Anthroform Quickness Ratings? |
Anthroform Quickness Ratings? |
Feb 24 2005, 02:17 AM
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#1
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Target Group: Members Posts: 37 Joined: 9-February 05 Member No.: 7,071 |
Just a quick clarification. I play as a rigger, and I have a nice little (well, big) anthroform drone that I clown around in when I'm tired of being a wheel-man. Now, for most drones, their acceleration is used as their quickness attribute. Unfortunately, anthroforms don't have an acceleration. I think Rigger 3 makes mention that an anthroform's speed rating should be used as their quickness, instead. Seems simple enough, but that means my anthroform has a quickness of 50 :eek: ! True, as a machine it IS capable of moving faster than a metahuman, but damn. Any thoughts or corrections on this?
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Feb 24 2005, 02:37 AM
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#2
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Immortal Elf Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
the speed rating is used for their walking speed, not their quickness. but, yes, that does mean that your anthroform can walk at 50mpt, and can run at 125mpt, which is ridiculously fast.
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Feb 24 2005, 05:30 AM
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#3
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Target Group: Members Posts: 37 Joined: 9-February 05 Member No.: 7,071 |
The fun part is that an anthroform is considered a vehicle. Pedestrian Collisons anyone? :D
Anyways, what should I use at the quickness? I've just been using between 5 and 10, depending on whatever my current speed rating is. |
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Feb 24 2005, 05:34 AM
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#4
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Immortal Elf Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
anything quickness-related should be handled by making Handling tests. drones don't have Qui scores.
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Feb 24 2005, 05:42 AM
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#5
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Target Group: Members Posts: 37 Joined: 9-February 05 Member No.: 7,071 |
good point. thanks
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