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#51
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Ain Soph Aur ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,477 Joined: 26-February 02 From: Montreal, Canada Member No.: 600 ![]() |
I'll be out of tow till Wednesday. Catch you guys later!
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#52
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Moving Target ![]() ![]() Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 ![]() |
:eek: Eeep! Things went down for a few days, threw me off. Sorry, getting back on track now.
[ Spoiler ] I'll get into the swing of this as soon as I have time to catch up on the backlog. |
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#53
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
The Puzzler has an availability of 9.
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#54
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 ![]() |
About ruthenium and scanners... the cloak (or suit) starts with a modifier of +4, then you can add scanners for +1 each. The total modifier can be +12... doesn't that mean that you could have only 8 sets of imaging scanners?
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#55
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Moving Target ![]() ![]() Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 ![]() |
Edits AWAAAAY!
Weird thing is, I only budgeted and meant 8 scanners, I just got confused with the +12 total modifier. |
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#56
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
The Ruth-suit comes standard with 4 scanners, which gives it the initial +4. Adding 8 more scanners gives it +12. |
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#57
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 ![]() |
Right... eight additional scanners. Cool.
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#58
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 ![]() |
Character Stats Update
4 characters updated since my last comments, so only 4 people get to hear my comments. :P Sandoval (Jack): [ Spoiler ] IC Story: Do you want me to add to the story, or are you taking care of yourselves alright? Sphynx |
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#59
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
Either way on the IC thing. I'd prefer you join in though.
As for comments, I've updated 3 times (and mentioned it at least twice) since you last commented on Gypsy. :P |
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#60
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,144 Joined: 22-September 04 Member No.: 6,690 ![]() |
Oops, I forgot to ditch the stealth chip when I made it an active skill. Fixed that. As for the IC posting, it's your game Boss. Especially if you want to get certain things into the story, I want to see them (or if for story purposes you want this to go in a certain direction). I thought it would be a good way to get to know the players, and any input you give to it will add to the understanding of how 'our' Denver works.
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#61
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 ![]() |
Hmmm, my other 3 comments seem to have gotten deleted in the posting.... we'll try again.
Toptomcat: You sure you want only 4 skills? No Athletics, Unarmed, or any other common skills? Gremish: I'd recommend taking Influence instead of Control Thoughts, seems to fit better with a "mess with their mind" theme I'm seeing. Also, since you roll 12 dice with Imp Invis, averaging 6 successes, even your super Intelligent self wouldn't see you most of the time, the Int 3ish guards never stand a chance. Taking a Force 5 Imp Invis is (and I always take it at Force 5 for this reason) just to make it harder to dispel, over a thousand times harder. Curiosity, why have Sustaining Foci at a greater force than the spells they're used for? Lastly, same question as to Tomtopcat. Only 4 skills? BackGammon: I recommend losing the CyberPhone. with a Transducer and a datajack, you can do the same thing and save tons of essence/cash. |
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#62
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
There's a forum bug that eats all spoilers after the first when a post is edited.
I really do want some feedback. |
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#63
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 ![]() |
Character looks good Fortune. I honestly have no negative feedback at all on Gypsy. Looks like a character I'da made myself (even the "personal" spells are ok with me). The only possible advice I could offer is to drop Quickness by one, since it doesn't do you any good with an 8 Intelligence (Ie: No reaction bonus). But figured you had it for theme instead of numbers.
Sphynx |
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#64
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
It affects Combat Pool and the amount of armor he can wear without penalties. :)
Thanks for the comments. Any suggestions on further shopping? |
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#65
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Moving Target ![]() ![]() Group: Members Posts: 368 Joined: 11-December 04 From: Michigan Member No.: 6,879 ![]() |
Ok i liked the Influence idea better then Control Thoughts somehow i managed to skip it when i was picking spells =P also i no longer have Imp invis =) i replaced it with Phys Mask. Imp Invis rocks but one of us already have it so i went with something different. Also i took away some cash and got more skills, plus added a
[ Spoiler ]
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#66
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Man In The Machine ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,264 Joined: 26-February 02 From: I-495 S Member No.: 1,105 ![]() |
(cont. from S Smith)
Tevos sees the plaza from the astral as a swirling mix of colors, and flavors and sounds. He focuses back on two somewhat fimilier auras, and their guardians. Not important right now. he thinks. Tev relocates behind a planter, and gets a very good look at the suddenly very alert goons. They all showed the tell tale smartlink of a professional, but the mild haze near major muscle groups is what concerned him. Boosted, llllovely. He follows their gaze directly to an aura he knows well, noticing the shifting colors that are Jack fighting to keep his composure. Suddenly something happens, as the area all of the sudden tastes a bit spicy. Tev wonders whos drawing all the attention, until its obvious that jack is jumping. The guards seem to take the by, as they relax, and the ambient activity level returns to normal. Mr Tiahualpa and his companion seem to have finished, as they both rise, shake hands and depart. Gabrial in the direction of the metro rail, our target with goons in tow, down the other end of the plaza. The watchers all follow Tiahualpa, hopefully the elemental as well. Tevos's watcher suddenly zips into view. "Someones at the door, someones at the door" The watcher relays that he is past his check out time. Tev speeds back to his meat body, with a rude banging on the door. "Be out in a second" he keys the radio and whispers "Goons are boosted, smartlinks, following our target. Im going on site shortly."[/i] |
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#67
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
Gremish: With no unarmed skill, that Death Touch spell is almost worthless.
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#68
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Moving Target ![]() ![]() Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 ![]() |
Skills comment:
It's cheaper Karma-wise to have a few high skills at chargen and expand later than to go broad-based in the beginning. IC continuation: (Subvocal mic) "Rodger that." Grinning, James stepped down from the hotel band's stage and put his sax into a case, waving to the enthusiastically applauding patrons. "Such a pity Greens couldn't make it, guys, and it's been a privelage to jam with you, but I gotta run. The, ah, temp agency will bug you for my share later." With that, he exited the room at a jog, slowing down only to remove the tranq patch from the neck of the band's real saxophonist where he's stashed him in a broom closet and to withdraw his Alta from a false bottom in his sax case. Slowing to a walking pace as he leaves the hotel and stowing the Alta in a pocket of his blazer while throwing his ruthie cloak over his left arm, James gets ready to dissapear at a moment's notice but is content just to look like a patron leaving for now.. (Subvocal mic)"Any senseware?" |
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#69
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 ![]() |
Ok, last comments for those of you that have posted. Gremish, Fortune has a point, you'll never really use Death Touch. You might consider changing it to 'Ram', excellent spell (and would be very useful in our current game).
Tarantula and ES_Sparky still haven't posted on here, so I'm almost ready to assume they aren't going to be active enough for the game. They definitely don't have enough time to fix/adjust and get a start on the RP before the game starts.... (Ie: Better get some butts in gear) :P Sphynx |
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#70
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 ![]() |
Didn't post huh?
I'm not sure I'll fit in here. I'm really excited about the game and the challenges it sounds like Sphynx is going to be throwing at us... but if the fact that I don't feel the need or have the time to post every little tinker that I make to my character means I'm not 'active' enough, well, maybe I'm not. |
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#71
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,144 Joined: 22-September 04 Member No.: 6,690 ![]() |
I think that Sphynx was just looking over this thread, and let the fact that you posted your character in the recruiting thread slip his mind (it is more or less defunct at this point).
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#72
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 ![]() |
ES_ if possible, get your character posted here so we can go over it some. I'll look on the older thread, but I kinda consider that thread closed. Also, I've asked for some IC posts so I get a 'feel' for the characters. The story will begin with me telling a really long story (huge ass post) in which I will assume your characters persona until the part of the story is reached where I wish it begun. Without some IC posting, I will, quite possibly, falsely portray the character personality. :) Not asking for posts after every small change, asking for posts IC (and at least one post on here with the character please).
Sphynx |
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#73
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Moving Target ![]() ![]() Group: Members Posts: 368 Joined: 11-December 04 From: Michigan Member No.: 6,879 ![]() |
FINE changed DT to Ram not a bad change but hey i can complain a little right?
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#74
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 ![]() |
I'm sorry sphynx, but since you suggested that I remove the wheeled vehicles/drones that I had, which happened to be where a majority of my ¥ was sunk, I've been frantically scratching up different drones, custom(micro and mini only) and modified stock. Which takes just a little bit of time, I'll post my character on the thread as soon as I get home from work today, and just constantly edit it as I make changes.
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#75
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 ![]() |
Slinky, posted here for record. Working on IC post, gear and cyber
[ Spoiler ]
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Lo-Fi Version | Time is now: 21st February 2025 - 02:14 PM |
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