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> Recruitment for B&E - Not Neurosurgery, try this again
tisoz
post Feb 3 2005, 04:02 AM
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Hey all. I'm going to try to run a game again, maybe two. I will be accepting characters with the appropriate skills to pull it/them off.

One is a stealthy B&E run. The other is some investigation and possible wetwork.

It may help to form a team if people announce what kind of character type they are interested in playing in this thread. I am going to try something a little different and ask you to PM me a sample of in character action. What I should expect if I accept you. It seems recruitment threads usually get a bunch of I'm interested's, then some lagging characters, and then people lose interest in less than a month. Hopefully the writing requirement will help me pick some winners.

I would like to complete the B&E within 2-3 weeks, so if you can't post every day, this probably isn't the game for you. It's B&E, not Brain Surgery.

The other potential game is going to be more freeform. I have some objectives and no idea how they will be achieved. But I would like to have it be an active game.

Now that I've slotted off the few who scoped this out, here's how you will be making your character:

Priority or 125 BP. If you want Becks, let me know. I may even be generous and tell you somethings you are getting will not come into play.

No Raygun guns, no custom made weapons, but modified weapons should be ok. Cultured bioware that only comes that way is ok as long as it is under standard availability 8. Can use starting spell points to initiate - even with a group and ordeal discount. Up to 5 edges and 5 flaws, if the flaw won't come into play, don't bother with it. Can tell you right now, no day job edge, er, I mean flaw.

If you want to use something from some of the recent sourcebooks, you may need to run it by me.

But...
1 Short description of type of character in this thread
2 PM me here at Dumpshock with a short example of your characters style
3 I don't need character sheets or full backgrounds and don't want you to waste time on them if you don't get accepted

Thanks and I hope we have some fun.
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kevyn668
post Feb 3 2005, 04:30 AM
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What do you mean by an example of a a char's style? Do you want an IC narrative style thing or an "In [situation: X] my character will [action: Y]?"

Or just a quick rundown what kind of runner he/she is? (ie. "...5K a head. No women. No kids...")
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tisoz
post Feb 3 2005, 05:19 AM
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Characters style: how I can expect your posts to look when you play the game. So yes, a bit of prose. "An in character narrative thing."

The Quick rundown can get posted here, you can send the "narrative thing" to me privately or if you waant to try to shame everyone else, you may post it here.
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kevyn668
post Feb 3 2005, 05:27 AM
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LOL. (No, really, I laughed out loud.)

I doubt I could shame anyone around here.

Deadline?

I work better with one those. :)
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tisoz
post Feb 3 2005, 05:37 AM
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What if I set a deadline and you are the only respondant?

QUOTE
kevyn668 says, "I'm in!"


I want to finish the run in 3 weeks. As soon as I get enough acceptable characters that can pull the job. I'd like to start this weekend, but I'll see what the response is.

[edit] It shouldn't take that long to post a character idea. It should not take long to get me a sample post. If you can't think up an IC type sample post for your character, how are you going to do it for real multiple times in the next few weeks? Myself, I've gotten into a couple games here and my character just wanted to express theirselves so badly, I was waiting for someone else to post so that I wasn't posting after myself. You don't need to post just to respond to someone or to be on track, but to show your character's perspective of the world. Hopefully, you'll get the job done, too, but let your PC's character come through.

enough rambling...[/edit]

This post has been edited by tisoz: Feb 3 2005, 05:45 AM
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Whizbang
post Feb 3 2005, 08:30 AM
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Hmm...looks interesting. Too bad I don't have the time to do a character narrative justice right now. I'll see what I can do when I get in from work today. Guess I should ask you opinion on deckers. I've seen more than one GM would rather not mess with that, or prefer to simplify the rules.
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Sphynx
post Feb 3 2005, 08:54 AM
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1 Short description of type of character in this thread

Security Rigger - Electronics and Computers specialist who is the master of Building Security takeover.

Question though: in your world(s), is security handled more by Riggers or Deckers. If it's more Decker oriented, character may have to change professions. :P
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tisoz
post Feb 3 2005, 01:56 PM
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Deckers are fine. My experience last time though is going to prompt me to not allow the optional ice suppression rules by allocating hacking pool. I'm going to treat cyberdecks like weapons, no totally custom jobs, but feel free to customize existing ones.

Are security systems controlled more by deckers or riggers and CCSS? My world tries to be cost effective as the rule of thumb. Which is going to cost more, and what do you get for the money? Do you already employ personnel for parts of your overall security that could help with building security? Such as, if you have a strong matrix presence and security deckers on staff, can they check on physical security, too? Or if you have several riggers running drones on the production line, can they monitor some security drones, too? Are you behind the SotA and have not employed CCSS yet? Hope that gives a hint.

For a bigger hint (and metagame knowledge) there is a description of the target in the Shadowrun forum under GM School: Course 1.

[edit] You can count on a few changes, however. I thought of a couple a bit after I posted, and I might tweak things a little to discourage metagaming.

This post has been edited by tisoz: Feb 3 2005, 02:06 PM
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Tashio
post Feb 3 2005, 02:43 PM
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Magician Adept/ B&E Expert, 50/50 spilt adept powers/magic
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kevyn668
post Feb 4 2005, 04:03 AM
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Here's my IC bit. I can get stats and background to you tomorrowish. Just to give you an idea, he's pretty much a light sam w/ some electronics and social skills.

[ Spoiler ]
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Eyeless Blond
post Feb 4 2005, 07:15 AM
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Hm. I'd love to try this out, but I've already got two potential games, and with trainning for the new job and a pick up in business for the old one I've certainly not the time to be posting more than once a day, particularly given my characteristic slowness. It's too bad too; I'd have loved to re-tweak Pierce for this one. :) Next time, perhaps.
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tisoz
post Feb 6 2005, 04:04 AM
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QUOTE (tisoz @ Feb 3 2005, 12:37 AM)
I want to finish the run in 3 weeks.  As soon as I get enough acceptable characters that can pull the job.  I'd like to start this weekend, but I'll see what the response is.

Response has not come. No characters submitted, 3 ready to submit. Super Bowl Sunday. Will not happen this weekend.
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Drain Brain
post Feb 7 2005, 10:32 AM
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Try this out for size...

Nathan Sanderson, Street based Hermetic mage. Chaos theory is the school of choice, with a very "nouveaux" outlook. For inspiration, take the "dude painting on the floor, smoking a cigarette" pic from the SR2 BBB.

Very little in the way of combat magic, focusing more on healing, detection and stealth stuff. In combat is more of a "mundane with a gun" since he was a prototypical youth - obsessed with action movies, likes the whole image of the gun bunny... just turned out to be magically active. Due to his outlook on life in general, he has opted to sacrifice some of his magical ability (yes, he did know it would happen before he did it) by taking a little cyber - Data/chipjack, image link, that sort of thing. Designed for easy access to hermetic library or map-softs (he has a lousy sense of direction).

Style example will be forthcoming...
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tisoz
post Feb 7 2005, 03:38 PM
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The four people who have sent me their sample posts should be enough to pull off the run. So get your characters in and we can start.

Anyone else wanting in needs to hurry and catch these guys.
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Sphynx
post Feb 8 2005, 02:05 PM
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Seymour Butts - Human Security Rigger/Decker

Description: Standing a tall 6'1", this Human looks like a 32 year old who still lives in his momma's basement. His attempt at a beard has a rough appearance, too long to be stubble, too short to be SantaClaus. Not the most in-shape person, he spends his evenings, after sitting all day in the back room of the company he worked for as a security rigger, sitting at his computer playing video games, and chatting online. He knows he's the best at what he does, there's never been anyone with his skill and expertise, and he's even proven it. His CMT-Avatar is a prized possession, something he earned when he went into a Shadowland site and got "hired" for a job. The reward was the CMT, not so much because he was given it, but he picked it up on the job. He doesn't make alot of friends, but that doesn't hinder his attitude any. Sometimes he sits in the local bar, and when he drinks a bit too much, tells a few possibly exaggerated stories, convincing everyone that he's all-that. Other times, usually after playing a roleplaying game with his friends, he goes to the bar and sits in a dark shadowy corner, analyzing everyone and thinking how easily he could take them all, and what sort of awesome shadowrunner or smuggler he would be. After all, he'd spent over 600 hours in the firing range to receive his ExpertMarksman award. One day he intends to use the weight set he got some christmas's ago, and work out to look as buff as he feels, and maybe lose the belly some, which sitting all day didn't help. With great effort, he squeezes his way out from behind a table, to head directly for another chair.

PS. [ code ] doesn't seem to stay inside of a [ spoiler ]. I apologize for that being on the outside.

Sphynx

[ Spoiler ]
CODE

CyberWare              Rating    Grade      Ess      Cost
---------------------------------------------------------
Vehicle Control Rig       2      Alpha     2.40   120,000
Math SPU                  3      Alpha     0.16    22,000
Obvious CyberLeg                 Basic     1.00   100,000
CyberEyes                        Alpha     0.16    10,000
- FlareCompensators              Alpha     0.00     4,000
- ImageLink                      Alpha     0.00     3,200
- LowLight                       Alpha     0.00     6,000
- Magx3 (Electronic)             Alpha     0.00    22,000
- Microscopic                    Alpha     0.08    10,000
SmartLink-2                      Alpha     0.32     6,400
- RangeFinder                    Alpha     0.08     4,000
                                           ----   -------
                                           4.20   307,600

LegGear                Rating    ECU      Cost   Ess   Grade
------------------------------------------------------------
RemoteControlDeck        6       5.00   30,000
- Signal Amplifier       6       0.00    1,500
- DecryptionModule       6       0.25   60,000
- ProtocolEmulation      6       0.25   30,000
- ECCM                   6       0.50   90,000
CMT Avatar                       5.00  250,000
- MPCP-7/3/6/6/6
- Analyze                6              21,600
- Armour                 6              21,600
- Browse                 6               7,200
- CommLink               6               7,200
- Cloak                  6              21,600
- Deception              6              14,400
- Decrypt                6               7,200
- Read/Write             6              14,400
- Relocate               6              14,400
- Scanner                6              14,400
- Sleaze                 6              14,400
Electronics Kit                 3.00     1,500
Computer Kit                    3.00     1,500
DataJack                        0.50     2,000  0.16  Alpha
DataJack                        0.50     2,000  0.16  Alpha
Nav-Dat GPS (DNI Compatable)    1.00     1,050
Transducer                      0.25     1,000
                               -----   -------  ----
                               19.25   628,450  0.32

MiscGear                       Cost
-----------------------------------------------------------
RutheniumCloak (2x m2)       20,000
- x6 Scanners                30,000
Secure Jacket                   850
FormFitting, Full             2,000
Forearm Guards                  250
AresPredator III                650
- Silencer                      500
- Concealable Holster           100
- 4 additional Clips             20
- 100 rounds                    200
DataLineTap              6    6,000
LowLifeStyle  x3              3,000
                             ------
                             63,570

996,600
Starting Cash: 340 + 3d6 * 100


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tisoz
post Feb 8 2005, 03:47 PM
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Sphynx, little over the 125 BP, and the no vehicle skill rigger is a first for me. :)

kevyn668, finished so you can nag these other guys to hurry up.

Tashio, get me a background and you can start nagging, too. ;)
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Sphynx
post Feb 8 2005, 04:43 PM
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Yeah, 5 points over, but haven't gone through edges and flaws yet. I wait til I see what works best with the background. How much effort should we be putting into this background btw?
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tisoz
post Feb 8 2005, 05:23 PM
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Enough to have the conglomeration of skills and equipment make sense? Hopefully enough to give him some personality to roleplay.

Part of the writing requirement was to get past the, "My character does this - I"ll roll this for it." I'm hoping to get some feeling to accompany actions, how the character perceives the world as they are trying to accomplish actions.

But I'm not looking for hooks from your background, not in anything this short and hopefully, quick. If all goes well, and we decide to do a follow-up run(s), you can feel free to expand or tweak (anything that has not come into play yet) the background.
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Sphynx
post Feb 8 2005, 09:36 PM
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I've added the Edges/Flaws. I realize that a Sensitive Neural System and Jack Itch are going to cause problems, but I can accept those faults as I like what it does to the character. :P
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kevyn668
post Feb 9 2005, 12:08 AM
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[nag] Hurry up, guys. [/nag] <taps foot, looks @ watch> :)



[ Spoiler ]


Haven't fleshed out details on Contacts or Lifestyles. I didn't know if it was necessary. If it's needed I can whip it up. :)
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tisoz
post Feb 9 2005, 02:00 AM
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QUOTE (kevyn668)
Haven't fleshed out details on Contacts or Lifestyles. I didn't know if it was necessary. If it's needed I can whip it up. :)

Only if you want to use them.
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kevyn668
post Feb 9 2005, 01:58 PM
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The details or the contacts?
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tisoz
post Feb 9 2005, 04:53 PM
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Sorry, posted that without looking. A little accustomed to having characters without contacts. But if you have an idea of how the contact acts, it needs noted or I may play it differently.
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tisoz
post Feb 11 2005, 03:33 AM
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I have most of the character stuff from you guys. Sent an email back to Drain Brain, I think, about addendums for gear and spells that didn't come through.

Waiting on Sphynx' background, maybe a name for his character.

You can choose to know each other or not. If so work out the relationships and post them or get them to me.

Are you 4 able to play over the weekend? If so, let's try to get the last of this prep work done tomorrow. If weekends are out, let's shoot for a Monday start.
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kevyn668
post Feb 11 2005, 03:49 AM
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So, who's in and what is he/she palying? I wouldn't mind assuming that we know eachother.

For the contact details, I'd rather just leave 'em as is. If this thing goes somewhere we (or you) can decide how they act, what quirks they have, etc. Is that cool?
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