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#1
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Moving Target ![]() ![]() Group: Members Posts: 276 Joined: 29-September 02 Member No.: 3,348 ![]() |
According to SR3 spirits with this power can multiply or divide a subject's movement rate by the spirit's essence.
1) Does this apply to movement rates for spells such as Levitate or Gecko Crawl? 2) Does it apply to falling? If it does, does it affect the damage taken from falling? 3) Does it apply to the distance the subject can be thrown if they're being used as an Improvised Throwing Weapon (CC P.14)? |
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#2
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Beetle Eater ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,797 Joined: 3-June 02 From: Oblivion City Member No.: 2,826 ![]() |
Yes.
I've always assumed so (though it must be within the critter's Domain or whatever).
<shrug> |
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#3
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Moving Target ![]() ![]() Group: Members Posts: 108 Joined: 10-July 02 From: SLC, Utah Member No.: 2,960 ![]() |
yes, since it is the quickness x multiplier that affects how the character moves in the first place.
No. This is where the Critter Power of Guard would come in. As long as the character is in the domain of the Spirit or Critter it would try and prevent the fall,or break the fall with something from its domain, i.e. the falling character would fall into some vines, or a deep snow patch that would break the fall.
No. Since the character is not moving under their own power, but rather what ever happened to launch them. Veracusse |
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#4
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
2) if you're talking about a spirit of the sky, yes. otherwise, no; i'd say the subject isn't in the right domain for it.
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#5
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
You can still be in a city or a forest even if you are not actually on the ground.
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#6
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Moving Target ![]() ![]() Group: Members Posts: 108 Joined: 10-July 02 From: SLC, Utah Member No.: 2,960 ![]() |
Falling off a cliff or mountain snow-drift would still count as the mountain spirit's domain, and when landing you would also land, most likely, in the same domain. I don't hink that the movement power would be appropriate in any of these circumstances in terms of falling speed. Although, maybe if someone is sky-diving, then that would definitely count as a Sky domain, and I would allow the movement power to take an affect then.
Veracusse |
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#7
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
how about this: if you fall out of a tree, i'd allow a forest spirit to slow your fall. if you fall out of an airplane that's flying over a forest, you're screwed.
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#8
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
That's fair, but you would normally have time to summon a Spirit of the sky in that case anyway. |
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#9
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Beetle Eater ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,797 Joined: 3-June 02 From: Oblivion City Member No.: 2,826 ![]() |
Sylphs (Spirits of the Wind) also have the Movement power. For some reason I thought Air Elementals also had that power (interestingly, a Great Form Air Elemental could make a tornado or whirlwind that would act as a Domain for the Sylph).
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#10
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Free Spirit ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,948 Joined: 26-February 02 From: Bloomington, IN UCAS Member No.: 1,920 ![]() |
No, the subject is not using their movement rate (walking or running.) So there is no increase or decrease to their movement, 0*essence=0. 1) The subject's moving magically. 2) Not walking or running. 3) Ditto. |
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#11
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 ![]() |
Interestingly enough, there is nothing in canon about how the movement multiplier effects jumping or running-jumps. This was one of the first questions one of my players asked me after he started using cyberskates. I applied some physics and came up with this: [ Spoiler ]
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#12
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
I know they're relatively basic, but my eyes glaze over when I see stuff like those formulas. :dead:
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#13
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It's for winners ![]() ![]() Group: Dumpshocked Posts: 523 Joined: 8-February 05 From: Wiltshire with da shooty stuff Member No.: 7,067 ![]() |
how so if summoning a spirit is a complex action, surly your mind would be preoccupied with falling and the ground approaching very quickly? torz x :spin: |
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#14
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
A Complex Action requires at the most 3 seconds. Most awakened charaters have a very high Willpower, so would be able to force themselves to concentrate on something, especially if that something is likely to save their ass.
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#15
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Free Spirit ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,948 Joined: 26-February 02 From: Bloomington, IN UCAS Member No.: 1,920 ![]() |
If a magician is sustaining a spell and takes damage, he needs to make a Sorcery test to keep sustaining it. This is almost like casting the spell again (TN = Force + damage modifiers.) Using this as an example of being in a tense situation, I can see just making a normal conjuring test
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#16
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Target ![]() Group: Members Posts: 17 Joined: 17-January 05 Member No.: 6,993 ![]() |
Another question about the Movement power.
How does it apply to ships with a Hull rating? Do you just substitute Hull for Body on the test, or is there a conversion? Snoof |
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#17
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,008 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
Idea: Vampire Horse shaman.
~J |
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#18
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Mr. Johnson ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,587 Joined: 25-January 05 From: Berkeley, CA Member No.: 7,014 ![]() |
If a shadowrunner falls in a forest, and nobody is around to save him, does he make a sound? And do the spirits care? :) |
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#19
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
Only if he has a cyber-ear recorder. |
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#20
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Moving Target ![]() ![]() Group: Members Posts: 392 Joined: 13-January 05 From: Forgot where his meat body was Member No.: 6,971 ![]() |
I know I shouldn't find that funny, but I do :P |
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#21
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 ![]() |
As far as hull goes... the only conversion I know regarding it is (Hull+Bulwark) * 8 = Barrier Rating. The x8 makes me think 1 hull is roughly equivialent to 8 body.
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#22
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Traumatizing players since 1992 ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 ![]() |
One barrier rating is not equal to one body. They aren't even comparable terms. |
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#23
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 ![]() |
Actually... it is, because if you use another metahuman as a shield, you get a barrier with rating body + armorx2 (front and back) for the bullet to hit you. So one body IS one barrier rating, and thus, ships hull+bulwark to barrier conversion works at 8xhull=ship body.
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#24
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Mr. Johnson ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,587 Joined: 25-January 05 From: Berkeley, CA Member No.: 7,014 ![]() |
I'm not familiar with this rule... could you provide a source? |
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#25
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 ![]() |
I'm pretty sure its there somewhere... I'll have to do some digging once I get home. Might just be one of those old house rules that seem to have mutated into cannon.
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