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> Hi.
ThatPaolo
post Mar 15 2005, 03:32 PM
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So... Shadowrun 4. It's coming. Soon. Shinier than ever (sorry, grittier. No, darker. Er... )

:)
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Mortax
post Mar 15 2005, 06:17 PM
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Please don't let it be a d20 system.....

Vampires aren't supossed to cry. :(
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Neuron Basher
post Mar 15 2005, 06:18 PM
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It is not d20.
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ThatPaolo
post Mar 15 2005, 06:11 PM
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Nor d12.

Actually it is... D6!!!!

Rejoice!
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Method
post Mar 15 2005, 06:16 PM
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QUOTE (ThatPaolo)
Actually it is... D6!!!!

in the name of all that is holy... praise the gods!!!

But if its d6 what makes it "a completely new rules system that is simple, integrated and accessible"?
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Nikoli
post Mar 15 2005, 06:17 PM
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Funny how the official site says nothing about this news.
They still working the new page or something?
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Neuron Basher
post Mar 15 2005, 06:17 PM
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They're all at GAMA. This is not a joke, honest.
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kryton
post Mar 15 2005, 06:18 PM
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There's a big GAMA convention so my guess is that everyone is at GAMA right now.
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ThatPaolo
post Mar 15 2005, 06:26 PM
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The mechanics are changing, but it will still use the standard bucketload of D6 we all love.

I guess the page will be updated later today, when Rob comes back at the hotel or something.
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Nikoli
post Mar 15 2005, 06:27 PM
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Any sneak previews for those of use too sick to attend GAMA?
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Neuron Basher
post Mar 15 2005, 06:21 PM
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Unfortunately, other than the promo text and information about the dev blog that is located in the sticky post in this forum, there's nothing we can tell you. Expect more information to be coming from the FanPro contingent in the coming weeks -- I know they're all pretty much offline at GAMA this week, but we wanted to get the announcement posted as soon as it was public.
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Demonseed Elite
post Mar 15 2005, 06:21 PM
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Like Paolo said, expect the mechanics to be "new but familiar." I know that's vague, but that's probably the best description I can come up with. :P

It's definitely not going to be d20 and it's definitely not going to be a simple rehashing of existing SR3 rules.
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kryton
post Mar 15 2005, 06:38 PM
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I dig the system but combat can be really slow at times. I've heard that complaint alot. I dig the simple is better approach. I played Cyber-Hero once and a 1 minute RL combat event took like 3 hours. I'm definately curious now. Hopefully there will be some fun goodies. Is Fanpro making a major investment in this release? How compatible will the new and old system be?
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Demonseed Elite
post Mar 15 2005, 06:43 PM
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Yeah, I love SR, but if one thing can be said about the existing rules, they are definitely not streamlined. Even from a writer's perspective, it's pretty hellish having to cross-reference my entire collection to find a rule or make sure something I'm writing doesn't conflict with a rule somewhere.

From what I gather, streamlining will be a significant SR4 goal.
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Nikoli
post Mar 15 2005, 06:39 PM
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Well, combat, no matter the system can be slow.
I've had D&D fights last 3 hous because of the dice rolls involved and it's a much simpler system than SR3rd.

I want to see a streamlining of the various subsystems so they convey a more unified sense of process. If you know the matrix aspect really well, you can get by with the vehicle and magical stuff, because though the terms change, the basic thought process is the same. ("I want to accomplish TASK#1, if this were in the astral plane, I'd take this base number, subtract this modifier add some others and roll the dice. Let's double check the book, well, we had the wrong modifier, but the right process") such a streamlining would make it simpler for GM's, young and old to adjudicate on the fly more easily than the current systems where the various sub-components of SR are so widely varying it's not funny.
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MYST1C
post Mar 15 2005, 06:47 PM
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QUOTE (Demonseed Elite)
From what I gather, streamlining will be a significant SR4 goal.

It seems years of prayers are finally paying off...
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GrinderTheTroll
post Mar 15 2005, 06:47 PM
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QUOTE (Demonseed Elite)
Yeah, I love SR, but if one thing can be said about the existing rules, they are definitely not streamlined. Even from a writer's perspective, it's pretty hellish having to cross-reference my entire collection to find a rule or make sure something I'm writing doesn't conflict with a rule somewhere.

From what I gather, streamlining will be a significant SR4 goal.

I'd still agrue that SR has one of the better rules systems as far as its ability to encompass most topics, easy of gameplay, and getting everone involved right away compared to most other relavent RPGs.

The cost of generality does come with a price.
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kryton
post Mar 15 2005, 06:48 PM
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I remember when 2nd edition came out. Back then you could get on Genie and download some of the rough drafts for rules. That was during the birth of the ISP. I wonder now in the more advanced worlds if they'll be distributing free downloads to let players look at the system. I remember the buzz that "EVERYTHING" was going to Stagging two. Of course that was when I was in Highschool, didn't have a girl friend, and still had to get booze out of my parents Liquor cabnet. Now I'm considerably older I wonder if Rob will follow that same method. I like how they're "updating" the wireless technology. That has always been a gripe of mine. That SR was sort of falling behind the times.
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Dizzo Dizzman
post Mar 15 2005, 06:48 PM
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Shadowrun is hands down the best rule system for combat and magic I've ever played with. I hope the streamlining occurs mainly with the rigging and decking rules. I'm really looking forward to the new edition!!!!!!
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mfb
post Mar 15 2005, 06:48 PM
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okay, the big question: are they going to try to make SR4 as 'backwards-compatible' as SR3 was to SR2, thereby retaining most of the horrible insanity that would necessarily be brought along with such a move, or are they going to start from scratch and build the system from the ground up, the way god intended?
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Backgammon
post Mar 15 2005, 06:49 PM
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I'm in shock. Total shock. I'm freaking out. 4th edition?

*rocks back and forth in a corner, clutching SR3*
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Method
post Mar 15 2005, 07:01 PM
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And where do the forth coming releases fit into this? Running Wild and other whatnots? Are they going to release new SR3 materials just months before SR4? That seems a little silly.
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Aristotle
post Mar 15 2005, 06:56 PM
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QUOTE (Method)
And where do the forth coming releases fit into this? Running Wild and other whatnots? Are they going to release new SR3 materials just months before SR4? That seems a little silly.

That's pretty much how it works. They don't stop production of one line just because another is announced. Some folks around here will likely not like the new edition and continue playing 3rd edition. Those people will likely be very happy to get 3rd edition books right up until the last minute.
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UpSyndrome
post Mar 15 2005, 06:57 PM
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I wonder if they'll change the part of the shadowrunrpg.com faq that says that they're not going to make a 4th edition...

-Joe
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the_dunner
post Mar 15 2005, 06:57 PM
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Forget everything else, the all important question:

Will it be hardcover?

Please?
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