IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> DRUGS
The Amazing Myst...
post Dec 6 2004, 08:05 PM
Post #1


Target
*

Group: Members
Posts: 17
Joined: 23-July 04
Member No.: 6,511



Hey everyone, I need Drugs :lick:. I'm putting together a run for this weekend and I don't
have the sourcebook with the stats for these. The runners opposition are gangers who can't afford much cyberware. I don't want the players to completely run circles around these guys, so I figured the drugs might slightly even the score.

Does anyone have some quick stats they could list or another thread that could be referenced?
Any ideas would be appreciated.
Thanks
Go to the top of the page
 
+Quote Post
Kagetenshi
post Dec 6 2004, 08:07 PM
Post #2


Manus Celer Dei
**********

Group: Dumpshocked
Posts: 17,008
Joined: 30-December 02
From: Boston
Member No.: 3,802



Add a few points to some physical stats or to Reaction, potentially some points of Pain Resistance, some minuses to Mental Stats in some cases, and let 'er rip.

~J
Go to the top of the page
 
+Quote Post
CoalHeart
post Dec 6 2004, 08:31 PM
Post #3


Moving Target
**

Group: Members
Posts: 280
Joined: 22-October 03
Member No.: 5,757



There are plenty of them in the Man and Machine.
Go to the top of the page
 
+Quote Post
Tarantula
post Dec 6 2004, 08:39 PM
Post #4


Dragon
********

Group: Members
Posts: 4,664
Joined: 21-September 04
From: Arvada, CO
Member No.: 6,686



This is sort of a tangent on the same general subject. In which book can I find the prices for doses of narcojet?
Go to the top of the page
 
+Quote Post
CoalHeart
post Dec 6 2004, 08:44 PM
Post #5


Moving Target
**

Group: Members
Posts: 280
Joined: 22-October 03
Member No.: 5,757



Man and Machine. Also in the Big Book
Go to the top of the page
 
+Quote Post
Tarantula
post Dec 6 2004, 08:57 PM
Post #6


Dragon
********

Group: Members
Posts: 4,664
Joined: 21-September 04
From: Arvada, CO
Member No.: 6,686



QUOTE (CoalHeart)
Man and Machine. Also in the Big Book

I looked in M&M and Narcojet was not in it. There was Neurostun IX and X I think, but not narcoject. In SR3 there is a mention of it on pg 250, but no prices or anything of the sort other than its damage and contraction vector.
Go to the top of the page
 
+Quote Post
Joe Outside
post Dec 6 2004, 09:05 PM
Post #7


Target
*

Group: Members
Posts: 56
Joined: 24-July 04
Member No.: 6,512



MM has the dart guns used for narcoject. SR3 has tha actual drug.
Go to the top of the page
 
+Quote Post
Tarantula
post Dec 6 2004, 09:06 PM
Post #8


Dragon
********

Group: Members
Posts: 4,664
Joined: 21-September 04
From: Arvada, CO
Member No.: 6,686



QUOTE (Joe Outside)
MM has the dart guns used for narcoject. SR3 has tha actual drug.

But neither lists the price of the drug. As I said, SR3 pg 250 has the drug listing, but there is no price per dose or otherwise.
Go to the top of the page
 
+Quote Post
Ol' Scratch
post Dec 6 2004, 09:11 PM
Post #9


Immortal Elf
**********

Group: Validating
Posts: 7,999
Joined: 26-February 02
Member No.: 1,890



Look in the back of M&M. Page 158 to be exact.
Go to the top of the page
 
+Quote Post
Tarantula
post Dec 6 2004, 09:21 PM
Post #10


Dragon
********

Group: Members
Posts: 4,664
Joined: 21-September 04
From: Arvada, CO
Member No.: 6,686



QUOTE (Doctor Funkenstein)
Look in the back of M&M. Page 158 to be exact.

I'll check as soon as I have access to my book again (i.e. I'm not at work) as I was digging through all the drugs in MM last night and couldn't for the life of me find it. I'm remembering I was around pg 153-154 which I think is where neruostuns are, so I mighta just been in the wrong section.
Go to the top of the page
 
+Quote Post
Joe Outside
post Dec 6 2004, 09:27 PM
Post #11


Target
*

Group: Members
Posts: 56
Joined: 24-July 04
Member No.: 6,512



Sorry, CC has the dartgun. The info you want is MM p 158.

[EDIT: I am very slow.] :(
Go to the top of the page
 
+Quote Post
Tarantula
post Dec 6 2004, 09:30 PM
Post #12


Dragon
********

Group: Members
Posts: 4,664
Joined: 21-September 04
From: Arvada, CO
Member No.: 6,686



QUOTE (Joe Outside)
Sorry, CC has the dartgun. The info you want is MM p 158.

[EDIT: I am very slow.] :(

Actually, MM has the dart pistol and rifle in it, CC has the blowgun. As well as a few others I think.
Go to the top of the page
 
+Quote Post
Joe Outside
post Dec 6 2004, 09:36 PM
Post #13


Target
*

Group: Members
Posts: 56
Joined: 24-July 04
Member No.: 6,512



Well, if I keep replying, sooner or later I'm bound to get something right. And timely. :| :eek: :|
Go to the top of the page
 
+Quote Post
hyzmarca
post Dec 6 2004, 09:42 PM
Post #14


Midnight Toker
**********

Group: Members
Posts: 7,686
Joined: 4-July 04
From: Zombie Drop Bear Santa's Workshop
Member No.: 6,456



Just give one of them a medicine man contact and load them up with awakened compounds. Spirit's Strength gives them every stat enhancing critter power and there are a few compounds that let one do a real number on one's enemies.
Go to the top of the page
 
+Quote Post
The Amazing Myst...
post Dec 6 2004, 11:25 PM
Post #15


Target
*

Group: Members
Posts: 17
Joined: 23-July 04
Member No.: 6,511



I guess what I'm looking for are some reaction inhancing Drugs or anything that might add dice to intiative. Are there any out there that fit that description?
Go to the top of the page
 
+Quote Post
bitrunner
post Dec 6 2004, 11:42 PM
Post #16


Moving Target
**

Group: Members
Posts: 496
Joined: 28-June 02
From: Orlando FL
Member No.: 2,915



guys -

he wants this spoon fed to him...it's obvious that he doesn't have M&M, or it would be a simple matter for him to look it up in the book. Mysto, if you DO have M&M, that is where all the drugs are - go look them up...

what he wants is for someone to say:

Jazz-
This combat drug, developed for Lone Star to level the playing field, does the following:
Quickness +2 (also affects Reaction as normal)
Initiative +1D6
Lasts for 1D6 x 10 minutes

since they're NPCs, he doesn't have to care about overdosing or addiction rules...

Spirit Strength was also mentioned - if these gangers have a lot of NAN members, or just somehow came across it, they would certainly want to use it...

Spirit Strength-
this is made from awakened herbs and mushrooms (IIRC) and provides the following powers from the Critters book:
Enhanced Attributes
Enhanced Reaction
Movement
The downside is that after the drug wears off, the user crashes and all physical attributes drop to 1 for an equal amount of time.

Kamikaze is another good one - but I don't remember the effects off the top of my head...these two should be more than sufficient for your needs...

Go to the top of the page
 
+Quote Post
The Amazing Myst...
post Dec 6 2004, 11:52 PM
Post #17


Target
*

Group: Members
Posts: 17
Joined: 23-July 04
Member No.: 6,511



Thanks for the spoon feeding, no I do not have M&M
Go to the top of the page
 
+Quote Post
The Amazing Myst...
post Dec 7 2004, 12:03 AM
Post #18


Target
*

Group: Members
Posts: 17
Joined: 23-July 04
Member No.: 6,511



Thanks for the spoon feeding. No I do not have M&M, but I thought I mentioned I didn't have the sourcebook.
Jazz sounds perfect, thanks again Bitrunner.
Go to the top of the page
 
+Quote Post
Kagetenshi
post Dec 7 2004, 12:03 AM
Post #19


Manus Celer Dei
**********

Group: Dumpshocked
Posts: 17,008
Joined: 30-December 02
From: Boston
Member No.: 3,802



QUOTE (bitrunner @ Dec 6 2004, 06:42 PM)
guys -

he wants this spoon fed to him...it's obvious that he doesn't have M&M, or it would be a simple matter for him to look it up in the book.

It was obvious what he wanted. It was also rather of a grey area to actually give it to him.

Though now rereading it is less of the "please post the stats to all the drugs" question I initially had read it as, our reactions were nonetheless based on more than just being jerks.

~J
Go to the top of the page
 
+Quote Post
bitrunner
post Dec 7 2004, 01:15 AM
Post #20


Moving Target
**

Group: Members
Posts: 496
Joined: 28-June 02
From: Orlando FL
Member No.: 2,915



i see it as a teaser - now that he knows that there are drugs in the game that do what he's looking for, perhaps he'll go out now and buy the book...then he can see all the other stuff he's missing as well...
Go to the top of the page
 
+Quote Post
nezumi
post Dec 7 2004, 04:19 PM
Post #21


Incertum est quo loco te mors expectet;
*********

Group: Dumpshocked
Posts: 6,546
Joined: 24-October 03
From: DeeCee, U.S.
Member No.: 5,760



I actually actively dislike the drugs in M&M. They are waaay too deadly for the user, and a very limited selection. I found a neat, fan created word doc that has a ton of stuff (sound of CDs being swapped) which I don't appear to have on me right now. Do a google search, or check out your local p2p network. It's totally legal to dl it and print it out, so I use it whenever I need some drugs for my campaign.
Go to the top of the page
 
+Quote Post
Kagetenshi
post Dec 7 2004, 04:37 PM
Post #22


Manus Celer Dei
**********

Group: Dumpshocked
Posts: 17,008
Joined: 30-December 02
From: Boston
Member No.: 3,802



As mentioned previously, the drugs in Man and Machine are meant to outclass any common street drug. Street and recreational drugs were entirely left out, and M&M was clearly not intending to give a view on them.

~J
Go to the top of the page
 
+Quote Post
Tarantula
post Dec 7 2004, 04:44 PM
Post #23


Dragon
********

Group: Members
Posts: 4,664
Joined: 21-September 04
From: Arvada, CO
Member No.: 6,686



QUOTE (Kagetenshi)
As mentioned previously, the drugs in Man and Machine are meant to outclass any common street drug. Street and recreational drugs were entirely left out, and M&M was clearly not intending to give a view on them.

~J

There is a blurb listing 5-10 street drugs in M&M, but all it says is their effects have no noticable effect on any stats, and that they're roleplay.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 10th February 2025 - 11:18 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.