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Jan 12 2005, 09:43 PM
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#76
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Moving Target ![]() ![]() Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 |
's the same anyway.
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Jan 12 2005, 10:21 PM
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#77
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
I know ... I checked. But it's a good thing to know for future reference.
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Jan 13 2005, 11:07 AM
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#78
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Gremish: Could you please remove your sig(s) from the IC thread.
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Jan 13 2005, 01:35 PM
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#79
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Ain Soph Aur ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,477 Joined: 26-February 02 From: Montreal, Canada Member No.: 600 |
Sphynx: Sorry, I can't find the post where you described our exits. There is a corridor from where we hear feet coming in, an there is another corridor that seems clear?
Edit: nevermind, got it. |
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Jan 13 2005, 02:19 PM
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#80
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Moving Target ![]() ![]() Group: Members Posts: 368 Joined: 11-December 04 From: Michigan Member No.: 6,879 |
Yep will removed them and make sure they arnt there anymore, sry.
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Jan 13 2005, 02:48 PM
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#81
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Ain Soph Aur ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,477 Joined: 26-February 02 From: Montreal, Canada Member No.: 600 |
Made some of your chars do a few actions, sorry. If you want anything changed, let me know.
Just to be sure, Tarantula, you can still walk around and follow us if you have your drones cover the rear, right? Don't want you to go RAS overrride on us right now... Edit: And James should be taking point about 20 meters or so ahead of us. Far enough to scout a bit, but close enough so we can still see him. |
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Jan 13 2005, 02:55 PM
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#82
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
Yeah, its just anything requiring a roll gets a +8 jumped on top of it.
Note to Sphynx: [ Spoiler ]
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Jan 13 2005, 03:12 PM
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#83
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
So Sphynx ... anything familiar or particularly useful about the Hermetic (?) designs?
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Jan 13 2005, 06:33 PM
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#84
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Tarantula.... you have 2 of every drone?!? :P Didn't notice that before...
No Fortune, you don't recognize any of it, even remotely. |
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Jan 13 2005, 06:39 PM
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#85
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
Yes...... except the bison, theres doubles of everything... (I had no where else to spend the money, and I didn't feel like making a 10+ custom drones...)
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Jan 13 2005, 07:46 PM
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#86
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
I normally don't read ahead on your IC posts, but thought I'd take a look see and noticed there was some misconception going on. :P
The scampering seemed to be from 1, maybe 2 individuals, and they were running away from you. |
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Jan 13 2005, 08:14 PM
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#87
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Ain Soph Aur ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,477 Joined: 26-February 02 From: Montreal, Canada Member No.: 600 |
Woah, that changes everything. Hold on, going to have to redo the whole post.
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Jan 13 2005, 08:24 PM
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#88
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
Not to be a stickler or anything tom, but I noticed you have 8 pts thermal dampening on the camo full suit, when the max mod it can take of anything is 5. Only reason I noticed that was cause it makes you hard for me to spot as well :P
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Jan 13 2005, 09:56 PM
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#89
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Moving Target ![]() ![]() Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 |
Au contraire. 5 Ballistic, 3 Impact, 8 total available points of modifications.
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Jan 13 2005, 10:14 PM
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#90
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 |
I can never remember what standard availability is... is it 8 or 10? If it's 8 Toptomcat, you can have 8pts of mods, but the Availability of camo is 5 and Thermal Dampening makes Availability X2...
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Jan 13 2005, 10:59 PM
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#91
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Moving Target ![]() ![]() Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 |
Jesus, Mary, Joseph, Bhudda and Elvis, this is getting old.
Fine. The thermal's on my armor jacket and the chem lining's on the camo. I'm wearing the former. |
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Jan 13 2005, 11:03 PM
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#92
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
I'm glad I didn't post what I was originally intending in relation to yours then. That's a mighty big edit. :D |
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Jan 13 2005, 11:22 PM
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#93
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
Top, the total amount of modifications is 8 yes, but the maximum of a single mod is 5. you could have 4 & another 4, or a 5 & 3, but not 6 & 2 or 7 & 1 or 8.
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Jan 13 2005, 11:26 PM
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#94
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Moving Target ![]() ![]() Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 |
Sweet baby Jesus H.W. Christ on a tricycle juggling chainsaws!
Give me a few, I'll edit. Total mods in effect will remain the same, their distributions will not. |
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Jan 13 2005, 11:38 PM
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#95
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Moving Target ![]() ![]() Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 |
*twitchity twitch*
Done. 8 pts of Thermal. Couldn't quite keep the same stuff, but close enough. Oy. Next it'll be my right arm that's above Avail 8. |
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Jan 13 2005, 11:50 PM
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#96
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
:P Sorry, it just clicked off something in my head when you somehow pulled thermal 8 off with just 1 piece of armor from the get-go, when I tried for ever and ever do that a little bit ago with a character. So I wanted to see how you did it. Now that thats all squared away, back to the game!
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Jan 13 2005, 11:52 PM
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#97
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 |
Nope. That would be me. ;)
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Jan 14 2005, 07:35 AM
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#98
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
In a rare pleasure, I'll have to post here today due to your telling the story so well. I'll provide just the data, and you can do the story side of it. :)
Sleel: The right hand tunnel, the same tunnel the scampering of feet had come down, dead ends about 50 meters down (it is downhill, about a 20% drop on average). Apparently some sort of cavein that seems to block further passage. Jack: Exploring the left passage you recognize more than a few similarities with the cave you found the mana warp in. It heads upwards, and you'd almost swear it was the same passage you took down, with only minor changes, such as this time there are places where steps have been chiselled into the ground. Magic Types: The circle is definitely not hermetic, and even more definitely not shamanic. A different type of magic entirely. Another point of interest. The Cadaver men did not seem dual natured, yet they couldn't get past the Astral Ward. Magical residue still hovers in the area (and FYI: Background count here is about a 3, but only in a spherical pattern that includes the ward, about 3 meters in diameter.) |
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Jan 14 2005, 08:11 AM
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#99
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
So, was Gypsy's previous spell successfully cast?
I can't recall if I specified it earlier, but Gypsy has assigned all his dice to Spell Defence (consider this the default setting). |
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Jan 14 2005, 08:12 AM
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#100
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Yes, he has a +3d6 without drain.
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