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Mar 10 2005, 09:06 PM
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#26
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,408 Joined: 31-January 04 From: Reston VA, USA Member No.: 6,046 |
Would your Int 2 (+2)/4 dogs have troll-level intelligence, then? |
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Mar 10 2005, 09:19 PM
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#27
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Moving Target ![]() ![]() Group: Members Posts: 407 Joined: 9-February 05 From: Oklahoma City, OK, USA Member No.: 7,070 |
Of course, this brings a whole new meaning to the phrase 'screw the pooch' (and bolt him, and rivet...) |
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Mar 10 2005, 09:18 PM
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#28
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,408 Joined: 31-January 04 From: Reston VA, USA Member No.: 6,046 |
An old link to SR2 cyber-doggies: Electrocurs
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Mar 10 2005, 09:29 PM
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#29
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Chicago Survivor ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
Anyone else flashing to the 3 doberman's in Remo Williams?
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Mar 11 2005, 12:05 AM
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#30
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,133 Joined: 3-October 04 Member No.: 6,722 |
You can yiff on your own time, old son! (God dammit, I have GOT to stop reading Something Positive before posting round here...) |
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Mar 11 2005, 02:10 AM
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#31
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,088 Joined: 8-October 04 From: Dallas, TX Member No.: 6,734 |
Just as long as you don't create those hick violating trees in SR... Be funny to have a shadowrun go REALLY wrong when the group has to go through a bunch of trees to get to the target.... |
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Mar 11 2005, 02:21 AM
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#32
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
Ahhh, why not give those cyber to a Horned Bear and call him Yogi? |
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Mar 11 2005, 02:14 AM
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#33
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Mr. Johnson ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,587 Joined: 25-January 05 From: Berkeley, CA Member No.: 7,014 |
A Redwood metavariant of Sangre Del Diablos? :| |
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Mar 11 2005, 02:34 AM
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#34
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
I almost forgot: The Sangre Del Diablos with the Enhanced Articulation, Mnemonic Enhancer and Synaptic Accelerator mutations and Cerebral Booster cyberware! A smart tree. |
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Mar 11 2005, 02:35 AM
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#35
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Mr. Johnson ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,587 Joined: 25-January 05 From: Berkeley, CA Member No.: 7,014 |
"You're some sort of big, fat, smart-tree, aren't you?" |
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Mar 11 2005, 03:40 AM
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#36
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,088 Joined: 8-October 04 From: Dallas, TX Member No.: 6,734 |
Okay, I think the probably way to go for creating the hick tree has been figured out - now exactly how are you going to engineer the desire for said trees to bugger people from the rear?
[edit] I can't believe I'm actually considering helping create this using canon laws... |
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Mar 11 2005, 03:59 AM
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#37
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Traumatizing players since 1992 ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 |
Compulsion: Cornhole Victim (Self only) ;) :grinbig:
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Mar 11 2005, 08:12 AM
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#38
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Experimental Psychotropic conditioning?
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Mar 11 2005, 08:05 AM
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#39
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Mr. Johnson ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,587 Joined: 25-January 05 From: Berkeley, CA Member No.: 7,014 |
Specters of hillbillies that died during the Western expansion, possessing the tree?
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Mar 11 2005, 09:24 AM
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#40
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,598 Joined: 15-March 03 From: Hong Kong Member No.: 4,253 |
If you've caught a runner team, just give them some massive internal injuries, alter their memories, implant compulsion to spread the word, and then let them go. No one in the shadow community will want to break into your place again...
The main advantage of animals will largely be their advanced senses. In a world where you can relatively cheaply give the same senses to people (low light, olfatory boost, enhanced hearing, etc) then the only real justification for animals if that they provide those senses in a cheaper fashion than the cyber-guards do. Why have a cyber dog that might have a 5 year useful lifespan, when you can have a cyber guard at basically the same price with a 10-15 year lifespan? This is why I think that the breedable gene modified animals show the most promise. If you can develop a breeding population, there are very low additional costs (past the R&D) and the gestation times, etc are comparatively low... |
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Mar 11 2005, 09:23 AM
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#41
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It's for winners ![]() ![]() Group: Dumpshocked Posts: 523 Joined: 8-February 05 From: Wiltshire with da shooty stuff Member No.: 7,067 |
And multiple births to cut down on the cost! could work but you have to have the :nuyen: to do it and the place etc! Like the idea but would not knowhow to go about doing it? Anyone got any ideas? torz x ;) |
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Mar 11 2005, 09:46 AM
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#42
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Uncle Fisty ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
Sad but true: Once had a run in with a cybered cow.
The legs were replaced and would jack it's self up and auto milk. Somethings are better left alone. Then there's the killer attack chicken.... |
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Mar 11 2005, 09:39 AM
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#43
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,598 Joined: 15-March 03 From: Hong Kong Member No.: 4,253 |
hmm?
Basically I'd assume it would work something like this: Genetech company makes animal, and produces first 'prototypes' 2nd company/division takes over breeding/training animals Other companies/divisions then just order trained animals for $ As for what the actual stats of such animals would be... Notice that the 'extreme' bioware will not produce viable bodies, just the bioware. However, you might be able to fit in some of the lesser bioware... So take a normal big dog. Add say: synaptic 1 and a super thyroid. If you can shoehorn it in, a memonic enchancer, making them much easier to train... This would give a 'large dog' the following stats: B 4 Q 5 (x5) S 4 I 2/4 W 2 Init 5 + 2d6 and a 7M? (normal dogs have 6M) attack Order you trained doggie for maybe 15K slap an armored vest on him and you are good to go... Assuming they are much easier and cheaper to keep than the Barghest and Hellhound (your other 'enhanced guard dog' options) and you can see plenty of medium security places ordering enhanced guard dogs... [edit] hmm, using a wolf as the base animal gives you the following: B 6 Q 6 (x4) (is the x5 for the dog a typo?) S 5 I 3/4 W 2 Init 6 + 3d6 Attack 8M That's much meaner, and still the same critter... who knew there was so much in a name? [/edit] |
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Mar 11 2005, 09:47 AM
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#44
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It's for winners ![]() ![]() Group: Dumpshocked Posts: 523 Joined: 8-February 05 From: Wiltshire with da shooty stuff Member No.: 7,067 |
LOL
Torz x :) |
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Mar 11 2005, 10:03 AM
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#45
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,088 Joined: 8-October 04 From: Dallas, TX Member No.: 6,734 |
Nah - it'd have to be something more sinister like capture intruder THEN cornhole 'em. You know, at this point I think I'm just going to leave it alone because it's beginning to sound like japanese school girls are going to get involved any second... How about 'dem Cubbies? |
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Mar 11 2005, 04:15 PM
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#46
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Moving Target ![]() ![]() Group: Members Posts: 527 Joined: 30-January 04 Member No.: 6,043 |
Because you only have to feed the dog, not give it a break-room, worry about it unionizing, pension it when it retires, take care of its family when it gets killed, take precautions against it defecting to another corp with all the dirty deeds it has seen. |
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Mar 11 2005, 04:24 PM
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#47
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,408 Joined: 31-January 04 From: Reston VA, USA Member No.: 6,046 |
It gets worse: Looking the size table in critters, you can get extremely large versions of any normal critter that are 50% larger than normal, with up to +5 in all physical stats. [ Spoiler ] It makes sense that corps would have a much cheaper time breeding the largest examples of mundane dogs instead of cybering up their mutts. So (even though it doesn't make sense) the largest of large dogs could be: B 8; Q 9 (x5); S 9; I 2/4; W 2; Init 5 + 1d6 More realistic stats for large dog/wolf hybrid could use the baseline wolf stats you list. Then, outfit them with doggie vests with dikoted plates (5/4), Form Fitting Body Stocking(2/1), and control collars that deliver injections of Kamakaze via remote control, and you end up with B 6; Q 6; S 7; I 2/4; W 3; Init 6+3D6; Att 9M; Cbt Pl 6; Armor (6/4) Once you've got the breeding stock, it wouldn't be expensive to get more (5-10K per). The armor and control harnesses might be expensive, but they're re-usable and easier to move from dog-to-dog than the cyber would've been. For the cost of 1 cyber-mutt, you could easily keep 10 of these guys in the kennel, and they're more controllable. |
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Mar 11 2005, 09:42 PM
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#48
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,088 Joined: 8-October 04 From: Dallas, TX Member No.: 6,734 |
So should we design Fluffy? (from Harry Potter I) Use a Cerberus Hound at max size... |
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Mar 11 2005, 09:58 PM
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#49
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Avatar of Mediocrity ![]() ![]() Group: Dumpshocked Posts: 725 Joined: 26-February 02 From: Seattle, WA (err, UCAS) Member No.: 277 |
You want badass, look to Threats 2, with the
[ Spoiler ] Don't remember how the stats were calculated, but I assume there was a fair bit of booty-kicking capability. Plus somewhat smart, and under full control at all times...and dual-natured... |
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Mar 11 2005, 09:56 PM
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#50
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Mr. Johnson ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,587 Joined: 25-January 05 From: Berkeley, CA Member No.: 7,014 |
Off-topic link: http://www.cornholeproductions.com/index.p...ge=main_sponsor |
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