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Moving Target ![]() ![]() Group: Members Posts: 112 Joined: 26-February 02 From: Württemberg, AGS Member No.: 2,068 ![]() |
Yet another pool question...
Is there still room in the new rules to allow for pools, i.e. Combat pool? Or will pools be completely abandoned in an effort to reduce dice pool sizes and streamline the system? I liked the way it integrated the aspect of "putting effort into something", but I also think it was one of the points that confused most beginning players, so I'm somewhat undecided in this matter. |
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#2
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The King In Yellow ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 ![]() |
I dunno, the pools were always accessible to me as a newbie, as dice you can add to any test in a certain situation, be it combat or astral space or the matrix or rigging or whatever.
I hope they don't streamline pools away. |
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#3
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Moving Target ![]() ![]() Group: Members Posts: 199 Joined: 16-September 03 From: Massachusetts Member No.: 5,625 ![]() |
Personally, I think that pools are a great way of adding tactical choice to fights. It also gives a nice "we get the drop on you and you lose" effect for surprise situations. I hope they keep it.
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#4
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 ![]() |
Good luck squeezing any *real* information out of anyone, you'll have to wait and see. |
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Lo-Fi Version | Time is now: 27th July 2024 - 12:31 AM |
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