestar so they could deal with the baggi plague
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Stormdrake
post Nov 5 2004, 03:59 PM
Post #175


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Does any one know if the Shemedi (?) are some kind of horror or just something like the insect spirits that shows up before them? The same question can be asked about wraiths. The baggies power to animate the dead will be useful to install a sense of old time movie horror and while there is no real corresponding power in shadow run they are supposed to be outside of the pale. So to speak. If unchecked images of zombie choked streets come to mind. Obviously you don't want this but the potential of it happening would add a sense of urgency and motivation to the players actions.
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Herald of Verjig...
post Nov 5 2004, 04:03 PM
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Shedim are not yet linked to such a thing, but could easily be the tainted version of ancestor spirits. Wraiths (but not storm wraiths yet) are almost explicitly stated as a type of horror minion by Harley's post in the Paranormals of Europe shadowtalk.
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Kremlin KOA
post Nov 5 2004, 04:10 PM
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Officially the answer is "We don't want to alienate the pro ED crowd or the anti ED crowd, so maybe."
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Bigity
post Nov 5 2004, 04:24 PM
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Hm..zombies...a mall...world ending...a fun campaign is taking shape...
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Nikoli
post Nov 5 2004, 04:30 PM
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Only seven more chopping days till ...
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Kagetenshi
post Nov 5 2004, 04:42 PM
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QUOTE (Kremlin KOA)
Kage, doc hell I'd sell it to LLonestar so they could deal with the baggi plague

Unless we're assuming that the Scourge is returning full-force, there's no way Lone Star would use this. It screams military, which on a police force means it screams bloody oppression. It also screams needless property damage. The public can deal with vans. Vans have a long history of law enforcement use. Big scary mecha, though…

~J
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Kremlin KOA
post Nov 5 2004, 04:52 PM
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riiight and flying drones with medium caliber machine guns is normal cop gear.
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Kagetenshi
post Nov 5 2004, 05:01 PM
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Hell of a lot better than this. At Body 4 it'll probably be damaging/destroying the street just by walking on it.

Keep in mind that I'm not objecting to the armament by itself (except the hand blades). I think you could put all of that on a van and be just fine, but on a walker it would be a PR nightmare and a half.

~J
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Kremlin KOA
post Nov 5 2004, 05:13 PM
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I doubt it would be beat cop material but I could see such a thing in SWAT and FRT Lone Star would put the same kind of spin on it that OCP used for RoboCop. afterall today full body armor for cops would be a PR nightmare, as would combat drugs... but in SR both are the standard.
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Kagetenshi
post Nov 5 2004, 05:18 PM
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But again, there's the fact that just by walking around that thing would be destroying municipal property.

~J
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Kremlin KOA
post Nov 5 2004, 05:37 PM
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right so it couldn't have tyre rubber coatings on it's feet? as that's all it takes for the other body four deals to not damage property
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Nikoli
post Nov 5 2004, 05:41 PM
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shock absorbers?
size 48 EEE nike's?
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Req
post Nov 5 2004, 05:42 PM
Post #187


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It's gotta be the shoes.
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Nikoli
post Nov 5 2004, 05:46 PM
Post #188


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Talk about a Shaq attack
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Kremlin KOA
post Nov 5 2004, 05:55 PM
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just do it
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Nikoli
post Nov 5 2004, 05:56 PM
Post #190


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Air-mecha
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DocMortand
post Nov 5 2004, 05:58 PM
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Gah....enough already!

Anyone remember what the heck we were talking about?
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Kagetenshi
post Nov 5 2004, 05:58 PM
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QUOTE (Kremlin KOA)
right so it couldn't have tyre rubber coatings on it's feet? as that's all it takes for the other body four deals to not damage property

That's hardly all it takes. The fact that the van is staying on the ground as opposed to picking a large chunk of metal up and then slamming it down again every time it moves is a pretty big difference in and of itself.

~J
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Kremlin KOA
post Nov 5 2004, 05:58 PM
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"Aand there goes the glaaasss!"
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