[OOC] Earth's Dawn, [Closed Game] Oh... the HORROR! |
[OOC] Earth's Dawn, [Closed Game] Oh... the HORROR! |
Jan 10 2005, 08:58 PM
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#26
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Ain Soph Aur Group: Dumpshocked Posts: 3,477 Joined: 26-February 02 From: Montreal, Canada Member No.: 600 |
AHHHH HAHAHAHAHHHAHAHA I just had the mental image of Johnny Depp in the cave with all the pirates in Pirates of the Carribeans.... "Uhm, par-ley?" AHHH HAHAHAHAHAHAHAHAHAH :rotfl: :rotfl: :rotfl: Oh man, that was hilarious. Since I'm a PBP n00b, I assume I shouldn't post again before everyone else has had a chance to say what they're doing? |
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Jan 10 2005, 08:59 PM
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#27
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Moving Target Group: Members Posts: 368 Joined: 11-December 04 From: Michigan Member No.: 6,879 |
Posted.... Ah young grasshopper not strong of mind! We survive!
My bad on the Dragon i guess... i thought that when Drone man found out a Drag was inbound the "..." informing them of the danger, meant we knew it was incoming and since dragons arnt exactly THAT rare in the sixth world i assume we all know what a Drag is =P Woops on my part. |
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Jan 10 2005, 09:27 PM
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#28
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Neophyte Runner Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 |
Typically, yeah, just so everyone can register an action. As the game progresses you'll get a feel for the way this group works. Sometimes, as with an exchage between an PC and an NPC the GM and a Player might have a long/rapid series of back-and-forth before it is storifically relevant for others to post again. For now, I'd say start composing your post and see if a few hours brings responses from the rest of the team. If you can't wait, go on and post. :) I won't hold it against you. :D |
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Jan 10 2005, 09:36 PM
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#29
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
A dragon was incoming, and in fact it seemed to attack. At the same time, you (the character you) touched the warp, and things went weird. No more dragon and elementals, but hello demon pit fiend and zombies. Hope that clears things up somewhat. As to multiple posting ... In a game with 8 players plus the GM, the waiting time between acceptable posts varies greatly. It's best to keep track of who has and hasn't posted, or if a post from them would be relevant. With interaction between PCs, posting back and forth is good, but not usually done whenever combat or 'turn-based' events are happening ... such as now. And guys, please go back and edit out the sigs from your posts in the IC thread. :) |
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Jan 11 2005, 04:00 AM
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#30
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Running Target Group: Members Posts: 1,144 Joined: 22-September 04 Member No.: 6,690 |
You know what I'm really scared off? All the people who seem to be getting ready to whip out grenades. I just know that someone's going to botch a roll, and then it's chunky salsa time for everyone.
Of course, this being a target rich enviroment, even with grenades, you don't have to waste much time aiming. Just huck it into the middle of the zombies and let them suck on it. Just make sure middle of the zombies = far away from us. I'm going to be showing my fondness for surpressive fire. |
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Jan 11 2005, 04:28 AM
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#31
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Dragon Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
At least mine are defensive grenades.
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Jan 11 2005, 06:34 AM
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#32
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
HMHVV: Assensing is Intelligence with Aura Reading as a Complementary skill. ;)
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Jan 11 2005, 12:36 PM
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#33
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Moving Target Group: Members Posts: 368 Joined: 11-December 04 From: Michigan Member No.: 6,879 |
Yeah, i realize i touched the warp but at the same time i dont KNOW that the dragon is gone =P for all i know the prick came along for the ride.... yes Demons adn Zombies frighten me but.... GOD DOES A DRAGON MORE!
=) its all good though |
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Jan 11 2005, 12:45 PM
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#34
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Wanting to post IC, but waiting for some of the quicker team members to act first.
*rolls Willpower TN 6 - 2, 8* Phew, made it. :D |
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Jan 11 2005, 02:21 PM
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#35
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Running Target Group: Members Posts: 1,353 Joined: 5-June 02 Member No.: 2,840 |
Wha? Complementary skill?
What's that mean? I'm lost. |
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Jan 11 2005, 02:26 PM
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#36
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Dragon Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
Means its kinda relevant, but not the main skill. Mechanics wise, you roll half the ranking of the complementary skill as well.
I.e. in the aura reading example.... Int: 6 Aura reading: 6 You roll 6 dice for intelligence, + half of aura reading. For a total of 9 dice. |
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Jan 11 2005, 02:41 PM
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#37
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Neophyte Runner Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Just a quick correction. You roll your Intelligence, then your Aura Reading, and for every 2 successes on your Aura Reading, you get another success on your Intelligence. Not a huge difference, but since you round down, it is a difference (page 97 of the core rule book Hunter)
Sphynx |
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Jan 11 2005, 03:25 PM
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#38
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Dragon Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
Since you said 'everything' came with us through the jump... we have a Bison sitting with us as well?
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Jan 11 2005, 03:32 PM
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#39
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Neophyte Runner Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Ack! Good call. No, there are no non-drone vehicles with you. :P
Sphynx |
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Jan 11 2005, 03:35 PM
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#40
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Dragon Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
Was gonna say, I think I have our escape plan... monster truck zombie madness.
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Jan 11 2005, 03:35 PM
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#41
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Running Target Group: Members Posts: 1,144 Joined: 22-September 04 Member No.: 6,690 |
Don't point things out like that to the GM until it's too late to take them back. I'm saying that Jack had everything assembled into a single heftable pack so that he could get it wherever he needed to go while they were setting up. It's about sixty pounds worth of heavy, but you don't want to be trying to juggle three suitcases and a duffle bag while attempting a fighting retreat from the Reach Fuileach (hence why he also had SMG slotted. Not really time to change chips in a fight, and when trouble came calling, they probably weren't going to call ahead of time. Also, it'd make precious little sense to wander around with an SMG, and no SMG skill).
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Jan 11 2005, 04:32 PM
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#42
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Running Target Group: Members Posts: 1,353 Joined: 5-June 02 Member No.: 2,840 |
I looked up the rules, and it says that Active Skills could only support another active skill (in rare cases). I didn't see anything about Attributes.
Is this a house rule we're using then? |
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Jan 11 2005, 04:35 PM
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#43
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Running Target Group: Members Posts: 1,353 Joined: 5-June 02 Member No.: 2,840 |
Oh, and is the GM making all the dice rolls for us?
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Jan 11 2005, 04:43 PM
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#44
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Dragon Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
I'm pretty sure the answer is there. |
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Jan 11 2005, 04:55 PM
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#45
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Man In The Machine Group: Dumpshocked Posts: 2,264 Joined: 26-February 02 From: I-495 S Member No.: 1,105 |
2 questions:
First, is there actually a snake eating Rebo? Second, are these Shedim? (only because I said I was perceving, though I didnt make it clear what I was looking for) |
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Jan 11 2005, 05:45 PM
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#46
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Ain Soph Aur Group: Dumpshocked Posts: 3,477 Joined: 26-February 02 From: Montreal, Canada Member No.: 600 |
That's not all that clear to me... We only state the number of dice we're using for any particular test, and Sphynx rolls?
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Jan 11 2005, 05:49 PM
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#47
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Neophyte Runner Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 |
My impression is that all but initiative is ours. I didn't make my rolls yet - wanted to see how the 'parley' came out. Poorly, I see.
Sphynx - what did scanning the ceiling for spots to grab hold yield? Anything? Rebo getting his face chewed off (or just moving towards Big Nasty against his will) is definitely grounds for Slinky to launch into her plan. So... |
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Jan 11 2005, 06:52 PM
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#48
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Neophyte Runner Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Rolling of Dice: My job, just say what you'd allocate.
Snake Eating Rebo: Astral Perception shows the imagery of the snake-headed monster. Those without the Perception see a worm-skull. There is no snake eating Rebo, but from the astral side, it did look like one of the Astral Snakes gulped Rebo for a split second. Shedim: Does your character know what a Shedim is? Ceiling: The ceiling looks like old style cave rock, and the flickering torchlight in the room makes it difficult to see what's what that high up. |
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Jan 11 2005, 07:13 PM
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#49
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Moving Target Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 |
Sorry I couldn't get here earlier, a stomach flu knocked me on my butt.
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Jan 11 2005, 08:05 PM
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#50
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Man In The Machine Group: Dumpshocked Posts: 2,264 Joined: 26-February 02 From: I-495 S Member No.: 1,105 |
Aye, good point. but they ARE sprits. And thusly can be banished.
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