Nano-biomonitor systems, why the extra essence? |
Nano-biomonitor systems, why the extra essence? |
Apr 21 2005, 02:50 PM
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#1
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Genuine Artificial Intelligence Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 |
Nano-biomonitor systems (M&M pg. 91) do all sorts of great things to you using nanites. They also include a Nanite Hive. Check. Why do they cost more essence than a nanite hive? What else is in there? The nanites themselves don't cause essence loss, 'cause nanites don't do that. So if they're accomplishing everything via nanites, I don't see why it costs more essence than just a hive. What else is in there that justifies the extra .3 or .5 essence? And why the heck are they more availible than a nanite hive!?
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Apr 21 2005, 03:02 PM
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#2
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Mr. Johnson Group: Dumpshocked Posts: 2,587 Joined: 25-January 05 From: Berkeley, CA Member No.: 7,014 |
Probably a cybernetic medical expert system.
EDIT: It includes a Biomonitor and a Diagnosis Processor, which costs a total of 0.5 essence. The reason for the smaller availability TN (more availability) is probably because medical nanites are fairly commonplace throughout industrialized nations. |
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Apr 21 2005, 03:09 PM
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#3
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Neophyte Runner Group: Members Posts: 2,073 Joined: 23-August 04 Member No.: 6,587 |
nanite are dumb. It comes from being that small, not enough space for a big computer. Most applications of nanite don’t have a problem with this, condition x action y. a full biomoniter system needs more options so you include a central processing system that communicates actions to the nanites.
Otherwise known as what hahnsoo said Edward |
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Apr 21 2005, 05:04 PM
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#4
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Genuine Artificial Intelligence Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 |
Okay, next question: How do they stabilize a deadly wound? If you take a deadly wound, 10 boxes, then you lose 100% of your active nanites, which the hive will only replace at a rate of 5% per day. It should be 5 days before the nanites even regain reduced effectiveness, right?
It seems obvious that these are some kind of special exception to that rule, but I don't see it stated anywhere. How many wounds can I take before I've lost too many for these apparently special nanties to keep functioning. (many wounds can happen in a few days time if you have a mage around to keep patching you up) ref: M&M pg 91, 99-100 |
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Apr 21 2005, 05:15 PM
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#5
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Mr. Johnson Group: Dumpshocked Posts: 2,587 Joined: 25-January 05 From: Berkeley, CA Member No.: 7,014 |
You only lose 5% of your nanites per box of damage. This means you only lose 50% at deadly damage.
Also, it's one of the few nanoware systems that doesn't suffer from reduced effect from losing 50% or more of its full rating. |
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Apr 21 2005, 05:17 PM
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#6
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Genuine Artificial Intelligence Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 |
I knew I missed something.
*puts on dunce cap* I'll go sit in the corner and re-read my books now. |
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