IPB

Welcome Guest ( Log In | Register )

10 Pages V  « < 4 5 6 7 8 > »   
Reply to this topicStart new topic
> How to kill a doberman, drone that is
Tarantula
post Jan 26 2005, 09:48 PM
Post #126


Dragon
********

Group: Members
Posts: 4,664
Joined: 21-September 04
From: Arvada, CO
Member No.: 6,686



QUOTE (BitBasher)
How does that work since I was pretty sure that without Smashing Blow barrier ratings were doubled against melee attacks?

Dikote it.
Go to the top of the page
 
+Quote Post
BitBasher
post Jan 26 2005, 10:12 PM
Post #127


Traumatizing players since 1992
******

Group: Dumpshocked
Posts: 3,282
Joined: 26-February 02
From: Las Vegas, NV
Member No.: 220



QUOTE (Tarantula)
QUOTE (BitBasher @ Jan 26 2005, 01:08 PM)
How does that work since I was pretty sure that without Smashing Blow barrier ratings were doubled against melee attacks?

Dikote it.

Dumbest. Thing. ever.
Go to the top of the page
 
+Quote Post
Tarantula
post Jan 26 2005, 10:13 PM
Post #128


Dragon
********

Group: Members
Posts: 4,664
Joined: 21-September 04
From: Arvada, CO
Member No.: 6,686



I'm pretty sure that a dikoted melee weapon doesn't suffer from the double barrier rating.
Go to the top of the page
 
+Quote Post
Kanada Ten
post Jan 26 2005, 10:14 PM
Post #129


Beetle Eater
********

Group: Dumpshocked
Posts: 4,797
Joined: 3-June 02
From: Oblivion City
Member No.: 2,826



He's not arguing with you, though I think it only applies to edged weapons.
Go to the top of the page
 
+Quote Post
Tarantula
post Jan 26 2005, 10:18 PM
Post #130


Dragon
********

Group: Members
Posts: 4,664
Joined: 21-September 04
From: Arvada, CO
Member No.: 6,686



So, go a "smashing" with that dikoted couger fineblade. Oh yeah, that makes SO much sense.
Go to the top of the page
 
+Quote Post
Kanada Ten
post Jan 26 2005, 10:19 PM
Post #131


Beetle Eater
********

Group: Dumpshocked
Posts: 4,797
Joined: 3-June 02
From: Oblivion City
Member No.: 2,826



That's his point.
Go to the top of the page
 
+Quote Post
Tarantula
post Jan 26 2005, 10:21 PM
Post #132


Dragon
********

Group: Members
Posts: 4,664
Joined: 21-September 04
From: Arvada, CO
Member No.: 6,686



I know, but still... hrmm, with that kinda power, you might be able to carve your way into a ship... Hull + Armor * 8 for barrier rating. You could start carving through ship hulls with that, thats just wrong.
Go to the top of the page
 
+Quote Post
Austere Emancipa...
post Jan 26 2005, 10:31 PM
Post #133


Great Dragon
*********

Group: Members
Posts: 5,889
Joined: 3-August 03
From: A CPI rank 1 country
Member No.: 5,222



QUOTE (Tarantula)
with that kinda power, you might be able to carve your way into a ship... Hull + Armor * 8 for barrier rating. You could start carving through ship hulls with that, thats just wrong.

That might be (I don't remember reading a rule for converting a ship's Hull and Bulwark into a BR, but then I only skimmed through some sections of R3), but it will never manage to sink the ship -- any ship with a Hull of 3 or greater, including all ships in R3, are totally immune to all melee attacks of any kind. Unfortunately. Smashing a 60-meter warship in two with cyberspurs would have been kinda neat.

I'd forgotten about the Dikoted Melee Weapons vs. Barriers things, though, probably because it makes just as much sense as Explosive ammunition halving BR. That means Mr Basic Wallhacker will have no trouble bashing his way through anything with a BR of 58 or less.
Go to the top of the page
 
+Quote Post
BitBasher
post Jan 26 2005, 10:34 PM
Post #134


Traumatizing players since 1992
******

Group: Dumpshocked
Posts: 3,282
Joined: 26-February 02
From: Las Vegas, NV
Member No.: 220



QUOTE (Kanada Ten)
That's his point.

aye!
Go to the top of the page
 
+Quote Post
Lantzer
post Jan 26 2005, 10:43 PM
Post #135


Moving Target
**

Group: Members
Posts: 693
Joined: 26-March 03
Member No.: 4,335



What's wrong with the low-tech solution?
The Doberman comes into your tenement....

Wait around a corner.
When it gets close enough, pick it up and dump it in a closet. Mind the turret, the barrel might be hot or shooting. Maybe you might want ot use a blanket to blind it's cameras and prevent wheelburn. Maybe a metalized emergency blanket to blind some other sensors.
Fill a bathtub.
Go get the Doberman. Mind the turret.
Dump doberman into tub. Don't put it rightside up.
Plug in toaster.
Toss toaster into tub.
It might not kill the drone, but it's fun!

Personally, I'd toss the blanket over the thing and run. Where there is one drone, more trouble is coming.
Go to the top of the page
 
+Quote Post
Tarantula
post Jan 26 2005, 10:44 PM
Post #136


Dragon
********

Group: Members
Posts: 4,664
Joined: 21-September 04
From: Arvada, CO
Member No.: 6,686



Since when are they immune to melee attacks? Besides, its not a melee attack, you're just underwater smashing a hole in it. That makes it start taking on water. Just keep smashing holes all over the place.
Go to the top of the page
 
+Quote Post
Tarantula
post Jan 26 2005, 10:45 PM
Post #137


Dragon
********

Group: Members
Posts: 4,664
Joined: 21-September 04
From: Arvada, CO
Member No.: 6,686



The problem with that Lantzer, is that a doberman is quite unlikely to get picked up by anything short of a troll metatype.
Go to the top of the page
 
+Quote Post
Austere Emancipa...
post Jan 26 2005, 10:57 PM
Post #138


Great Dragon
*********

Group: Members
Posts: 5,889
Joined: 3-August 03
From: A CPI rank 1 country
Member No.: 5,222



QUOTE (Tarantula)
Since when are they immune to melee attacks? Besides, its not a melee attack, you're just underwater smashing a hole in it. That makes it start taking on water. Just keep smashing holes all over the place.

A Hull-3 ship reduces the Damage Level of any non-Naval attack by 4 levels, ie from Deadly to nothing. A melee attack can never do more than Deadly damage. Thus ships with Hull-3 or more are immune to melee weapons. And in a world where a 2.5-meter humanoid can punch through several meters of reinforced concrete with small handblades, punching holes in a ships hull doesn't necessarily lead to it sinking. ;)
Go to the top of the page
 
+Quote Post
hobgoblin
post Jan 26 2005, 11:32 PM
Post #139


panda!
**********

Group: Members
Posts: 10,331
Joined: 8-March 02
From: north of central europe
Member No.: 2,242



QUOTE (Botch)
QUOTE (hobgoblin @ Jan 26 2005, 02:08 PM)
.... and what makes concrete strong is the metal reinforcements. without those it would not be able to carry its own weight... .


2 words - Petronas Towers

Concrete is not strictly a material, it's more a fabrication type. Many modern concretes are strictly temporary (50 to 80 years before total failure) whilst others last for over 2,000 (Colliseum).

that last building your refering to, what is it? the one in rome? of so then its stacked stones with some "concrete" to act as a kind of binder. the sheer weight of the blocks used have more to say then anything else...
Go to the top of the page
 
+Quote Post
Club
post Jan 27 2005, 09:56 AM
Post #140


Moving Target
**

Group: Members
Posts: 190
Joined: 24-October 04
Member No.: 6,787



I thought I remembered this:

Fields of fire, the page that talks about the Great Dragon ATGM. Matador (RIP) comments that
QUOTE
"...on the high end, armor technology is out-pacing armor-piercing technology. That state of affairs began nearly 20 years ago, when the new alloy composite armor hit the field"


In short, insanely tough vehicles are the norm. The standards of today get tossed out the window in 2034.

BTW, the GD-ATGM is the best way to slam-dunk something like a doberman. I wrote a fiction blurb in the Welcome to the Shadows section, Packing heat, IC discussion on weapons thread. I was trying to justify the absurdly low availability of the thing:

QUOTE
If you just really need to bust something big up, try to get your hands on a Great Dragon ATGM. The UCAS military produced a BIG run of the things in the early 50's, and a pile got shipped to Fort Lewis. An IG inspection about three months after the Big D bought it (RIP) showed that roughly three hundred of the missiles were missing. One of the great unsung shadowruns. To this day one will turn up in an odd place. Few fixers will admit to having them though. The 'Star is death on the things; it'll bust up a HTR Citymaster too good to be allowed on the street.
Go to the top of the page
 
+Quote Post
Lantzer
post Jan 27 2005, 04:06 PM
Post #141


Moving Target
**

Group: Members
Posts: 693
Joined: 26-March 03
Member No.: 4,335



QUOTE (Tarantula)
The problem with that Lantzer, is that a doberman is quite unlikely to get picked up by anything short of a troll metatype.

Hmm, really? I'll have to look at the bugger's stats again. I thought they were about a yard long, and weighed around 50-60 lbs.
Go to the top of the page
 
+Quote Post
Tarantula
post Jan 27 2005, 04:17 PM
Post #142


Dragon
********

Group: Members
Posts: 4,664
Joined: 21-September 04
From: Arvada, CO
Member No.: 6,686



I can't remember, if it has body 1, its the size of a dwarf, and body 2 it starts approaching motorcycle/compact car. I'd say any load reductions it took would add to its weight (like the armor and gun, and ammo) as well as having a nice hefty weight for being mostly an engine and metal frame around it.
Go to the top of the page
 
+Quote Post
Lantzer
post Jan 27 2005, 04:53 PM
Post #143


Moving Target
**

Group: Members
Posts: 693
Joined: 26-March 03
Member No.: 4,335



Let's see: Lantzer's quick and not necessarily accurate ideas on how big things are.

Body 0 - small enough to be thrown for a short pass, light enough construction to smash easily. Postage for UPS delivery is reasonable. Ex: Bug drones, star wars toaster bots.

Body 1 - small enough to pick up and carry around, with effort. Tough enough that you have try to break it. UPS wants more money. Lift with the legs, not the back. Ex: Condor drones.

Body 2 - too big for normal folks to lift or carry around without a hernia or knee problems. Motorbikes or sofas for example. If you want to break it, get an axe. Get a palette jack or forklift to move it. You could tip it over if you wanted to. Ex: the Steel Lynx.

Body 3 - It's your friggin car, perhaps a big-arse bike. Get a forklift or a towtruck. Ex: Saab Dynamit. If you want to break it, blow it up or crash it.

Body 4 + these get a little fuzzy, sometimes they are bigger, sometimes they are just tougher.

If you are a troll, treat each category as one size smaller.
If you are a dwarf, no modifiers - dwarfs are strong little buggers.

Unfortunately, I can't remember whether a Doberman is body 1 or 2. I _think_ it's body 1. What makes drones tough is usually the fact they they are treated as vehicles, and carry vehicle armor. A Steel Lynx is definately body 2, if I'm not deluding myself.
Go to the top of the page
 
+Quote Post
Tarantula
post Jan 27 2005, 04:58 PM
Post #144


Dragon
********

Group: Members
Posts: 4,664
Joined: 21-September 04
From: Arvada, CO
Member No.: 6,686



Problem, is that there is different size descriptors for body given in R3R between wheeled drones and wheeled cars. Check the design process for chassis selection in R3R for sizes of things.

Heres the other problem with your thing Lantzer... Armor. Body 1, is listed as between the size of a toaster and a dwarf. I'm sorry, but a toaster isn't going to be able to have a rifle mounted on it, so the doberman is quite obviously about the size of a dwarf. It will also be considerably heavier than a dwarf, metal weighs more than meat (even dwarf meat). Lastly, added on top of the fact that its already heavier than a dwarf, it has armor. Armor is tremendously heavy, even for small bodied things.
Go to the top of the page
 
+Quote Post
Lantzer
post Jan 27 2005, 05:20 PM
Post #145


Moving Target
**

Group: Members
Posts: 693
Joined: 26-March 03
Member No.: 4,335



No real argument. I use that rule of thumb for most everyday items. Combat drones tend to be on the heavy side for the reasons you mentioned.

Of course, I generally don't worry about it because the people who would be attempting these things generally have physiques ranging from excellent to unbelievable.

Hence, "lift with the legs, not the back". I'd have trouble hauling a Doberman around, because I'm a lazy, out-of-shape grad student. Mr. Buff street sam can tote the thing around, with effort.

I don't think we disagree in principle, just a bit in degree.

Back to the topic of the thread, I'd still usually toss a blanket or trash can on the thing and run like hell. When a drone is after you, it's not the drone that is the problem. It's the fact that you are likely to be having other hostile visitors soon that is the problem.

EDIT: I am going to take a look at my R3 when I get home. This has got me curious.
Go to the top of the page
 
+Quote Post
BitBasher
post Jan 27 2005, 05:29 PM
Post #146


Traumatizing players since 1992
******

Group: Dumpshocked
Posts: 3,282
Joined: 26-February 02
From: Las Vegas, NV
Member No.: 220



yeah, 6 points of armor on a body one drone weighs 30 kilos, or 66 pounds alone, not even counting the drone which is likely to weigh substantially more.
Go to the top of the page
 
+Quote Post
James McMurray
post Jan 27 2005, 05:30 PM
Post #147


Great Dragon
*********

Group: Members
Posts: 5,430
Joined: 10-January 05
From: Fort Worth, Texas
Member No.: 6,957



The doberman has a body of 2. I'm not sure where that puts it in the rigger 3 scale, but I'm guessing its about the size of a moped, with a little extra weight for armor. Say about 50 kilos.

If that's an accurate weight, a character with strength 2 can flip it over, but he'll be exhausted afteward. The higher the strength goes the lower the level of exhaustion, until at strength 10 you have no problem, and could flip dobermans over all day long.

Edit: comparing signatures and speed ratings on the doberman and bikes shows it to be just slightly faster than a Scoot, but with a lower signature. I'd say that means it weighs about the same. Ifso, 110kg may be a bit high.
Go to the top of the page
 
+Quote Post
Tarantula
post Jan 27 2005, 05:42 PM
Post #148


Dragon
********

Group: Members
Posts: 4,664
Joined: 21-September 04
From: Arvada, CO
Member No.: 6,686



Has a body of 2? On the R3R Chassis scale that puts it at small motorcycle to compact car size. I'd lean more toward probably the size of a motorcycle. Rather big thing now isn't it? Sure, trolls probably can flip it, orcs/dwarves might, humans/elves doubtful. 110kg would be high? Because it weighs the same as a scoot? No, it'd weight probably 125kg, plus the 60kg (did I do that right from memory?) of armor, putting it at close to 200kg, add in its gun and the weight of the ammo its carrying, and thats about right. Not so easy to just flip over now is it.

Also, its rare that it would ever completely stop moving, its a wheeled mini-tank, the rigger can quite easily putter about the room at 3-5m/turn without issue, while firing on people (in fact, it'd have to be moving to actually fire at people, as its turret is fixed, and thus it has to turn to aim). Considering most metas would have problems fliping a stationary non-active one, how about one thats driving away, while trying to shoot you dead? Even better (and smarter of the rigger) is throw a electro shock security system on it. Keep it activated at all times unless you need to tinker, then tell it remotely to turn it off, otherwise its on. You touched it to flip it? 10S Stun. It rammed you going 2m/turn? Moderate damage from that for you, and 10S stun. You filled up the room with water? *zappa zappa zappa* might fry the drone, but anyone in the water is toast too.

Drones are NASTY, especially dobermans/steel lynxes. Just sitting here, looking at my work desk, I'd say thats about right for a doberman. 3/4of a meter wide x 3/4 meter tall x 2 meters long. I'm a fairly strong in shape guy (9 years of karate + 3 kickboxxing does that) and I could tip the desk, if I get a good grip and go. I'd say my str hovers in the 4-5 area, depending. If this thing was moving, at all, my best bet would probably be to try to dropkick it. Something that doesn't involve getting a grip. Troll with a sledgehammer and knockback would work as well. Just picking one up and flipping it won't happen.
Go to the top of the page
 
+Quote Post
Mumbles
post Jan 27 2005, 05:43 PM
Post #149


Target
*

Group: Members
Posts: 80
Joined: 12-October 04
Member No.: 6,751



R3 has weights for Drones on page 62.

A Body two drone has a weight of between 75-300kgs, so picking it up isn't that easy, but you don't have to pick it up totally, just pick up one end and flip itg over.


Go to the top of the page
 
+Quote Post
Tarantula
post Jan 27 2005, 05:50 PM
Post #150


Dragon
********

Group: Members
Posts: 4,664
Joined: 21-September 04
From: Arvada, CO
Member No.: 6,686



QUOTE (Mumbles)
R3 has weights for Drones on page 62.

A Body two drone has a weight of between 75-300kgs, so picking it up isn't that easy, but you don't have to pick it up totally, just pick up one end and flip itg over.

Realize, you're picking up something the size of a motorcycle or so. Thats driving around somewhere between 0-80meters a combat turn. Between 0-96mph.

Also note, it has a turret on the front, typically with a LMG or rifle on it, sometimes (my preference) a 50round drum enfield. Also, its armor plated, I don't think there will be any convienent handholds about to flip it with, minus perhaps the barrel of the gun, which is something you wouldn't want to be grabbing.
Go to the top of the page
 
+Quote Post

10 Pages V  « < 4 5 6 7 8 > » 
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 4th November 2025 - 09:31 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.