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> [OOC] Earth's Dawn, [Closed Game] Oh... the HORROR!
Fortune
post Mar 4 2005, 04:15 AM
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Whatever ... close enough. :P :)
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Fortune
post Mar 4 2005, 04:30 AM
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I made the Fourth World chip up. It's a compilation of everything posted on Shadowland about the Fourth World and it's inhabitants. Pretty much everything in Shadowrun canon, but not the knowledge that can only be found in the Earthdawn setting. :)

And try to remember to shed the sig in the IC thread please. ;)
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Sandoval Smith
post Mar 4 2005, 04:37 AM
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Thank you Dragons of the Sixth World... What rating is it then?
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HeySparky
post Mar 4 2005, 06:35 AM
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Cork is in the south west of Ireland.

All I've got to offer by way of helping us get over to jolly old England is my :nuyen: 50,000 ruthenium cloak - which will also be doubling as a Shade-fooler.
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Fortune
post Mar 4 2005, 08:19 AM
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QUOTE (Sandoval Smith)
Thank you Dragons of the Sixth World... What rating is it then?

Rating what? It's a Datasoft, not a Knowsoft. It just has data on it. Think of it as a bunch of magazine articles all on the same chip.
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Fortune
post Mar 4 2005, 08:30 AM
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QUOTE (ES_Sparky)
Cork is in the south west of Ireland.

Yep.

Gypsy sure as hell isn't doing too much in the way of casting till he's rested a little somewhere though. He does, after all have 9 boxes of Stun damage.
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Sphynx
post Mar 4 2005, 08:34 AM
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Damn, hoped he'd forgotten about that. ;)
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Sandoval Smith
post Mar 4 2005, 09:06 AM
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How many Corks are there? Because I'm looking at a map of Ireland right now, and it is most definetly on the _east_ coast. South east to be precise.
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Sphynx
post Mar 4 2005, 10:01 AM
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You're actually at Dunmanway on the map. And although the town of Cork has its coast facing southeast, it's alot more west than east if you cut Ireland in half from top to bottom. Anyhows, you're as close to the southern most tip as you can be. Before the collapse of the mountain, you actually WERE at the most southern point of Ireland (which is on the SouthWest side of Ireland).
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Fortune
post Mar 4 2005, 12:05 PM
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QUOTE (Sphynx)
Damn, hoped he'd forgotten about that.

Not on your life. I'm pretty good with the details when I need to be. ;)
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Lindt
post Mar 4 2005, 02:44 PM
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I just want off this rock. If we head up the east coast and cross over to Whales at Rosslare thats not that far, really.

From Dunmanway, it looks like its about 400km to Rosslare?

So I whip up a force 7 and we cruise over land at... umm... can someone convert M per combat turn to KM/H?
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Sphynx
post Mar 4 2005, 02:52 PM
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I believe Speed becomes *1.2 to convert to KPH
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Tarantula
post Mar 4 2005, 02:52 PM
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Yep, at least thats what R3R gives for it. I think its *.75 for mph, but don't quote me on that.
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Backgammon
post Mar 4 2005, 10:23 PM
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So, should we head for the narrowest point to cross the water, or just head to closest water and go from there?

Basically, spend more time on land or spend more time on water?
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Sandoval Smith
post Mar 5 2005, 01:45 AM
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We're pretty far out from England at this point, and I would hate to get jumped by something while we're stuck in the middle of the Irish sea. The farther north we go, the shorter the distance. So heading North a bit first would probably be a good idea. We might also stumble acorss materials to build a raft from.
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Backgammon
post Mar 7 2005, 02:05 PM
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Sphynx:

"Walking along the coast line, you are outside the range of debris after a couple of hours. Certain calculations enter into BackGammon's mind as they progress."

That would be Dogma, not Backgammon.
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Fortune
post Mar 7 2005, 02:56 PM
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Gypsy's too exhausted to speak. :P
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Backgammon
post Mar 7 2005, 04:25 PM
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Sleeping is for sissies!

Anyway, we are going to use Movement since we have a lot of ground to cover. Can we also have a spirit carry around Gypsy so he can sleep? A sky spirit acting as a fluffy cloud bed would be nice ;)
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Lindt
post Mar 7 2005, 07:24 PM
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Oh hells yes, considering it would give us a major speed boost.

Backgammon, I dont see why the same one couldent do both.

Conjuring 7
TN 7 (force 6 +L wound)
drain 6 (cha) TN 6 resisting 6M
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Sandoval Smith
post Mar 8 2005, 05:03 AM
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Jack could just carry him. It just mean he has to pass his pack off to someone else, but it would be no big deal (he's not sure how well spirits can divide their attention, and he'd rather it's full focus go towards speeding them up).

And yeah, re: no clear decision on which way we should go. Dogma is the Boss, which means all final say so comes down to him. This is especially important in a game like this, where simple things like the quick back and forth needed for 'where do we go' is difficult to do in a timely manner. We all weighed in, so he should make the final decision in any case like this.

I've been trying to find where it was mentioned, but what did we carry out of the Kaer with us? Jack at some point mentioned taking blankets and other traveling supplies, but I'm not sure where. (I'd like to think that a group of more or less trained proffesionals did not just walk out with nothing but what they carried in).
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Sphynx
post Mar 8 2005, 07:51 AM
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You carried out what ever you carried out. I dont' run a game where gear bogs it down. If later you tell me you pull out your plate with fancy fork, knife and spoon. So be it. My only limitation is realism. Although you could pull out some bread and cheese, lasagna and a laser gun aren't going to cut it. :P
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Tarantula
post Mar 8 2005, 02:12 PM
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Can I pull my bison out of my pocket then? :spin:
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Lindt
post Mar 8 2005, 02:34 PM
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So folks, do we camp, or make like rabbits and keep running. I can easly keep us moving till dawn, but the prospect of being over water for that long would of course make me rather nervious.
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Fortune
post Mar 8 2005, 02:56 PM
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Unless Gypsy miraculously recovered from 9 boxes of Stun, he is still in no shape to sustain at least 3 levitate spells for any amount of time. Especially if something unforeseen happens. I think we need to rest, either tonight, or tomorrow sometime.
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Lindt
post Mar 8 2005, 03:30 PM
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This is hours and hours later. I will make a bold assumption that he has recovered by now.
This is that bloody "Rock and a hard place" bit isnt it. We either say here and stave off the shadows (or worse), or take the chances with crossing the channel with nothing but magic to keep us dry.

I know that Tevos for one would much rather not spend the whole night fighting off the shadows.
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