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Dec 1 2004, 10:33 AM
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#26
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
Shouldn't that be Military Armour with rutherium? Shoot me! My rutherium's invulnerable!
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Dec 1 2004, 11:56 AM
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#27
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Target ![]() Group: Members Posts: 52 Joined: 3-August 04 Member No.: 6,535 |
Well the Ruthenium is on the outside of your Mil-spec armour. Therefore it enjoys no protection from the armour. That would be my ruling anyways.
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Dec 1 2004, 01:01 PM
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#28
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Moving Target ![]() ![]() Group: Members Posts: 903 Joined: 11-December 02 From: The other end of your computer screen Member No.: 3,724 |
As should everyones rulling.
Ruth is not armor. Otherwise it would have an armor rating. Ruth does not work it's concealment of the character while being worn under their garments. That would make absolutely no sense. I would be the first customer in line for Ruthenium full-body underwear from Hanes if that were the case! |
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Dec 1 2004, 01:07 PM
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#29
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
Ahhh, but it isn't rutherium on the armour. But rutherium Mil spec armour.
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Dec 1 2004, 02:54 PM
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#30
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Moving Target ![]() ![]() Group: Members Posts: 903 Joined: 11-December 02 From: The other end of your computer screen Member No.: 3,724 |
You can take the Ruth off of the armor.
It's just fiberoptic fabric. We have proto-types of this very technology even today. (all be it not complete) It's just Ruth over the armor, really. Even if it's called Ruth armor. It's still just Ruth over the armor. Ruth cannot be under anything. By it's very design, it must be ontop of what it cloaks. |
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Dec 1 2004, 03:02 PM
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#31
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,428 Joined: 9-June 02 Member No.: 2,860 |
A coat of paint on top of tank armor still gets scratched by bullets, nevermind that it's armor paint. Ruthenium's no different. It's a layer of plastic and electronics on top of the armor, not protected by the armor. |
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Dec 1 2004, 03:12 PM
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#32
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
The rutherium could be interwoven with whatever hardened material that is used to make Mil Spec armour.
Actually, it needn't be interwoven. Since Canon doesn't say how strong rutherium polymers are (apart that they are very durable), you could assume that they are as tough as the material they are covering. |
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Dec 1 2004, 03:15 PM
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#33
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,428 Joined: 9-June 02 Member No.: 2,860 |
As I recall from earlier SR editions (Shadowtech?), ruthenium integrated into armor halved the armor's ballistic and impact ratings. |
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Dec 1 2004, 04:26 PM
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#34
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
That was then, this is now. The 2060+ model of ruthenium doesn't degrade armor any longer. Technically, it doesn't even degrade with armor if you're using those rules, since the only thing those rules cover are armor ratings (of which ruthenium polymers have none).
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Dec 1 2004, 04:28 PM
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#35
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Moving Target ![]() ![]() Group: Members Posts: 903 Joined: 11-December 02 From: The other end of your computer screen Member No.: 3,724 |
ok, so it's interwoven.
It's still not under it. |
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Dec 1 2004, 04:39 PM
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#36
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,428 Joined: 9-June 02 Member No.: 2,860 |
Well, then the next solution is to pass out paintball weapons to the security guards... ;) |
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Dec 1 2004, 04:48 PM
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#37
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Moving Target ![]() ![]() Group: Members Posts: 138 Joined: 24-September 04 Member No.: 6,700 |
I dont really understand the logic with ruthenium.. I mean I can see the image projection etc etc.. but logic says it should be a little LESS good than invisible.. not BETTER than.... think predator suit... +6 or so tops.. how they came up with +12 I dont know... does it means if I CLOSE my eyes in order to be in darkness I can hit the guy better?
<note: in my games its houseruled to just a small +2 to tn to spot you, ever since 2nd ed, but cumulative with camo, but I had no idea it was so hard in canon sr3...& the tech required for a proper suit always seemed way above what sr has..> DS |
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Dec 1 2004, 04:50 PM
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#38
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
Sadly, it does. |
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Dec 1 2004, 04:58 PM
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#39
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Moving Target ![]() ![]() Group: Members Posts: 138 Joined: 24-September 04 Member No.: 6,700 |
a friend of mine in RL paintball made a homemade paint grenade.. this should work really well against any such suit.. as should dust or any kind of dirt.. also something I am not clear about, how do you SEE while wearing such a seamless suit? your eyes obviously dont show & there are no gaps so the system can pick up all the light that falls onto you.. DS |
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Dec 1 2004, 05:07 PM
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#40
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Moving Target ![]() ![]() Group: Members Posts: 486 Joined: 4-August 04 From: Fomorian Wastes Member No.: 6,538 |
Ruthenium shades?
With ruthenium on both sides. |
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Dec 1 2004, 05:12 PM
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#41
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,133 Joined: 3-October 04 Member No.: 6,722 |
I think I agree with Darkshade - logic dictates that the suit cannot be more efficient than total invisibility and probably slightly less so. I'd say +6 is a decent enough level.
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Dec 1 2004, 05:18 PM
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#42
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Moving Target ![]() ![]() Group: Members Posts: 485 Joined: 25-October 04 Member No.: 6,789 |
Actually you are forgetting the minds ability to gloss over what fits in an environment. The reason you can get a higher TN modifier in a stealth suit than total darkness is because when you are in the dark your eyesight is out of the equation. Your ears and nose are trying to be your eyes so you pay attention to them. In broad daylight you might not notice the ruthenium suit if it was a meter away. Why? Simple while your eyes are open they take priority in the processing of stimuli. Everything is distant second.
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Dec 1 2004, 05:26 PM
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#43
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
As an addition to Lothazar's explanation, I would like to add that perhaps this is one case where technology is far better than magic. |
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Dec 1 2004, 05:51 PM
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#44
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
Something I just thought of. Everyone knows the invisible door debate, and can you see through it etc... Heres a similar problem.
There is a troll in a ruthenium suit standing in a doorway completely blocking it, the suit is turned on. A mage walks by, looks at the open door, and sees someone on the other side, but not the troll. Can the mage cast at the new person, or can they not, since the ruthenium digitally processes the image and then colors to look like it. So they're actually doing the equivilant of trying to cast at a person who they can see on a tv. |
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Dec 1 2004, 06:00 PM
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#45
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
Since it's digital rather than optical, no. The spell will fail automatically, much to the magician's chagrin.
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Dec 1 2004, 06:06 PM
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#46
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Moving Target ![]() ![]() Group: Members Posts: 138 Joined: 24-September 04 Member No.: 6,700 |
you betcha.. the whole idea of completely recording every photon that falls on you then recreating the image electronically from every possible viewing angle & then resending this info on the other side of the suit without any noticeable jitter and more than perfect picture quality sending once again from every possible viewing angle just boggles the mind... oh and with no noticeable processor or power source even!, compensating for movements and even for creases in the suit!
.. it just doesnt rhime with other sr tech levels.. any case, back to the point of the previous few posts, about `hidden in plain sight`being harder to SPOT than NOT VISIBLE AT ALL... good try but no cigar. whether you can hear the target or not is not relevant here, as spotting a DEAD <and thus, rather silent> elf in complete darkness is still by the book easier than spotting a tap dancing ruthenium coated troll.... who is singing My Way.. imho ruthenium needs some revising..or more details.. DS |
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Dec 1 2004, 06:08 PM
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#47
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
Just as a side note, the power source is a gelpack that only lasts a couple hours or so if memory serves, and the scanners include the processors (hence their hefty pricetag).
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Dec 1 2004, 06:16 PM
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#48
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Moving Target ![]() ![]() Group: Members Posts: 693 Joined: 26-March 03 Member No.: 4,335 |
I've always limited the TN mods for ruthemnium to +8 for detection. It's an advanced form of adaptive camoflage, not a SEP field. And it does nothing for thermo. And you still cast shadows.
There's a limit to how effective it can be - Hiding in a ruthenium smock in a barren hallway is silly. As someone approaches, they'd notice you - one of the advantages of binocular vision. The funniest thing I've seen is the guy who takes the ruthenium dermal sheathing. "So, you plan on going on all runs stark, hairless, naked with no gear? And as an aside, is it uncomfortable to have sheathing on your dangly bits?" I agree that the poncho is a good form of ruthenium smock. |
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Dec 1 2004, 06:17 PM
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#49
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Moving Target ![]() ![]() Group: Members Posts: 485 Joined: 25-October 04 Member No.: 6,789 |
if he's tap dancing and singing the suit makes little difference as now you know you are looking for someone, duh. But if all you heard was a brief rustle you'd more than likely pass it off as a breeze or animal movement. Whenyou look over the area you'd see nothing out of the ordinary and go back to whatever crossword puzzle you were doing. I mean, really, do you investigate every single noise near you? If you do you must be a nervous wreck by now. As for the dead elf in the middle of the foor in the dark, of course it's easier to find him. The correct term is tripping over him.
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Dec 1 2004, 06:18 PM
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#50
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Traumatizing players since 1992 ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 |
I just drop this thing to 6 conceal max and get on with life, although even before that it's only really ever been used by NPC's.
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