[OOC] Earth's Dawn, [Closed Game] Oh... the HORROR! |
[OOC] Earth's Dawn, [Closed Game] Oh... the HORROR! |
Jan 11 2005, 03:25 PM
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#38
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Dragon Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
Since you said 'everything' came with us through the jump... we have a Bison sitting with us as well?
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Jan 11 2005, 03:32 PM
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#39
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Neophyte Runner Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Ack! Good call. No, there are no non-drone vehicles with you. :P
Sphynx |
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Jan 11 2005, 03:35 PM
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#40
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Dragon Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
Was gonna say, I think I have our escape plan... monster truck zombie madness.
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Jan 11 2005, 03:35 PM
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#41
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Running Target Group: Members Posts: 1,144 Joined: 22-September 04 Member No.: 6,690 |
Don't point things out like that to the GM until it's too late to take them back. I'm saying that Jack had everything assembled into a single heftable pack so that he could get it wherever he needed to go while they were setting up. It's about sixty pounds worth of heavy, but you don't want to be trying to juggle three suitcases and a duffle bag while attempting a fighting retreat from the Reach Fuileach (hence why he also had SMG slotted. Not really time to change chips in a fight, and when trouble came calling, they probably weren't going to call ahead of time. Also, it'd make precious little sense to wander around with an SMG, and no SMG skill).
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Jan 11 2005, 04:32 PM
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#42
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Running Target Group: Members Posts: 1,353 Joined: 5-June 02 Member No.: 2,840 |
I looked up the rules, and it says that Active Skills could only support another active skill (in rare cases). I didn't see anything about Attributes.
Is this a house rule we're using then? |
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Jan 11 2005, 04:35 PM
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#43
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Running Target Group: Members Posts: 1,353 Joined: 5-June 02 Member No.: 2,840 |
Oh, and is the GM making all the dice rolls for us?
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Jan 11 2005, 04:43 PM
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#44
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Dragon Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
I'm pretty sure the answer is there. |
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Jan 11 2005, 04:55 PM
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#45
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Man In The Machine Group: Dumpshocked Posts: 2,264 Joined: 26-February 02 From: I-495 S Member No.: 1,105 |
2 questions:
First, is there actually a snake eating Rebo? Second, are these Shedim? (only because I said I was perceving, though I didnt make it clear what I was looking for) |
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Jan 11 2005, 05:45 PM
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#46
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Ain Soph Aur Group: Dumpshocked Posts: 3,477 Joined: 26-February 02 From: Montreal, Canada Member No.: 600 |
That's not all that clear to me... We only state the number of dice we're using for any particular test, and Sphynx rolls?
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Jan 11 2005, 05:49 PM
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#47
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Neophyte Runner Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 |
My impression is that all but initiative is ours. I didn't make my rolls yet - wanted to see how the 'parley' came out. Poorly, I see.
Sphynx - what did scanning the ceiling for spots to grab hold yield? Anything? Rebo getting his face chewed off (or just moving towards Big Nasty against his will) is definitely grounds for Slinky to launch into her plan. So... |
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Jan 11 2005, 06:52 PM
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#48
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Neophyte Runner Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Rolling of Dice: My job, just say what you'd allocate.
Snake Eating Rebo: Astral Perception shows the imagery of the snake-headed monster. Those without the Perception see a worm-skull. There is no snake eating Rebo, but from the astral side, it did look like one of the Astral Snakes gulped Rebo for a split second. Shedim: Does your character know what a Shedim is? Ceiling: The ceiling looks like old style cave rock, and the flickering torchlight in the room makes it difficult to see what's what that high up. |
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Jan 11 2005, 07:13 PM
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#49
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Moving Target Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 |
Sorry I couldn't get here earlier, a stomach flu knocked me on my butt.
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Jan 11 2005, 08:05 PM
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#50
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Man In The Machine Group: Dumpshocked Posts: 2,264 Joined: 26-February 02 From: I-495 S Member No.: 1,105 |
Aye, good point. but they ARE sprits. And thusly can be banished.
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Jan 11 2005, 08:34 PM
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#51
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Neophyte Runner Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 |
Sphynx - so are you saying there's no clear hand-holds that I can see?
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Jan 11 2005, 09:26 PM
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#52
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
SR3 pg 171: Assensing. Intelligence is used for the test, with Aura Reading acting as a Complementary Skill. The Complementary dice are rolled against a TN of 4, with 1/2 the successes counting towards the Assensing test (provided 1 success is made on the actual Assensing test). |
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Jan 11 2005, 09:34 PM
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#53
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Neophyte Runner Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
ES: No clear hand-holds that you can see.
Lindt: Their Aura looks human enough, though admittedly warped a bit and all with umbilical cords that seem attached to the wormhead. |
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Jan 11 2005, 10:57 PM
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#54
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Ain Soph Aur Group: Dumpshocked Posts: 3,477 Joined: 26-February 02 From: Montreal, Canada Member No.: 600 |
Lindt: you can't use spell pool for Conjuring, SR3 P.44 under Spell Pool.
Sphynx: I'd like a torough (well, as much as a Complex will give me) of the room very much including but not limited to possible escape paths. How many zombies, anyway? How far from us? |
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Jan 11 2005, 11:54 PM
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#55
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Running Target Group: Members Posts: 1,144 Joined: 22-September 04 Member No.: 6,690 |
He knows as much about Shedim as the next guy, I.E. a nasty, recent, kind of spirit that inhabits dead bodies and does the whole zombie schtick. They can't be much of a secret, since governments have been encouraging everyone to cremate their dead specifically because of Shedim, and places like morgues have been upgraded to keep the dead confined, just in case they do decide to go walking.
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Jan 12 2005, 12:47 AM
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#56
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
And considering the phenomenon accompanied our boss out of the rift. ;)
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Jan 12 2005, 03:12 AM
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#57
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Running Target Group: Members Posts: 1,144 Joined: 22-September 04 Member No.: 6,690 |
I'm a little fuzzy on events post 2062, so I'm not sure how much he's ever owned up to that fact. It seems like a rather unpolite topic to bring up in casual conversation too (and not just because he's our boss. There's that whole 'teeth as big as my head' angle to consider too).
*edit* Does anyone know if you get the +3 power bonus for full auto when laying down surpressive fire? |
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Jan 12 2005, 06:17 AM
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#58
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Man In The Machine Group: Dumpshocked Posts: 2,264 Joined: 26-February 02 From: I-495 S Member No.: 1,105 |
Eeps. "s what I got for posting while hopped up on cold meds.
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Jan 12 2005, 09:32 AM
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#59
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Neophyte Runner Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
BackGammon, you spend time counting the cadavers, and you count 32 total, 32 includes the ones that have fallen (only 5 are dead, leaving 27 to go through)
Lindt: 1 success on your conjuring, but it's a warped spirit, almost toxic. Shedim: If you had to guess, you'd say these could be Shedim, if any of you have actually seen a Shedim from the Astral, you know they're not. Sandoval: No, you don't get the +3 Sphynx |
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Jan 12 2005, 10:44 AM
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#60
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
I figured the barrier was there, because of the hermetic-style designs. But I had to try.
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Jan 12 2005, 10:57 AM
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#61
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Running Target Group: Members Posts: 1,144 Joined: 22-September 04 Member No.: 6,690 |
Shucks, I didn't think you did, since I was pretty sure the +3 came from the fact you were pouring all those bullets into one space, instead of fanning them out like Jack did, but it couldn't hurt to check. Also, the 'shedim' thing from Jack was just internal monologue as he was trying to assess the situation before he went la-la. "Walking dead? Uh... shedim do that, and I'm pretty sure if you shoot them enough they stay down. Think I better test that out."
*edit* Just double checking, but Jack got two bursts off right? (I think knowing whether or not I blew through 10 or 20 rounds is going to be important at some point). |
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Jan 12 2005, 02:06 PM
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#62
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Dragon Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
Sphynx, were any drones able to get a sensor-lock on the big demonic thing?
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