AceTachyon
Jan 14 2005, 01:02 AM
Do Flash-Paks cover an area? Or are they pointed toward your opponent (like a claymore)? Do I treat them like the DEF-TEC flash-bangs? If so, what's their area of effect? And would I use grenade blast rules ('cept there's no Damage Level to stage)?
Thanks.
Jrayjoker
Jan 14 2005, 01:12 AM
My understanding is that flash packs are directional and worn on the shoulder or handheld. They either are used from behind the plane of peripheral vision at a wide dispersal on the shoulder or above the head, or in a narrower beam from within the range of vision like a flashlight.
Necro Tech
Jan 14 2005, 01:15 AM
They also work great front mounted on a riot shield (behind the armor) or slid across the floor into a room. Throwing them can't be a good idea due to breakage and getting them facing the right way.
Jrayjoker
Jan 14 2005, 01:19 AM
I am sure there are grenade versions of this with a little stun thrown into the mix.
Necro Tech
Jan 14 2005, 01:23 AM
Sure, dual charge grenades. Half stun, half flash which everyone naturally refers to as flashbangs.
Jrayjoker
Jan 14 2005, 01:24 AM
Or if you read Shapcano's stuff, link 6 of them for simultaneous detonation and get a Bee-Bop.
FlakJacket
Jan 14 2005, 03:16 AM
QUOTE (Necro Tech) |
Sure, dual charge grenades. Half stun, half flash which everyone naturally refers to as flashbangs. |
Except that their power's crap and anyone with flare compensation and dampeners can shrug it off fairly easily IIRC. Granted that's the whole point of having them though.
Fix-it
Jan 14 2005, 04:46 AM
mounted under-barrel during a night fight.
can you say "OW MY EYES"???
Lantzer
Jan 14 2005, 03:37 PM
Since I always thought of FlashPaks as basically a pack of flashbulbs, I see them as directional, affecting a rough hemisphere. My characters usually slid them across the floor, etc, with bulbs pointing up.
Flash grenades are different.
I like both of them.
Nikoli
Jan 14 2005, 03:40 PM
I find they're useful on the back of your helmet when riding a motorcycle.
Jrayjoker
Jan 14 2005, 04:26 PM
Nikoli, that is just plain mean. What a perfect way to discourage the roving band of go-gangers that you are more trouble than you are worth.
Nikoli
Jan 14 2005, 04:28 PM
It's even better on wet streets with a turn coming up....
mfb
Jan 14 2005, 05:23 PM
QUOTE (FlakJacket) |
Except that their power's crap and anyone with flare compensation and dampeners can shrug it off fairly easily IIRC. Granted that's the whole point of having them though. |
hilariously, flare comp is almost as useless against flash grenades and flashpaks as bare eyes. they provide something like -2 to the power of the stun damage those attacks deal.
The White Dwarf
Jan 17 2005, 05:40 PM
Flash-paks/grenades rule. Hi, you take penalties with no check to resist, have a day.
It always pays to have 1-2 of these around along with a hold out. Yes, really.
Jrayjoker
Jan 17 2005, 06:38 PM
I love 'em. Hell I'd eat 'em for breakfast if I could. Very effective.
Luke Hardison
Jan 17 2005, 11:21 PM
QUOTE (mfb) |
QUOTE (FlakJacket) | Except that their power's crap and anyone with flare compensation and dampeners can shrug it off fairly easily IIRC. Granted that's the whole point of having them though. |
hilariously, flare comp is almost as useless against flash grenades and flashpaks as bare eyes. they provide something like -2 to the power of the stun damage those attacks deal.
|
Actually, if you'll look at the descriptions of the two devices, they work differently against flare comp'd eyes. Their effect is modified (-2) against flare comp. And you get no glare mods! Wee!
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please
click here.