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> Chapter 1: The Three Sisters OOC, The OOC thread!
Blitz
post Sep 18 2003, 03:53 PM
Post #76


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I also have flashbacks, but it's triggered mostly by mage fire. Fireballs etc. However large bonfires or burning buildings would set her off.....
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Cursedsoul
post Sep 18 2003, 07:41 PM
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Allrighty. Rock on. :)
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Dark Scrier
post Sep 22 2003, 03:56 PM
Post #78


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Don't forget Eddie's flashbacks which are caused occasionally by rigging in combat.
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Cursedsoul
post Sep 23 2003, 01:25 PM
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Well well, we're a pretty traumatized group then, aren't we? :)
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Blitz
post Sep 23 2003, 05:20 PM
Post #80


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Wake up Ronin!!
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HMHVV Hunter
post Sep 23 2003, 07:03 PM
Post #81


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Did I mention my character's flashbacks triggered by severe corporate black ops?

Yeah, we're screwed up.
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Ronin Soul
post Sep 24 2003, 09:37 AM
Post #82


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Yeesh - you're a bunch of screw-ups. But then, so are your characters :D

Mmmkay, I'm back now and looking to finish the first leg of the first chapter. Just a quick question though. Do you want me to hand out karma after each "act" or after each chapter? Democracy - most votes to one or the other determines this.
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Dashifen
post Sep 24 2003, 01:25 PM
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Okay, for Angelus's shot, he's firing a normal arrow for 11M damage at the one raising his gun toward the kids. He's not dropping his sustained invisibility spell (just in case) which added +2 to the roll. Therefore a long range shot (TN: 5) plus the 2 for spell (TN: 7) got me a 08 07 05 04 04 04 02 for two successes staging. Since we're not technically in combat, I didn't add pool to the roll.

To sum up: Projectile Weapons (7) role = 08 07 05 04 04 04 02 staging the damage (assuming the bad guy doesn't dodge) to 11S.

I like the chapter based karma handouts as well.

-- Dashifen --

Edited: added my vote for the karma options
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HMHVV Hunter
post Sep 24 2003, 02:48 PM
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Black Helicopter? Hell yeah Fox is jumping for it.

Rolling Athletics: 6 (rating) + 2 (Synthacardium):

1, 1, 4, 4, 4, 4, 5, 11

Times like this I wish I'd bought those Hydraulic Jacks...

Oh yeah, and each chapter for handing out karma. That's my vote.
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Blitz
post Sep 24 2003, 03:28 PM
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Id go for each chapter as well...it will allow for a smoother progression rather than large chunks of advancement.

Armor spell on the child.
3 from Sorcery and 3 from Spell pool to spell defense on the child

3 from Sorcery and 3 from spell pool for Armor spell.
11 09 05 05 03 01 - 2 successes

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Cursedsoul
post Sep 24 2003, 07:23 PM
Post #86


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How far away are the goons exactly?

What are they armed with (SMGs, Assault Rifles, Shotguns, etc, etc)?

How many are left?

Any cover I can duck behind and fire at them from?
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Herald of Verjig...
post Sep 25 2003, 01:22 AM
Post #87


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There are times I sincerely regret not storing my characters on the forums.

If I roll too many dice (more than declared), just drop whatever ones you want.
If I don't roll enough, PM me and I'll roll some more dice.

Enhance reaction power: 6 turns (+essence to reaction for that length)
Draw stun baton

Initiative roll: 2 (can't remember natural reaction)
[edit] actual total: 13 (5[base]+6[boost]+2[roll]) [/edit]
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Blitz
post Sep 29 2003, 03:31 PM
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Are we waiting on Ronin?
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Dashifen
post Sep 29 2003, 04:21 PM
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I am
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Cursedsoul
post Sep 29 2003, 07:40 PM
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As am I. GOD DAMMIT RONIN WAKE UP!!!!!! :)
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HMHVV Hunter
post Sep 29 2003, 07:53 PM
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I'm waiting too.

Ronin...yello?
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Dark Scrier
post Sep 30 2003, 02:38 AM
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Yeah, I also am waiting.
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Blitz
post Oct 1 2003, 05:30 PM
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....starting to worry....
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Ronin Soul
post Oct 2 2003, 11:35 AM
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Ummm, hi.

Roll initiative and declare actions guys. We're in the war zone now. Insert the bitchin' music and pack the armour vest!
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Dashifen
post Oct 2 2003, 12:52 PM
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Initiative for Angeuls: 7+2d6 = 7 + 5 + 1 = 13

Anyone know if it is a complex or simple action to fire a bow? Thanks! I don't have my books at work.

In one of my IC posts, I said that Angelus had moved back 10 meters from the cars. After his shot, he's going to get up and run towards the vehicles for the partial cover they'll provide him. Once he's covered, he's going to drop the spell so as to not worry any longer about those pesky +2's from the invis spell.

Assuming the helicopter gets into the mix and Angelus still has an action, is there any Line of Sight from Angelus at the vehicles to the pilot of the helicopter? :evil: I've got a blindness spell that people driving vehicles always seem to hate.

-- Dash --
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HMHVV Hunter
post Oct 2 2003, 01:51 PM
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Initiative for Fox:

Dice results: 1,4,5,6 + 9 (reaction) = 25

First action: Going to make an athletics roll to do a gymnasts flip on top of the strut, using the strut itself as a parallel bar of sorts.

Athletics roll: 6 (skill rating) + 2 (Synthacardium):

1,1,1,3,5,5,5,9
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Blitz
post Oct 2 2003, 03:11 PM
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Ronin...no mention of the actions of the runaway child which I just cast armor on....my intention is to intercept him/her and bring them back to the vehicle...
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Cursedsoul
post Oct 2 2003, 07:05 PM
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Spectral Phoenix's Init: 6 (1d6) + 5 = 11

I repeat my unanswered questions:

How far away are the goons exactly?

What are they armed with (SMGs, Assault Rifles, Shotguns, etc, etc)?

Any cover I can duck behind and fire at them from?

Assuming there is cover, and it looks to be within short/medium range, I will be running and dodging to get behind it.

Once you answer these questions I'll roll for my actions and post'em.

also: PERSONAL MESSAGES. ANSWER. RAR!
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Herald of Verjig...
post Oct 2 2003, 07:17 PM
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My init total is still 13.
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Blitz
post Oct 2 2003, 09:52 PM
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Initiative = 8
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