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> Powered Armor, Anyone know where to get some good rules
Phelan_patrick
post Apr 23 2005, 05:53 AM
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I think that the reason that the matrix's APUs (I think what they called those large exoskeletons with guns in the movie) had a reason for not having any armor. First of all armor against sentinels are pretty useless as shown with how easily they can slice through a hover ships hull and enter it. So basically with or without armor your basically dead meat once a sentinel latches on you. Thus since armor protection for the APU operator is basically useless it would be better to just take out the armor to lighten the APU or leave more room for bigger guns. Who knows maybe if your added armor to an APU you have to put in lighter guns instead of what they already have. And since the squids don't have long range attacks except for the bombs they throw at hoverships, the best way to take them out was to kill them before they ever reach you. So you'll definitely need as much firepower as you can mount on an APU to be effective and lightening it to allow mobility would help too.

Anycase thats just my ten cents worth.
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Grinder
post Apr 23 2005, 10:33 AM
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Just looked through my collection of deadlands: the wasted west and found some nice pieces of powered armor - or better: the best way i have seen. I don't know either gost in the shell nor one of the other mentioned animes.

As for matrix: the first movie was a great one, the other two simply bored me to death. Don't know and care if this sounds smart or whatever, it's just the way it was.
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BGMFH
post Apr 23 2005, 12:45 PM
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Powered Armor isn't a good idea in Shadowrun, because if the Players have it, it means GM like me have lots more of it!
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Pthgar
post Apr 23 2005, 01:58 PM
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The only groups to have powered armour in our game are a few spec. forces groups that are trying out the first gen of practical PA. Primarily, our group has run into a Marine Corps Raiders team. PA for us basically just gives a way for no-cyber, non-adepts to compete with those that have it. It's totally a military application requiring a full support system, similiar to helos or t-birds. You know, x amount of service hours for y amount of combat hours. And expensive as all get out.
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Arethusa
post Apr 23 2005, 02:58 PM
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QUOTE (BGMFH)
Guns aren't a good idea in Shadowrun, because if the Players have it, it means GM like me have lots more of it!

Fixed.
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BGMFH
post Apr 23 2005, 04:45 PM
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QUOTE (Arethusa)
QUOTE (BGMFH @ Apr 23 2005, 07:45 AM)
Nothing is a good idea in Shadowrun, because if the Players have it, it means GM like me have lots more of it!

Fixed.

Fixed your repairs, Arethusa
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Critias
post Apr 23 2005, 07:01 PM
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So far, every post I've seen of yours, BGMFH, has just been you twisting the topic (or at least a single post) around on any given thread, and turning it into you gloating/bragging/joking/whatever about what a horribly mean GM you are.

Are you always like this?
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Grinder
post Apr 24 2005, 01:30 PM
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Every gm get the players he deserves :D
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BGMFH
post Apr 24 2005, 01:54 PM
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Critias, child that you are, you have never heard of me obviously.

When I joined Dumpshock 4 or more years ago, I was the Broke GameMaster For Hire...

Now, Im known as the GM version of the BOFH. Go to http://bofh.ntk.net/Bastard.html to read about him.

I've earned my nickname, trust me.
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Critias
post Apr 24 2005, 02:01 PM
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Right. So. You're a shitty GM. That's worth bragging about in every post you make, for sure.
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BGMFH
post Apr 24 2005, 02:51 PM
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Sorry Critias.

Shitty GMs dont get players.

I get lots of players, because my games are fun, yet realistic.

Realistic in "the world is out to get us" sense."
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BitBasher
post Apr 24 2005, 03:35 PM
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QUOTE
Shitty GMs dont get players.
That statement is horribly false. In many, many areas there are far more players than GM's so players will play in the only game they can, regardless of quality.
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Capt. Dave
post Apr 24 2005, 03:45 PM
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QUOTE (BGMFH)


Now, Im known as the GM version of the BOFH. Go to http://bofh.ntk.net/Bastard.html to read about him.

I've earned my nickname, trust me.

That would seem to validate Critias's notion that you brag about being "a horribly mean GM."

If someone says something negative about your GM style, getting mad and then proving what they said is true doesn't make much sense. Oh, and I've never heard of you either. Sorry. I'll go play in my sandbox now. :D
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Grinder
post Apr 24 2005, 04:28 PM
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QUOTE (BitBasher)
That statement is horribly false. In many, many areas there are far more players than GM's so players will play in the only game they can, regardless of quality.

I always wonder why a group of players stays with a shitty gm instead of starting their own group with one of them as gm.
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Wounded Ronin
post Apr 24 2005, 06:22 PM
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Who *is* the Bastard Operator from Hell? If he goes around arbitrarily deleting peoples accounts and things like that wouldn't he get in trouble rather quickly? Morever, wouldn't someone whose account he deleted get mad, go to the office, and, like, stomp on his jaw until it cracked in twain out in the parking lot?

EDIT: Oh, wait, I get it. He's a fictional character. Right.
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Trax
post Apr 24 2005, 06:36 PM
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Probably because those players are too lazy to bother learning how to GM.
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Grinder
post Apr 24 2005, 07:29 PM
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Then they deserve their shitty gm. I mean, it's not that difficult to gm a session. Sure, you're likely do something wrong and make some mistakes, but that happened all gm out here. Learning by experience is the only way to learn.
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Arethusa
post Apr 24 2005, 08:00 PM
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You know, it could just because those players, ohmigosh, don't know the fucking difference. Maybe I'm just utterly kookoocrazy, but everybody has to start somewhere. For some, it's all they've known.

And, I don't know about you, but groups I've found tend to be created out of groups of friends, healthy or otherwise, and most people tend to be rather reticent to tell their friends that, hey, man, you fucking suck at this. But I guess we can conviently ignore social dynamics and lack of experience and brand these people as lazy and deserving of all injustice, right?
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Trax
post Apr 24 2005, 08:17 PM
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If they aren't making an effort to improve their sessions then it is their fault.
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Grinder
post Apr 25 2005, 06:00 AM
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I play with (close) friends as well as strangers (well, only at the beginning). But as we all are adults and able to discuss in a civillised manner it was up to today always possible to criticise players and gm for their style. And if it don't work, roles are changed. I don't the a problem there, as long as the discussion don't become insulting.
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Arethusa
post Apr 25 2005, 10:46 AM
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Well, it's worth pointing out that, quite shockingly not all groups are composed of adults.
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Grinder
post Apr 25 2005, 11:02 AM
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But people don't stay 16 all their life.
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Arethusa
post Apr 25 2005, 11:31 AM
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Which doesn't really make it any less unfair to brand said group of 16 year olds as at fault, deserving of their bad GM, lazy, or anything else, when it's all they've ever known.
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Grinder
post Apr 25 2005, 11:48 AM
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I`m sorry if i hurt the feelings of any 16-year-old player/gm here atr dumpshock.

I`m not sorry hruting the feelings of any lazy player complaining about his bad gm but not changing it.

Ok? :)
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