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#126
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Moving Target ![]() ![]() Group: Members Posts: 392 Joined: 13-January 05 From: Forgot where his meat body was Member No.: 6,971 ![]() |
My PC has two, actually. The racer and a SUV that won't make a LS traffic cop crap his pants as it shoots by at 450 km/h.
[Edit] And this makes fo rthe 6th page. Have we beaten the record for longest recruitment thread yet? :P |
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#127
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 ![]() |
Minor notes I noticed. A datajack port will not allow even captains chair style rigging. It allows the "virtual dashboard" which gives you a +1 to reaction for purposes of driving, thats it. No sensors, you're not even assist blocked, but there is some sorta TN addition (I think +2) for doing other things. But it is NOT rigging.
Pop-up mini turret, someone has to go to the turret, pop it up, stick their head inside, and shoot. You want remote pop-up turrets, which can do all that from a rigger controlling it, or an order given to the dogbrain. Also, so far my guy has 2 vehicles, the hover, and a racing bike, and I'm working on a third, while mulling over the story in my head. |
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#128
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Moving Target ![]() ![]() Group: Members Posts: 392 Joined: 13-January 05 From: Forgot where his meat body was Member No.: 6,971 ![]() |
*mutters something incomprihensible about story before stats*
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#129
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,156 Joined: 15-March 03 From: Fresno, CalFree Member No.: 4,252 ![]() |
My character just has two modified motorcycles, a chopper and a racing bike.
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#130
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 ![]() |
Aes, I tend to think of the story, and make the stats as I go for things he has/has used/etc. Yes, I think weirdly. :P
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#131
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,031 Joined: 23-April 04 From: Cal Free Member No.: 6,278 ![]() |
To tell you the truth I am a bit worried about PC vs PC. I find it tends to turn into a Min/Max war, and character backgrounds and RPing kind of fall by the waste side.
Slip |
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#132
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Moving Target ![]() ![]() Group: Members Posts: 392 Joined: 13-January 05 From: Forgot where his meat body was Member No.: 6,971 ![]() |
I aggree with Slipshade. Doubly so in an open forum where we keep our character sheets public. Some people might start looking at the other characters simply to design specific counters to other characters. I'd say set a cap at however many PCs you're comfortable with and either go by first-come first-serve, the concepts you think will make for the most interesting story or drawing lots (whichever method seems more fair to you).
PvP CAN work if the entire group is mature about it. But - and I want to stress I am in no way thinking of anyone in paticular about this - we're all more or less strangers to one another. It's a very big gamble that 10 people who have never met before and only know each other for a few dozen forum posts will not have at least 1 person among them who takes munchkinism to the point where it spoils the others fun. |
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#133
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Moving Target ![]() ![]() Group: Members Posts: 768 Joined: 27-December 04 From: Houston, Texas CAS Member No.: 6,907 ![]() |
Thats a very good point, the will of the group is something a GM must take into account, not to mention the fact that I hate munchkins, I guess it's going to be a five to six man team against a npc one. I'm comfortable with either, but you've convinced me, with the mention of power gaming, that PCvPC is not an option. So I'm going to appologize up front, as I'm going to start a clean slate, and set my records to nill.
The way I will choose who's in is simple, the most creative or well suited background will be choosen, this does also mean that at least two of formerly in characters will more than likely still be in. Also for fairness I'd like to extend the oportunity for anyone who thinks that their character's bio need revamping the ability to do so. I will still stand by my Wednesday deadline which give you three days to improve or finalize and submit you character. I will email you if your in, but don't take offense if you don't get choosen, all of the characters I've recieved are great so this will be a difficult choice. |
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#134
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Moving Target ![]() ![]() Group: Members Posts: 392 Joined: 13-January 05 From: Forgot where his meat body was Member No.: 6,971 ![]() |
I suppose I'll do a re-write in the morning. If nothing else, then to collect everything in a single mail and stomp out some more of my atrocious grammar and spelling.
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#135
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,144 Joined: 22-September 04 Member No.: 6,690 ![]() |
I just thought that I'd mention I've made a few semi-signifigant alterations to Sebastian, most notably a ten hour day job flaw, and a rating [3] credstick for his alternate identity, Ace Freely, Freelance Security Consultant (this is the identity he uses to explain just why he's got all that ordinance in the back of his van, and how he got permits for it; to make for a more legitimate paper trail to it, Ace Freely actually does take security jobs every now and then).
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#136
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,458 Joined: 22-March 03 From: I am a figment of my own imagination. Member No.: 4,302 ![]() |
Gods, you go take an unannounced sabbatical and you miss a lot, eh... no room here is there?
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#137
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Moving Target ![]() ![]() Group: Members Posts: 392 Joined: 13-January 05 From: Forgot where his meat body was Member No.: 6,971 ![]() |
Send in your character. If you look up a few posts, Kieod says selection isn't till wednesday, so you can still squeeze in. |
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#138
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Moving Target ![]() ![]() Group: Members Posts: 768 Joined: 27-December 04 From: Houston, Texas CAS Member No.: 6,907 ![]() |
Aes is right, send it in. HA my email is working again, I guess it was server side not client side, boya. So yeah definately send it in.
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#139
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,458 Joined: 22-March 03 From: I am a figment of my own imagination. Member No.: 4,302 ![]() |
Sweeet.... perfect timing for five days off...
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#140
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,031 Joined: 23-April 04 From: Cal Free Member No.: 6,278 ![]() |
Keido,
I will back out so you can let someone new in. My time is limited and I will be starting Living in the Shadows soon, which will likely take a lot of my time. Enjoy everyone, Slip |
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#141
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Jesus Freak ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,141 Joined: 23-April 04 From: Anaheim, CA Member No.: 6,274 ![]() |
Thanks for the extension to Weds, my weekend was a horrible time vortex that I couldn't escape from.
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#142
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Moving Target ![]() ![]() Group: Members Posts: 768 Joined: 27-December 04 From: Houston, Texas CAS Member No.: 6,907 ![]() |
Slideshade: thats very noble of you
Ecclesiastes: not a problem I follow alot of runs on this site, and your characters are very good, so send me a good one oKay? |
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#143
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,144 Joined: 22-September 04 Member No.: 6,690 ![]() |
Kiedo, do you have any sort of intial setup in mind? Are we going to be a team that knows each other when the game starts, are we all going to be hired to the same team, should we just all randomly meet within the first few posts?
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#144
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,458 Joined: 22-March 03 From: I am a figment of my own imagination. Member No.: 4,302 ![]() |
I'm adapting and re-forging a recent favorite of mine: Madcap, the Elven adept streetracer who acts like he's an Orc... well, either him or Roadkill... whoever I design and looks more fun on paper gets the submit
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#145
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Moving Target ![]() ![]() Group: Members Posts: 768 Joined: 27-December 04 From: Houston, Texas CAS Member No.: 6,907 ![]() |
You'll be a racing organization, with about 40 members. All of the PC's will be the founding members, and to use gang terms, will be the leader and lutenants. I will let all of the players decide things like who the leader is, what the name of the group is and so on.
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#146
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Moving Target ![]() ![]() Group: Members Posts: 130 Joined: 17-March 04 From: A Hive of Vile Heresy Member No.: 6,168 ![]() |
Well, I'm gonna be dropping out of this.
I found out my nan died last night a few hours ago, and I've now absoloutely zero desire/inspiration to do a character. So, I guess that frees up another slot. - NC. |
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#147
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Moving Target ![]() ![]() Group: Members Posts: 768 Joined: 27-December 04 From: Houston, Texas CAS Member No.: 6,907 ![]() |
My condolences, nightcrawler.
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#148
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Moving Target ![]() ![]() Group: Members Posts: 407 Joined: 9-February 05 From: Oklahoma City, OK, USA Member No.: 7,070 ![]() |
I'm sure Kiedo speaks for us all. Thomas |
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#149
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Moving Target ![]() ![]() Group: Members Posts: 768 Joined: 27-December 04 From: Houston, Texas CAS Member No.: 6,907 ![]() |
Today is the deadline you have until midnight to email me your bio and char sheet. I have decided to give myself until friday to decide on the runnners I'm going with but for all practical purposes we will start friday, unless thats a problem for everyone then it's monday.
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#150
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Man In The Machine ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,264 Joined: 26-February 02 From: I-495 S Member No.: 1,105 ![]() |
Where do we stand as for PCs?
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Lo-Fi Version | Time is now: 6th February 2025 - 02:45 PM |
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