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#26
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,453 Joined: 17-September 04 From: St. Paul Member No.: 6,675 ![]() |
You could draw a grid or print these: Mathsphere::Free Graph Paper (then use clear contact paper so you can draw on them if you want) to make individual floors/rooms and lay them out as they are explored. You can cut them out as you wish and make a puzzle! Fun! :D
Seriously, I would write a floor and room number on the back and keep a master key plan behind the GM screen and lay them out as the infiltration occurs. |
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#27
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Target ![]() Group: Members Posts: 4 Joined: 21-October 04 Member No.: 6,779 ![]() |
As for markers to use for battlemats, the following works for us: NEVER use dry erase markers, they will almost always stain! Use wet-erase markers. We use vis-a-vis wet erase personally. Also, avoid using red markers. They tend to stain for some reason as well... But all the other colors are fine! |
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#28
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Moving Target ![]() ![]() Group: Members Posts: 123 Joined: 23-November 03 From: Chicago (post bug/pre nuke) Member No.: 5,839 ![]() |
free is always the best , but killing my printer ink might stack up fast, but for smaller rooms this will work great. i experimented with projector screen sheets over maps but the markers stained the hell out of it and smeared alot. |
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#29
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Moving Target ![]() ![]() Group: Members Posts: 292 Joined: 24-September 04 Member No.: 6,701 ![]() |
Correction; it was 75D (ie, 25 meter radius or 12 "squares" as we were laying it out last weekend). In our defense, it was the first time all of us as players were using the Shadowrun Explosives rules on large-scale explosives (ie, more than a grenade or kilo of material), and our demolitionist (Dirk) got lucky on his roll (4 successes out of 4) to increase power, which we couldn't have anticipated. This was what got us scrambling to buy so much fertilizer and petrol. |
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#30
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 ![]() |
We always use vis-a-vis markers, usually blue and black. We've never had staining problems except when a mat is left out for too long without being wiped down. A small spritz bottle and a hand towel are all you need for cleaning the mat.
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#31
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Moving Target ![]() ![]() Group: Members Posts: 344 Joined: 5-January 05 From: Wherever this piece of meat rests. Member No.: 6,937 ![]() |
We use the flesh of our enemies, and then draw upon them with the blood of their loved ones.
:evil: |
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#32
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Moving Target ![]() ![]() Group: Members Posts: 224 Joined: 6-April 02 From: ab.ca Member No.: 2,522 ![]() |
We almost exclusively use verbal descriptions and hand gestures. Although battlemaps create more clarity, they often seem to restrict the player's freedom by regimenting the combat too much. Plus, I think it's easier for players to get drawn into the imagery of the moment by having everything working by descriptions. The downside is that it sometimes leads to confusion about what the scenario looks like.
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#33
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Moving Target ![]() ![]() Group: Members Posts: 596 Joined: 18-February 03 Member No.: 4,112 ![]() |
I think that would be a good one for the: "You know you play too much White Wolf when you...". |
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#34
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Moving Target ![]() ![]() Group: Members Posts: 158 Joined: 19-March 03 From: Central IL Member No.: 4,278 ![]() |
Our group always uses the mats for D20 games, and we can't imagine it any other way. We have been playing SR for about 10 years and up to this point have just used hand drawn maps when needed. We decided to try the mats during the last run and I wanted to keep it from seeming like a D20 game so we tried the hex side...DON"T DO THAT..is all I can say. We are going to try the square side this weekend, so hopefully that goes better, the hexes were nightmare.
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#35
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 ![]() |
Hexes are great for outdoors battles that don't have a lot of walls. But if you're inside or near buildings, square is the only way to go. Just count every other diagonal as two squares and things owrk out pretty well.
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