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> Riggers, Remote Control Decks and more, Would this work?
GaiasWrath8
post Dec 1 2004, 11:25 PM
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OK, So is this possible.

Given your rigger a craineal remote control deck, maybe rating two. Site a block away from your Van.

Your van has rigger adeptation and a rating 6 Remote control deck hard wired into it.

Can you contol your remote control deck and the other 4 drones you have on the subscriber list through the crainial remote contol deck?

With this question answered, can he do this multipul times, ending up with a huge about of drones under his contol because he is controling vehciles with decks hardwired in?

Thanks in advance.
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Kagetenshi
post Dec 1 2004, 11:33 PM
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Nope. If the first RC deck was the higher-rating one I'd consider house-ruling to allow you to use the second deck as an overpriced retrans unit, but not only would this not work under the rules, there are good reasons for it not being able to (the deck being unable to handle the additional drone signals).

Now, triggering a preprogrammed drone command in relay, that I'd have to consider...

~J
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mfb
post Dec 1 2004, 11:39 PM
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yes, you can do that. however! remember that the rating of your network is equal to the lowest-rated remote control deck. in other words, if your CRD is 2, you can only have 4 drones affiliated at one time, even if your main remote control deck is rating 10.

the rules you're looking for are on page 85 of R3, "Server System for CRD".
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lodestar
post Dec 1 2004, 11:44 PM
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Mind you its a good idea to have the cranial deck loaded up so you could switch to it as a back up should you have to maybe bail out of your command van for whatever reason. If you run your van as a drone through your r/c deck you can take advantage of an R/c biofeedback filter, as well as being able to jump back to command chair mode if the van takes heavy damage and you're anticipating it to be destroyed thereby avoiding some nasty dumpshock. All good precautions if you're anticipating some real trouble.
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GaiasWrath8
post Dec 1 2004, 11:44 PM
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OK then, so I could have a rating 6 crainial deck and a rating 6 remote deck. Hard Wire the deck with al sorts of fun stuff into a vehcile to give it a high flux, then have a 0 flux with my crainial deck and operate it all sitting in a shadow at a club?

Thanks.
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Fortune
post Dec 2 2004, 05:44 AM
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As an aside, you'd do much better putting the RC Deck in a Cyberlimb than getting it implanted as a Cranial Deck.
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Kagetenshi
post Dec 2 2004, 05:49 AM
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QUOTE (mfb)
if your CRD is 2, you can only have 4 drones affiliated at one time, even if your main remote control deck is rating 10.

Pick: he can have four drones on the subscriber list, but only two can be affiliated at any one time.

~J
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mfb
post Dec 2 2004, 08:33 AM
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oops, right.
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GaiasWrath8
post Dec 2 2004, 06:26 PM
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Cool, and now for the really fun question.

In rigger three, there are these atomitons. Big old robots, think there is room in there for a dwarf? It would be like a Rigger/Street Sam Super suit. :) Just an idea.

:)
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GrinderTheTroll
post Dec 2 2004, 06:36 PM
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QUOTE (Fortune)
As an aside, you'd do much better putting the RC Deck in a Cyberlimb than getting it implanted as a Cranial Deck.

Yeah you can get the whole CRD and the goodies for minimal essence loss for spending a few more dollars for the DNI. Throw in a Signal Booster and you are set.
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BitBasher
post Dec 2 2004, 06:37 PM
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QUOTE (GaiasWrath8)
Cool, and now for the really fun question.

In rigger three, there are these atomitons. Big old robots, think there is room in there for a dwarf? It would be like a Rigger/Street Sam Super suit. :) Just an idea.

:)

What would the point be, and what advantage would it offer over a regular vehicle?
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Lantzer
post Dec 2 2004, 08:06 PM
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QUOTE (GrinderTheTroll @ Dec 2 2004, 06:36 PM)
QUOTE (Fortune @ Dec 1 2004, 10:44 PM)
As an aside, you'd do much better putting the RC Deck in a Cyberlimb than getting it implanted as a Cranial Deck.

Yeah you can get the whole CRD and the goodies for minimal essence loss for spending a few more dollars for the DNI. Throw in a Signal Booster and you are set.

My preferences, in order:
1) Keep a pure-DNI version in a briefcase or bookbag. Advantages: reasonably cheap, not too obtrusive. Disadvantages: can be noticed still.
2) Just use a vanilla Rc deck. Advantages: Cheapest, portable. Disadvantages: Fairly easily noticed when in use.
3) Cyberlimb deck. Advantages: Concealable, still not too expensive. Disadvantages: needs a cyberlimb devoted to it.
4) Cranial Deck. Advantages: Really concealable. Disadantages: Expensive, hard to upgrade, suffers from low flux. The flux can be countered with a signal booster in a cyberlimb, but that is obvious when in use.
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GaiasWrath8
post Dec 2 2004, 08:11 PM
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QUOTE (BitBasher @ Dec 2 2004, 01:37 PM)
QUOTE (GaiasWrath8 @ Dec 2 2004, 06:26 PM)
Cool, and now for the really fun question.

In rigger three, there are these atomitons. Big old robots, think there is room in there for a dwarf? It would be like a Rigger/Street Sam Super suit. :) Just an idea.

:)

What would the point be, and what advantage would it offer over a regular vehicle?

What would be the point?!?!?!

Come on, who does not want a rigged supper suit with hardened armor that is about the size of a troll. :)

Even if it does not give any great in game benifits its just cool and sounds like fun. :)
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GrinderTheTroll
post Dec 2 2004, 08:11 PM
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It's still nice to always have a Deck-on-demand without all the hassle of toting along extra baggage.
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GaiasWrath8
post Dec 2 2004, 08:16 PM
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True, I think I will go with the cyber Limb deck. Its not to cheep, but not to bad. I will be honest, I get real lost when I try to understand all the extra stuff.

Protocal emulation Mods
RC Encryption Module
Remote Control ECCM
Rigger Decryption Module

i tried to read about them again last night and it just gave me a sharp pain in the temple and I went to bed. I think I need to just cram the rigger book tonight.

I have a player who wants to be able to do the whole electronic warfair so he can steel other peoples drones.
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BitBasher
post Dec 2 2004, 08:24 PM
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QUOTE
I have a player who wants to be able to do the whole electronic warfair so he can steel other peoples drones.
That's actually a lot harder than it sounds, and takes a LONG time if they even have some really crappy encryption.
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GaiasWrath8
post Dec 2 2004, 08:26 PM
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Really? Mind walking me through it? What would a person need to be good at steeling drones?

What would the owner of the drones have to fight agenst this?
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Kagetenshi
post Dec 2 2004, 10:39 PM
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Encryption 3 means that the would-be drone thief needs two 7s on a test using the rating of the encryption breaker plus complementary dice from their Electronics (Electronic Warfare) skill with a base time of fifteen minutes. Encryption 5 means three 9s are required, keeping in mind that the max decrypter rating is 10, and the base time is 25 minutes.

The maximum rating, 10, means that the opposition needs five 14s on no more than ten dice plus complementary dice, with a base time of fifty minutes.

~J
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Fix-it
post Dec 2 2004, 10:47 PM
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Which is why I find it easier to disable drones, then sell them for scrap. :D
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GaiasWrath8
post Dec 2 2004, 11:04 PM
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OK, so dice = to Rigger Decryption Module using Electronics as a sup skill giving once suc for every two at same target number. Target number = RC Encryption Module+ some other unknown variable I can not figure out. I am guessing you are running off a table for this last part.

Ok, now this can be done when the drone is in use right? But who has 25 min in combat to steel a drone? So this is not for in combat drone steeling, its for just good old hijackings.

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Kagetenshi
post Dec 2 2004, 11:07 PM
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Basically. Or people who can score thirty successes on ten dice plus maybe eight complementary dice.

It's 4+Encryption Rating for TN, and you need successes equal to Rating/2, rounded up. Base time equals 5 minutes*rating.

Did I mention that encryption is less expensive than decryption at a given level, despite the fact that it gets better so much more quickly?

~J
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Eyeless Blond
post Dec 2 2004, 11:22 PM
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The thing is, this is how encryption vs. decryption is *supposed* to work. Most of the current encryption algorithms are only vulnerable in a reasonable amount of time (read: less than 100 years) by using a complicated attack called a "man-in-the-middle," which relies on the malicous person intercepting and freely changing every single message sent between the two legitimate people, and there are many others aren't even vulnerable to *that*. By 206x I suspect the algorithms will have gotten even better. I guess what I'm saying is I don't find it unreasonable in the slightest for decryption algorithms and equipment to lag behind encryption; it always has and always will. The big vulnerability to encryption has always been the human element: someone stealing the encryption keys and the like.

Plus it's just mean for the GM to send this right back on the players and have some script kiddie jack all the rigger's drones by running a decrypt utility for a couple of days. :P
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BitBasher
post Dec 2 2004, 11:25 PM
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Acutlaly, for someone that has the book handy, decryption is an opposed roll is it not?
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Ol' Scratch
post Dec 2 2004, 11:27 PM
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To a degree.
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GaiasWrath8
post Dec 2 2004, 11:36 PM
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What? Ok, now your just screwing with me. LOL. Were is the oposed part of this? LOL

Also, does this steel everything on the riggers deck? Or just one target drone?

Is it noticable?
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