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> cyber Mut, Can you do it?
torzzzzz
post Mar 8 2005, 11:40 PM
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Right I have had a long day and I am just about to hit the sack, and thought I would leave this one for you all to mull over!

looking through M & M and saw a picky of a cyber dog, can you do it, what would the essence cost for the dog be? availability on parts?

don't you think it would be so cool to turn up on a run with a kick ass cyber dog that has a faster reaction than an elf on speed? :eek:

Let me know what you think as I think it would be great to create!

I will see what you have all come up with when I am bored at work tomorrow!

night!

torz x :twirl:
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Guest_Crimsondude 2.0_*
post Mar 8 2005, 11:56 PM
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Essence 6 according to p.48 of the Denver Gamemaster Book.

And yes, you can cyber an animal. They just have a nasty habit of going... nuts.
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Ancient History
post Mar 8 2005, 11:53 PM
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Ah, c'mon guys. Again?
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Guest_Crimsondude 2.0_*
post Mar 9 2005, 12:12 AM
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Again?

I answered a simple question. Christ.
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hermit
post Mar 9 2005, 12:23 AM
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I think essence cost for animals was 2x the listed cost for humans, and animals get a "freak out" roll repeatedly when cybered, depending on their essence (something along the 10 - essence lines).
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Ancient History
post Mar 9 2005, 12:19 AM
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QUOTE (Crimsondude 2.0)
Again?

I answered a simple question. Christ.

Sorry. FLashback to the many "Let's build a better cyberdog!" threads.

That cyber-terrier was scary as Hell. Not to mention the Dwarf riding dog and the stealth attack poodle.
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Mortax
post Mar 9 2005, 12:51 AM
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QUOTE (Ancient History)
That cyber-terrier was scary as Hell. Not to mention the Dwarf riding dog and the stealth attack poodle.

.......stealth attack poodle?...

Oh,my. Thank you. It has been a long time since I fell out of my chair laughing. :rotfl:

Yes, animals are able to be cybered. Are they controllable afterwards, that is another question. Then again, I sometimes have a hard time processing how the sam with .01 essence is a jolly guy that everyone loves. Dunno, just think if you hack out large sections of your body and replace them, you might be a bit different afterwards.

As to a dogs essence, I thought it was 6, but i don't have mybooks on me so I'm likly wrong. Inever lokked that up before. :-)
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Catsnightmare
post Mar 9 2005, 12:51 AM
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Go download the free PDF of the Critters books. All the animal cybering rules are in it.
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FlakJacket
post Mar 9 2005, 01:14 AM
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QUOTE (Mortax)
...stealth attack poodle?

Simple enough. Just spray paint the thing black and have it's vocals cords surgically altered so it can't make a noise. ;)
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Aes
post Mar 9 2005, 02:05 AM
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QUOTE (FlakJacket)
QUOTE (Mortax @ Mar 9 2005, 12:51 AM)
...stealth attack poodle?

Simple enough. Just spray paint the thing black and have it's vocals cords surgically altered so it can't make a noise. ;)

Nah. you gotta cover it in ruthetium and give it dikoted teeth
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Edward
post Mar 9 2005, 02:32 AM
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QUOTE (FlakJacket)
QUOTE (Mortax @ Mar 9 2005, 12:51 AM)
...stealth attack poodle?

Simple enough. Just spray paint the thing black and have it's vocals cords surgically altered so it can't make a noise. ;)

And that surgical procedure has been around for centuries.

Edward
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Weredigo
post Mar 9 2005, 04:08 AM
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QUOTE
And yes, you can cyber an animal. They just have a nasty habit of going... nuts.
If that's the case why not go ahead and cyber a cat. They're automatically nuts
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Kagetenshi
post Mar 9 2005, 04:12 AM
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I need to pull out a CHOMPS-2000 sometime soon.

Cybered cats are scary. Keep in mind that Reaction is used for combat skill.

~J
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Weredigo
post Mar 9 2005, 08:47 AM
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Yes but they are also Clean, Affectionate, and unlike Dogs are Territorial Hunters. If you ask me, perfect for keeping the Apartment safe... or the back of the van, or the bar...
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torzzzzz
post Mar 9 2005, 08:50 AM
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QUOTE (Ancient History)
Ah, c'mon guys. Again?

Sorry wasn't around when this was last done?

inputs great though!

torz x :D
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DrJest
post Mar 9 2005, 12:56 PM
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AH is the master of Thread-Fu :)

Incidentally, I wasn't around for the last trip out of the bag on this one either - anyone got a good link?

EDIT: I think you'll find some security companies have licences for cyber animals in the same way they get them for paranimals. Soon as my Corporate Security Handbook shows, I'll try for a page ref.
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torzzzzz
post Mar 9 2005, 12:59 PM
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QUOTE (DrJest)
AH is the master of Thread-Fu :)

Incidentally, I wasn't around for the last trip out of the bag on this one either - anyone got a good link?

EDIT: I think you'll find some security companies have licences for cyber animals in the same way they get them for paranimals. Soon as my Corporate Security Handbook shows, I'll try for a page ref.

Thanks!

I just want a crome doggy! hehehehe


torz x :rotfl:
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Edward
post Mar 9 2005, 04:10 PM
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QUOTE (DrJest)
AH is the master of Thread-Fu :)

Given the fact that I don’t recall any discussions on the subject I might go so far as to say the aptly named master. :P :)

Edward
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Garland
post Mar 9 2005, 05:18 PM
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A small group of cybered guard dogs gave the runners fits in a one-shot I ran. It was brutal. I think the 'ware was:

- plastic lacing
- dermal plate 1
- boosted 2
- dikoted cyberfangs
- injector full of kamikaze
- injector full of neurostun (to retrieve the dogs after deployment)
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Crusher Bob
post Mar 10 2005, 04:26 PM
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The minute you really borg up a dog is the minute it becomes more valueable than all those normal security guards. This might lead to some interesting moments, where the crop is concerened about its valueable cyber animals, but could care less what happens to the guards.

The best bet is probably in phenotype altered guard animals... Since you can breed and train them pretty quickly (and cheaply) once you get a modification done.

Some somthing like a chitin covered (armor-3) guard dog with the equivalten of synaptic accel 1 is probably a much more viable option that dogs that you have to borg up individually. Besides, this lets you come up with some really wierd stuff.

Hmm, guard dinosaurs...
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Garland
post Mar 10 2005, 06:56 PM
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Not really. Everything but the boosted and lacing is reusable. Though if I went with wired, that could theoretically be re-used... Hmmm...

The way I used them was for the handler to have one on a leash (deterrent), and the rest in the kennel. During intrusion situations, the handler immediately turned his loose and he and the rest of the guards sprinted for the security blockhouse while the kennel was opened. The guards then would open fire on the intruders (concentrating on the "out-of-reach" ones like levitating mages or guys in vehicles) while the dogs did their thing. It's pretty effective when you spring it on a gang of runners that came armed for a shootout, rather than a melee tangle with dogs.

This post has been edited by Garland: Mar 10 2005, 07:03 PM
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Zolhex
post Mar 10 2005, 07:10 PM
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Nanotech, Genetherpy, both are good ways I would think to make a better gaurddog maybe a small amount of bioware to round them out after breeding.

Now there is a thought genetically engineer a big cat (tiger, lion, ect. ect.) toss in some nano and bio nice pet.

Now to get Bitrunner to let me make one for Shadowrun Missions lol.
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Kagetenshi
post Mar 10 2005, 07:02 PM
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Cyber is a much better choice than nanotech or genetherapy. Remember, you're gonna want to do something with the 'ware after the pooch bites the dust.

~J
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Apathy
post Mar 10 2005, 08:44 PM
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After you've enhanced critters with gene therapy, do the enhancements automatically pass on to their progeny? If so, then gene therapy would be the most cost efficient type of enhancement for critters in any large corp.

From a purely rules-lawyer perspective, I'd think you can get the best bang for your buck via
Bio:
  • venom sacs (gamma-scop.)
  • suprathyroid
  • adrenal pump
  • enh. articulation.
Cyber:
  • Wired Reflexes
  • Reaction Enhancers

What about armor? In RL, we now supply police dogs with kevlar vests; what kind of armor would corp security dogs in 2064 have?
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Smed
post Mar 10 2005, 08:41 PM
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It would be kind of fun to give them Cerebral Boosters, make them a bit smarter than your average dogs.
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