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> Sensing Metamagic, Does this actually exist?
Eyeless Blond
post Feb 3 2005, 05:15 AM
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QUOTE (Kanada Ten)
Why you dissin' on conjuring though? Having a spirit guard your meat while decking sounds sweet. Great Forms are like a chrome nine in pocket the for a Shaman on the Projection. And plus, then you can have more than one spirit going at a time.

Well, I had to skimp *somewhere* to actually buy Computer skill and a deck, and I chose Charisma (and therefore Conjuring) rather than Sorcery. I do have a small specialization in Summoning (1/3), so I can get by with low-Force watchers, but not much else. You think I should get rid of my Electronics, E. B/R, and Computer B/R for conjuring skill and charisma instead? Doesn't make him much of a decker then.
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tisoz
post Feb 3 2005, 05:27 AM
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QUOTE (Kanada Ten)
QUOTE (tisoz @ Feb 3 2005, 12:09 AM)
Metamagic wise, I don't know about summoning having synergy with decking.  But it is nice to be able to conjure a few spirits to guard your body, maybe conceal it, maybe confuse anyone that tries to disturb you or just attack them.  Maybe something as simple as jacking you out when they see smoke coming out of your ears.

A spirit can Assense your aura as well, to ensure proper health, IIRC.

Ok, they assense you and pull the plug, but the GM says it saw smoke coming from your ears. :)
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Kanada Ten
post Feb 3 2005, 05:56 AM
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QUOTE (Eyeless Blond)
I do have a small specialization in Summoning (1/3), so I can get by with low-Force watchers, but not much else. You think I should get rid of my Electronics, E. B/R, and Computer B/R for conjuring skill and charisma instead? Doesn't make him much of a decker then.

Hum, well, you can chip Computers or Electronics B/R or default... I assume you took a Knowsoft Link with the Datajack? But, I suggest you get foci to help with the conjuring ASAP. Until then (assuming you're the B&E guy), Centering might be the best choice for you since you can lower Drain and stuff (provided you get the two skills, which I'm assuming you can do since you were thinking about getting Divination). Lots of me assuming here.
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hahnsoo
post Feb 3 2005, 01:08 PM
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QUOTE (Kanada Ten)
Hum, well, you can chip Computers or Electronics B/R or default... I assume you took a Knowsoft Link with the Datajack? But, I suggest you get foci to help with the conjuring ASAP. Until then (assuming you're the B&E guy), Centering might be the best choice for you since you can lower Drain and stuff (provided you get the two skills, which I'm assuming you can do since you were thinking about getting Divination). Lots of me assuming here.

Hmm. I thought you needed skillwires to use active skillsofts (including B/R skills). Regardless, I wouldn't skimp on Computer B/R, but Electronics B/R isn't required too much unless you are a B&E specialist, or maybe a rigger. I'd ditch the Electronics B/R and beef up your Conjuring skill. What are your physical stats? I'm sure you can put at least a 3 in Charisma. That would allow you to summon some decent spirits. Or alternatively, purchase and bond a Spirit focus for hearth or city spirits (depending on your favorite decking location), which will allow you to summon decent spirits.

Oh, and you don't suffer dumpshock for astral projection (which takes a Willpower (10) test) while jacked in. Your meatbody remains jacked in (dangerous) while you are projecting. It's in Magic in the Shadows, under Awakened Characters (page 31).
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toturi
post Feb 3 2005, 01:14 PM
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I'd get Divination.

"What kind of IC will the host system have at a certain time?"

"How many deckers are there in the system?"

"Are there any worms in the paydata?"
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Kanada Ten
post Feb 3 2005, 02:29 PM
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None of that is a good substitute for actually knowing. You'd have to scan the paydata and so on. Not saying it's not good, just skill intensive and doesn't save you much used flippantly (Grade 1 = 1 Question per week). Though the iconography of video taro is funny.

And oops, on the B&R skills being active. :wobble:
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Eyeless Blond
post Feb 4 2005, 03:08 AM
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Hm. Okay, I suppose I can just default on Electronics and Electronics B/R off of the respective Computer skills. It's a +2 modifier, which in turn gets cancelled by microscopic vision, and I can put the points gained into other skills I neglected (like Stealth; I can't believe I forgot that!)

But that still leaves me with no conjuring until after chargen. Think I should cash in my gun and gun specialization for conjuring? I'd say yes in a heartbeat, except for the fact that it leaves me essentially helpless in a fight except for Great Form spirits. Tell me, how useful are Great Form force 4 nature spirits (probably the best I can hope for with my stats) in combat? Enough that I could just forget my piddly little gun?
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Kanada Ten
post Feb 4 2005, 03:14 AM
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Depends on where you conjured it from, some have Engulf, Confusion, and Storm Strike. Certianly enough to hide behind and let soak the bullets.
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hahnsoo
post Feb 4 2005, 03:20 AM
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Whenever you play a character that "fills" two archetypes, you are going to have to make sacrifices. You can't be great at everything. I've found that usually I fall back on my character's background and history to resolve compromises.

Still, I can't imagine how you ran out of skill points, especially if you had enough to pump into Electronics AND Electronics B/R at one point. Really, I would probably focus on having a Computer 6, Sorcery 6, and a Conjuring of 3 to 4. Everything else is just fluff and generally useful instead of central to the character.

It'll be interesting to see how it turns out, that's for sure. I played a Decker/Fire Elementalist for a while with excellent results.
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tisoz
post Feb 4 2005, 05:30 AM
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As a Priority B snake shaman, you are only going to get to conjure your choice of 1 spirit of man. City spirits are probably most useful. Getting invoking to use on one type of spirit seems expensive, but if you don't, you will only have spirits available in one domain.
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Eyeless Blond
post Feb 4 2005, 06:53 AM
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City may have more powers and be more generally applicable, but I'm going for Hearth. It will be much easier to summon Great Form Hearth spirits, which can be done in your own home surrounded by a lodge and several wards and usually leaves you feeling drained, than City spirits, unless your lodge is a bus stop or something. :D The Fear power that the city spirits get really doesn't make up for that. Looking it over, I guess Force 4 great forms are mostly only useful for the COnfusion and COncealment powers; nothing else is all that great at that level.

Plus it fits my character better. :)

I used up all 8 of the build points I gained from dropping Electronics and Elec. B/R taking Stealth 3, raising Cha to 4, and bumping Computer B/R and Ettiquite up 1 each. So yeah, that's all the build points.

Anyway, thanks a bunch guys, you've given me a lot to think about.
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Wireknight
post Feb 4 2005, 07:30 AM
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An Awakened cult/revolutionary leader who fancied himself a prophet, complete with advanced custom Divination-related metamagics and a cabal of similarly talented individuals, was able to do things like placing timed bombs at places where he knew my primary character would be standing, and another one a certain distance and direction away, because he knew my character would detect the trap and attempt to evade it(right into the real trap). He is the Kwitsatz-Haderach.

Divination is the devil.
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Eyeless Blond
post Feb 4 2005, 02:28 PM
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QUOTE (Wireknight)
[...] with advanced custom Divination-related metamagics and a cabal of similarly talented individuals, [...]

So, what you're saying is, "With my house rules I can make Divination insanely good." Sure, I can do the same thing with Anchoring by allowing the mage to preemptively take Drain for the anchored spell by paying Karma equal to one-fourth the cast spell's Force (min 1). That doesn't mean that the canon Anchoring is any good.
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mfb
post Feb 4 2005, 07:46 PM
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heh. wk doesn't need houserules to make anything insanely good. though it helps.

having never been exposed to SR2 anchoring, i think SR3 anchoring is pretty swell. you just have be careful about how and when you use it.
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Guest_Crimsondude 2.0_*
post Feb 5 2005, 12:05 AM
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Some people consider the list of canon metamagics as a good start...
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Wireknight
post Feb 5 2005, 04:59 AM
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QUOTE (Eyeless Blond)
So, what you're saying is, "With my house rules I can make Divination insanely good."

Why the hell would I develop house rules to create a character who tried (almost successfully) to kill my primary character? They're the GM's house rules.
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