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> Flash Paks
AceTachyon
post Jan 14 2005, 01:02 AM
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Do Flash-Paks cover an area? Or are they pointed toward your opponent (like a claymore)? Do I treat them like the DEF-TEC flash-bangs? If so, what's their area of effect? And would I use grenade blast rules ('cept there's no Damage Level to stage)?

Thanks.
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Jrayjoker
post Jan 14 2005, 01:12 AM
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My understanding is that flash packs are directional and worn on the shoulder or handheld. They either are used from behind the plane of peripheral vision at a wide dispersal on the shoulder or above the head, or in a narrower beam from within the range of vision like a flashlight.
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Necro Tech
post Jan 14 2005, 01:15 AM
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They also work great front mounted on a riot shield (behind the armor) or slid across the floor into a room. Throwing them can't be a good idea due to breakage and getting them facing the right way.
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Jrayjoker
post Jan 14 2005, 01:19 AM
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I am sure there are grenade versions of this with a little stun thrown into the mix.
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Necro Tech
post Jan 14 2005, 01:23 AM
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Sure, dual charge grenades. Half stun, half flash which everyone naturally refers to as flashbangs.
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Jrayjoker
post Jan 14 2005, 01:24 AM
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Or if you read Shapcano's stuff, link 6 of them for simultaneous detonation and get a Bee-Bop.
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FlakJacket
post Jan 14 2005, 03:16 AM
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QUOTE (Necro Tech)
Sure, dual charge grenades. Half stun, half flash which everyone naturally refers to as flashbangs.

Except that their power's crap and anyone with flare compensation and dampeners can shrug it off fairly easily IIRC. Granted that's the whole point of having them though. :)
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Fix-it
post Jan 14 2005, 04:46 AM
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mounted under-barrel during a night fight.

can you say "OW MY EYES"??? :grinbig:
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Lantzer
post Jan 14 2005, 03:37 PM
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Since I always thought of FlashPaks as basically a pack of flashbulbs, I see them as directional, affecting a rough hemisphere. My characters usually slid them across the floor, etc, with bulbs pointing up.

Flash grenades are different.

I like both of them.
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Nikoli
post Jan 14 2005, 03:40 PM
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I find they're useful on the back of your helmet when riding a motorcycle.
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Jrayjoker
post Jan 14 2005, 04:26 PM
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Nikoli, that is just plain mean. What a perfect way to discourage the roving band of go-gangers that you are more trouble than you are worth.
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Nikoli
post Jan 14 2005, 04:28 PM
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:D
It's even better on wet streets with a turn coming up....
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mfb
post Jan 14 2005, 05:23 PM
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QUOTE (FlakJacket)
Except that their power's crap and anyone with flare compensation and dampeners can shrug it off fairly easily IIRC. Granted that's the whole point of having them though.

hilariously, flare comp is almost as useless against flash grenades and flashpaks as bare eyes. they provide something like -2 to the power of the stun damage those attacks deal.
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The White Dwarf
post Jan 17 2005, 05:40 PM
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Flash-paks/grenades rule. Hi, you take penalties with no check to resist, have a day.

It always pays to have 1-2 of these around along with a hold out. Yes, really.
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Jrayjoker
post Jan 17 2005, 06:38 PM
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I love 'em. Hell I'd eat 'em for breakfast if I could. Very effective.
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Luke Hardison
post Jan 17 2005, 11:21 PM
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QUOTE (mfb)
QUOTE (FlakJacket)
Except that their power's crap and anyone with flare compensation and dampeners can shrug it off fairly easily IIRC. Granted that's the whole point of having them though.

hilariously, flare comp is almost as useless against flash grenades and flashpaks as bare eyes. they provide something like -2 to the power of the stun damage those attacks deal.

Actually, if you'll look at the descriptions of the two devices, they work differently against flare comp'd eyes. Their effect is modified (-2) against flare comp. And you get no glare mods! Wee!
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