Streets of Sorrow, Street level campaign |
Streets of Sorrow, Street level campaign |
Apr 2 2005, 04:27 AM
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#176
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Target Group: Members Posts: 66 Joined: 22-March 05 Member No.: 7,206 |
Yeah hurry up an get this sucker rollin'... Hehehe
Just kiddin' it sound cool dude.. Like usual, spent plenty O' time work'in out all the ropes, so it will run as seamless as possible. I cannot wait to do abit of Writting.. Better go dust of my Dictionary and Get the keys in line... Well this is about my last post.. unless anyone ask's a question. I'll see you all (yall for the southern'ers like me'self ) in game on the 5th'. Peace be wit' jah' |
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Apr 2 2005, 08:11 AM
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#177
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
Hobbe- Lee has many suggestions for organizing the gang's business operations to run more efficiently (surprise surprse). Could that be part of his job description as well, or is it already part of his role? I wasn't sure from the description.
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Apr 2 2005, 05:45 PM
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#178
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Moving Target Group: Members Posts: 402 Joined: 11-February 05 Member No.: 7,081 |
The jobs i posted are the ones that will be assigned ( tenatively assign, if a PC has a particular strong reason they should have a job or a job not listed then...present it to me please) at the beginning of game play...in the introduction portion ( you'll see how i do this). You (Lee) specifically are chosen for this assignment as a way to break you into the management portion of the gang. Your mentality isnt up to slinging BTL, or roughing up business men for protection money,( and the obvious hook that you need money was way to hard to pass up [ insert manical laugh]) There is also a reason it is you and not another PC but that is OOC.....am i sowing seeds of intrigue?
I for one am anxious to begin, and any and all questions/concerns you have i'll address as quickly as possible. |
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Apr 2 2005, 06:09 PM
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#179
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Moving Target Group: Members Posts: 402 Joined: 11-February 05 Member No.: 7,081 |
Winter, i dont think i actually answered your question in that last post.
The way business is run is shoddy at best so, any suggestions you have will have to be in cooperation with Tatsu.Tatsu is THE co-ordinator of street biz ( also known as the Drum ) Tatsu had a very convincing backstory as to why he would be appointed to that particular job. If you do have suggestions ( and a college educated PC would) then that should be roleplayed between you two...with a little OOC talk to smooth out miscommunications. I have taken steps to ensure it is necessary to interact with eachother in the course of play ( everyone in the game).....and possible start rivalries, or friendships. ( I can accomplish this because I am a control freak and a Meglomaniac) There will be a period of reorganization, this is why I am starting those with the criminal flaw recently getting out of jail/prison. ( I didnt explain that part in earlier posts because i didnt want PC's having alot of time to create master plans, some of you have ( ahem...Tatsu..) this is a GM monkey wrench to your attempts [insert maniacal laugh here]) relax its only a small wrench. |
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Apr 2 2005, 06:21 PM
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#180
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Moving Target Group: Members Posts: 402 Joined: 11-February 05 Member No.: 7,081 |
This is not to say that Tatsu has the final word in Biz it is just his job to A. organize/monitor/coordinate already established biz, and B. To find new markets for established biz/ create new biz.
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Apr 2 2005, 06:27 PM
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#181
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Target Group: Members Posts: 63 Joined: 11-March 05 Member No.: 7,152 |
*whistles innocently*
That police record is going to be a pain to work around. It will make it harder for Tatsu to be an effective earner for the gang but it'll be a blast RPing all of that, I'm sure. Will our PCs with the criminal record have to deal with parole officers? |
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Apr 3 2005, 12:34 AM
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#182
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Moving Target Group: Members Posts: 768 Joined: 27-December 04 From: Houston, Texas CAS Member No.: 6,907 |
I was just wondering the same thing myself, flipshow.
Also I guess with Tatsu being the one, in charge of "the biz", the big scary troll would almost be his right hand man, to make sure that all channels of income don't get "clogged", which is no problem for me or Mitch, that what he lives for, and painting. If anything could be said about Mitch Baker it would be that he has a "way" with people. This run is shapping up to be a very fun play, and interesting. |
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Apr 3 2005, 02:07 AM
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#183
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Moving Target Group: Members Posts: 402 Joined: 11-February 05 Member No.: 7,081 |
Actually Kiedo you arent his right hand man unless he specifies that you are. Your business is collections, Tatsu's job is making sure all the business are working, or should i say working effectively ie....BTL sells are down so, Tatsu pulls from your crew to sell( you're a big troll right?, so you can handle a scale down), or in another case maybe a group of stores have banded together and paid for protection..a street sam, other gang etc...Tatsu pulls fro the available pool of members to help deal with it. In short he is a Personnel manager of sorts.
The parole thing? you have a lenient parole officer ( can you say bribed), you must still call in but, the visit is only rarely. |
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Apr 3 2005, 02:19 AM
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#184
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Moving Target Group: Members Posts: 768 Joined: 27-December 04 From: Houston, Texas CAS Member No.: 6,907 |
Ahh, that makes sense. Then they would know each other pretty well for above stated reasons. By the way, what would my crew consist of, I know you've got a better view of the gang than I do, it being your brain child and all, so I'll let you allocate any not already commited members you can spare to the collections department. Mitch doesn't need a big crew as you said, he's a troll after all, but he does like to have back up in the event of a VAC or two. He'd have able bodied people for his team due to the nature of what they do, but they don't have to be trolls, or even orks. Mitch has no meta bias to speak of, hell he'd had his butt handed to him a few times by a dwarf so he respects all meta-humans.
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Apr 3 2005, 03:23 AM
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#185
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Moving Target Group: Members Posts: 402 Joined: 11-February 05 Member No.: 7,081 |
I wasnt going to do the allocating as the gangers are mostly floaters...grab whats available at the time. Later during game play you and the others may want permanent crew members but, thats more of familularity than anything else. Every one in the gang has the responsiblility to get things done, you as individuals assigned to jobs are responsible to get it done. Can this cause conflict for available manpower? i hope so...i mean it just may.
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Apr 3 2005, 08:56 PM
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#186
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Moving Target Group: Members Posts: 141 Joined: 21-December 04 From: 50 Clicks north of Dragon City (Front Range Free Zone) Member No.: 6,896 |
Ok. I think I got my character pretty much ready to rock and roll.
The newcomer floater works beautifully for the character I want to play, Hobbe. So, without further ado, I offer for your approval, Crash. [ Spoiler ] That should do 'er all up nicely If Im missing something, let me know. Im anxious to get this one started |
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Apr 3 2005, 09:16 PM
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#187
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Moving Target Group: Members Posts: 402 Joined: 11-February 05 Member No.: 7,081 |
Mugzy your character has some discreptencies.
Your B/R needs to belowered to 3 your gunnery needs to be lowered to 3 Some of your gear has ratings and avail above 5: this needs to be downgraded to the set limits Turbo charging 5? you need to reread the rules..it isnt possible on that vehicle.(i believe the max is equal to 1.5 times the max current speed...with one level always available) Engine customization 5 with a top end speed of 472 isnt possible either.(Engine cust. adds 30 to speed, or 2 to accel, or a load increase) This bike even if possible to make is way to over the top for a mere ganger to possess at the beginning of gameplay, scale it down abit and submit it to me again ok. Looking at my book it would be plausible to build this bike by first glance and no real number crunching but, it is way to much for a street biker to own at gameplay. |
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Apr 3 2005, 10:28 PM
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#188
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Moving Target Group: Members Posts: 141 Joined: 21-December 04 From: 50 Clicks north of Dragon City (Front Range Free Zone) Member No.: 6,896 |
Gah, my notation was awful.
NSRCG doesn't list B/R under tech. No worries on that or the gunnery. I can put the skills in somewhere else anyway As far as the gear, I just thought we were limited to avail 5, not rating 5. But that's not an issue, as I can go redo the gear with no problem. How the Bike broke down was this: (My stats on it before were stated horribly after looking at what I had down.) Base Speed: 210 7 Levels or Turbocharging - +15 mph, +7 Accel, -1 Sig Each Level - ( Max Speed 1.5 over base speed) New Top Speed - 315 6 Levels of Engine Customization for Speed ( would bring it to 495, but 1.5 x new speed of 315 = 472.5, rounded down to 472) But, I do have to say, I kind of agree with you on the 'too big for a ganger to own' theory, looking back at it. I'll tone it down a bit and see what we cant work out. I'll also go through my gear and work it out right. I'll have an update tonight |
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Apr 3 2005, 10:41 PM
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#189
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Moving Target Group: Members Posts: 402 Joined: 11-February 05 Member No.: 7,081 |
cool...Mugzy.I look forward to seeing it
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Apr 4 2005, 12:49 AM
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#190
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Target Group: Members Posts: 66 Joined: 22-March 05 Member No.: 7,206 |
Yo' Mugz (Marty Freeman) Hell'z yeah... To bad Dave Mustane booted him out of the band. Dude could Jam... Hobbe might be a stickler for the rules, but not a metal fan that is evident.
No offence hobb, but I have heard that 80's funk you like to crank :D hehehe |
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Apr 4 2005, 01:03 AM
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#191
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Target Group: Members Posts: 66 Joined: 22-March 05 Member No.: 7,206 |
Hey Beav if ya read this post tonight, got a bit of out of game stuff for ya. Talked to Big Jim and we got a drummer since Geo is hauli'n iz'ass. So we could use your vocals, Jimbo's also got a new bad-ass Vocalizer. It helps add Reverd to your voice, Chorus and many other cool things. That will help with the Alice N' Chains... Lane Staley used Reverb on a lot of his sound to add depth to his voice. Anyway like I said out of Game stuff, sorry Hobb but I didn't want to call and bother beav. So I posted it here. Anyway like I said we're working something out to get together and jam soon. I'll keep you in touch.
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Apr 4 2005, 01:11 AM
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#192
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Target Group: Members Posts: 45 Joined: 28-March 05 Member No.: 7,245 |
sounds cool cyd. just let me know a time and Ill work it in. just can't neglect the kid or the kung fu. but I'm sure i could get 1 night a week in. don't worry about calling, you can do it when ever, I have no life anyway.
and I know what your saying about the 80's music. your just wrong there is no real funk. at least not the P-funk. |
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Apr 4 2005, 02:23 AM
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#193
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Target Group: Members Posts: 45 Joined: 28-March 05 Member No.: 7,245 |
oh yah.....Dave Mustane is a douche anyway.
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Apr 4 2005, 02:34 AM
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#194
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Moving Target Group: Members Posts: 402 Joined: 11-February 05 Member No.: 7,081 |
Mugzy...also the home ground avantage cant be used on such a large area as puyllup maybe a street there but not the entire portion of the sprawl. I had written it down to mention earlier but, i must have forgotten until i got a reminder from someone whom i appreciate looking out for me.
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Apr 4 2005, 01:33 AM
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#195
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Moving Target Group: Members Posts: 402 Joined: 11-February 05 Member No.: 7,081 |
two more days and its game time. I am looking forward to it. We'll use this thread for OOC once the IC thread goes up.
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Apr 4 2005, 03:53 AM
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#196
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Moving Target Group: Members Posts: 141 Joined: 21-December 04 From: 50 Clicks north of Dragon City (Front Range Free Zone) Member No.: 6,896 |
Ok I think I got it down to a more manageable level. I dropped the bike's speed by almost 150, and think it's a better fit. Its quicker than a stock Blitzen (Especially since they are already turbocharged), but its no howling demon machine from beyond either.
I am running into just a couple of questions though: I was looking at a map of the area on mapquest and was wondering if Rt 7 may be an acceptable slab for Home Ground. It looks like Pacific ave is a big road south from the 512 down almost to a nothin I found called "Ohop Bob" (roughly 22 miles) Perhaps just for north of Loveland? My other issues is one most players dont come across: I need to spend 25,673 nuyen still, and for the life of me can't justify the ideas Ive come up with (Permanent Low lifestyle / second vehicle / Platinum Doc Wagon Service from Gold) I ended up dropping the Balance Augmentor due to avail 8 and the bike was downgraded a couple of notches. I Have *no* Cyberware or bioware yet.. Does anyone have any suggestions? [ Spoiler ]
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Apr 4 2005, 05:07 AM
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#197
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
Contacts or safehouses.
Contacts = He's a braggart. He must know more people, or at least be trying to get his name out to more people. Perhaps a good contact would be the organizer of a street racing circuit or something like that, or a gambler who bets on the street races. Safehouses = An additional flophouse he goes to so as not to draw heat on his family. Better Clothes = Has distinctive style and braggart; he must want to look cool Cyberweapons = Instead of shock gloves, which would cost money to recharge and replace and what not, I'd think he'd possibly be inclined to have weapons on (on in this case in) him, since I think most people would want weapons on them at all times that can be concealed when living in the rough and tumble edge. Does he have a kit/shop for vehicle repairs or modifications? Those are just a couple things I'd consider that seem to be quite in character. |
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Apr 4 2005, 06:46 AM
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#198
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
Hobbe, character is away. PM me anything you would like to discuss, if you please. Thanks! Oh, and I realize I still need to come up with a street name. I'll get right on it.
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Apr 5 2005, 02:41 PM
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#199
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Moving Target Group: Members Posts: 402 Joined: 11-February 05 Member No.: 7,081 |
The IC thread is open but, dont post till after my second post please
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Apr 5 2005, 03:07 PM
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#200
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Moving Target Group: Members Posts: 402 Joined: 11-February 05 Member No.: 7,081 |
The IC thread is now open, enjoy and roleplay for abit, i'll have an IC event tell you it's Midnight. Once that happens please no more posts till after mine as, this post is the opener for the campaign...where the jobs are divied up and future plans are presented.
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