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#1
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Target ![]() Group: Members Posts: 39 Joined: 22-September 04 From: 9th Circle of Hell Member No.: 6,692 ![]() |
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#2
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 ![]() |
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#3
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Moving Target ![]() ![]() Group: Members Posts: 376 Joined: 14-July 03 Member No.: 4,928 ![]() |
Well, at least the article says "Source material from previous editions will still be compatible."
Hopefully it'll be a little clearer on a few things than 3rd Edition. As long as it's NOT D20... I'll be happy. |
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#4
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Moving Target ![]() ![]() Group: Members Posts: 527 Joined: 26-February 02 Member No.: 1,118 ![]() |
My only major concern is that the suggested release date is relatively soon. Five months is not a long time, and unless this project has already seen a lot of work, I'm worried that fourth edition will end up being a rush job. I'm also worried that, in line with some of the more recent FAQ rulings, Shadowrun will get more complicated in some areas, even while it's streamlined in others, and in the end we just end up changing, rather than eliminating, the glaring problems in the rules.
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#5
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Moving Target ![]() ![]() Group: Members Posts: 227 Joined: 18-August 03 Member No.: 5,513 ![]() |
It has always seemed to me that they needed to make Decking a more viable option than it really has been in third and previous editions. IMHO most everything became clearer in third edition than in second, while the first edition was nearly imcomprehensible to me as a teenager. Still, there are some "gaps" that should probably be plugged. I would like certain issues on the magic side of the equation to be cleared up.
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#6
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 ![]() |
I wonder if magic can provide LOS in SR4? /barfs. |
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#7
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Moving Target ![]() ![]() Group: Members Posts: 227 Joined: 18-August 03 Member No.: 5,513 ![]() |
Well, yeah. And how about having a more tangible reason to cast certain spells at a higher force other than they are harder to dispel...
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#8
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The Ghost in our Machine ![]() ![]() Group: Retired Admins Posts: 166 Joined: 26-February 02 From: Unlisted Datastore Member No.: 52 ![]() |
Closed. Keep it in the SR4 forum.
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