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> Restricted Area, New Cyberpunk game from Germany
nezumi
post Jun 20 2005, 03:46 AM
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Incertum est quo loco te mors expectet;
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I suspect it's an intentional bug with the demo. That would be a huge bug with the full version. I checked the reviews, and they don't mention it. Since the options, load game and network game options don't work from the main menu, I'm pretty sure they were intentionally disabled. It was still a pain in the butt when my wife had to use the computer though, since the game through a fit with alt-tab. It's a fun demo, but since you can't use your computer for anything else until you're done playing, it means you need a good chunk of time to properly enjoy it.
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Nikoli
post Jun 21 2005, 08:02 PM
Post #27


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Id the game was better optimized I'd really go for it. It's so much like the Sega SR game in many of the good ways that it's a little scary. Reminds me of Anarchy Online as far as the character progression goes.

Has anyone bought it yet? Did they fix the Alt-Tab stuff?
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nezumi
post Jun 21 2005, 08:16 PM
Post #28


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(As a side note, I figured out the alt-tab. As soon as the program exits, it plays an ending video, then terminates. It recognized alt-tab as a form of trying to quit, so it jumped to the video. I suspect it won't be like that with the final product.)
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Nikoli
post Jun 21 2005, 08:44 PM
Post #29


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Hrmm. well, I really like the demo. Very much how I see an SR game going down in fact. Would like to see more, and I might after the next payday.
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Valos
post Jun 29 2005, 11:11 AM
Post #30


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I got the game now, its very interesting, however its annoying (but powerplayingly nice) that you have unlimited ammunition to whatever weapon you are using, no reloads etc. you pull and hold the trigger and off we go, 5 million shots in on SMG.

but it has the right factors, a nice game, especially if you like fallout ;)

Im off to to play cooperative MP with some friends, in fact the same guys I GM in SR also.. so we may get some "interesting" situations ;)
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TimeKeeper
post Jun 30 2005, 12:45 AM
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I picked this up recently as well.

Besides the infinite ammo thing, the character models bother me.
Specificly, the Japanese swordmaster. I also hated the voice acting for him as well.

Over all though, I like this game. I wonder how easy it is to mod...
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Nikoli
post Jun 30 2005, 08:24 AM
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Yeah, for a new game this doesn't seems to utilize current technology very well. Graphics are pretty, but they are tiled, if you zoom in it rapidly looses resolution.

And the models for the monsters seem a little repetitive as do the animations for their actions.

Over all though it feels like a fun little romp. Once I get my PC put back together, I plan on purchasing this little gem.
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Nikoli
post Jul 13 2005, 08:39 PM
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Well, it's purchased, delivered, installed. Maybe tonight I'll actually get to play (after patching).
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Nikoli
post Jul 14 2005, 05:36 PM
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Well, first night of game play was not so resounding.
The demo was a lot more stable.
The graphics, post patch are a little flakey, some of the refelctive stuff is messed up that was fine in the demo.
I can't alt-tab out of the game, which annoys me greatly.
My thrid mmouse button no longer works in the game, but worked just fine and dandy in the demo. Which means I am absolutly hamstrung if I want to use a character's special abilities.
And the instruction manual is missing some information, like how to assign a short-cut ket to a skill.
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Panzergeist
post Jul 14 2005, 08:29 PM
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You can assign the F keys to change the function of the right mouse button. I thought that was in the manual, but maybe I figured it out on my own. Just click on the right mouse control thingy in the lower left, hover the mouse over the ability you want, and press the f key you want to assign to that ability. I think that's how it goes.
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Nikoli
post Jul 14 2005, 08:54 PM
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thanks.
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