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> OOC: A Short Victorius War, A Living in the Shadows game
Tiredronin
post Sep 7 2005, 04:06 PM
Post #426


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ah bc, you are fast : P Me, I was trying to half pay attention in class as I posted...

waste of time, should have just posted sooner : P
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bclements
post Sep 7 2005, 04:16 PM
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I'm half paying attention at work ;)
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Shadowrunner13
post Sep 7 2005, 06:12 PM
Post #428


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Can I reach the back door quickly? If not, is there an unoccupied table near the back of the bar I can overturn to use as a blast shield?

Perception Test (if needed to quickly spot a table):

5, 4, 4, 4, 2
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bclements
post Sep 7 2005, 06:33 PM
Post #429


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Well, from your position, its about 10 meters in an L shape (8m forward, 2m to your right) to the door next to the cooks window. You can't tell much from your angle about what's beyond there; looks like a dirty, but otherwise standard kitchen.

You run at Quickness X 3 meters per combat turn, so, guessing your Quickness, you'd probably be in Snohomish by the time the missile hits if you take off now. Assuming there is a back door, that is.

There are several tables scattered around the place. Directly opposite the door on the far wall (and directly across from the cook's door) is an unoccupied table. It looks like the rest of them: cheap plastic and fiberboard. You ain't stopping a heavy bullet with it, but it would give some cover.
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WinterRat1
post Sep 8 2005, 02:17 PM
Post #430


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BC- OK,

Throwing: 10 05 03 01

Strength 6, aerodynamic HE Offensive Grenade.

Also starting to head towards the car. I'll get there on pass 2 and get the shotgun out on pass 2, ready to be used on turn 3, correct?

I can't break down the actions and rolls for you in more detail on this one, because I don't remember this off the top of my head. Let me know if there's anything else you need though.

IC post is up. It covered the movement, action of throwing, and free action to speak, although I used four words instead of three. The transducer allows near instantaneous communication, so even if Dragon can't do transmit on his phase (23), assume he did it on the one immediately after on 22, so unless you really want me to edit it, it should be fine. Let me know if there's any problems or changes you want me to make.
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banditf50
post Sep 8 2005, 02:57 PM
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BC: Should I post my actions in the OOC at this time, or would you prefer that I wait until you resolve Dragon's actions and the actions of Goon #2?
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bclements
post Sep 8 2005, 06:15 PM
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Wait to resolve the goons, which will happen this afternoon.
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banditf50
post Sep 8 2005, 06:17 PM
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Gotcha. . . eagerly awaiting my turn ;)
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bclements
post Sep 8 2005, 11:41 PM
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SR13: When your turns up next in this turn, you'll be able to get to the door that you see out of the back of the place. The cooks not happy, but he won't hassle you.

WR1: Base TN is 5 (medium range), +2 for low light. Adjusted TN is 7. You get one success: scatter pattern is 6, scatter range is 7 meters, reduced to 3 with one success. Bottom line: grenade is behind the car, about 2 meters to the right from where Mage Goon is currently standing.

Re your actions: they're ok, and yes, you'll be able to use the gun on pass 3.

EDIT: I'm bringing my books to work with me from now on :)
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bclements
post Sep 9 2005, 12:04 AM
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Goon2's shot: Base TN 5, -2 for Smartlink, -1 for Aiming, +1 for attackers partial cover, +2 for low light, +2 for target running, +3 for burst, -3 for recoil comp. Adjusted TN: 7

5, 5, 3, 10, 3. So one success, shooting EX Explosive ammo. Erebus needs to roll against 9M damage with ballistic.

Virgil is up on 12.
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banditf50
post Sep 9 2005, 02:38 PM
Post #436


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Virgil is going to run in the direction of the D&Dv3 car with the goal of just clearing the side of the building. He is going to face the mage goon and goon 1 & 2 so bclements, you will have to rule on whether both Dragon and Erebus are in Virgil's LOS for spell defense purposes.

If both can be covered Virgil's free action will be to assign spell defense in the following manner . . .
  • Dragon - 2
  • Erebus - 2
  • Virgil - 2
Leaving some wiggle room not to tap out my dice pools all at once. Virgil will then use his complex action to throw a powerbolt at the mage goon . . . .crossing his fingers since he knows the goon is a stronger magic user than he :(

Powerbolt - Force 6 - Damage S: Socery 6 + 2 dice for totem modifiers
TN: Base of body + 1 for light stun +1 for odd magical affliction
26, 11, 05, 05, 04, 03, 03, 02

Drain: WL 6 + 2 spell pool
TN: 4S
15, 05, 05, 05, 04, 03, 03, 01
Looks like Virgil takes another light stun, which bumps him up to moderate stun overall.
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WinterRat1
post Sep 9 2005, 03:06 PM
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Might want to karma pool one or both of those rolls bandit. Getting the mage goon dead is important, but not getting that extra +1 modifier to all rolls could prove equally important. You should have karma pool to spare, at least for the drain roll. Just a thought.
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banditf50
post Sep 9 2005, 03:07 PM
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Temporary Absence Announcement

This evening I will be traveling to St. Louis for the weekend to attend the wedding of one of my girlfriend's relatives. I will be back Sunday in the late afternoon. I will have internet access while there so I should be able to respond to posts.

Thank you.
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banditf50
post Sep 9 2005, 03:08 PM
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I may karma pool the roll to attack the mage, but I am going to await the outcome of the roll first . . .I believe that's fair. I think we're also in a good situation seeing as he also has a gernade sitting at his feet ;)
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Tiredronin
post Sep 9 2005, 05:34 PM
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Seeing as how I'm next up, Daedalus will do just as planned, flee for cover (perhaps under a sturdy looking table or behind the bar or wherever else looks safe) and jump into Talos. as one simple action.

The next will be to scan the other side of the street (as in the direction away from the goons/mage goon) for the next lurking/floating threat and call out any warnings as necessary.
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bclements
post Sep 9 2005, 06:33 PM
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Bandit: go ahead and write up the IC stuff for Virgil; however, make your magical affliction mod's at +2 for both spell and drain (at TN6, not 4). You'll have two success on the Mage Goon, and be knocked out from the drain by my count (L+S=D). You can re-roll with karma on the drain and/or sorcery test.

EDIT: The spell defence is ok with me

Ronin: Daed is up, so give me some rolls for the drone, if you want an Observe in Detail action. Otherwise, you see nothing but the 3 goons on this side of the street.
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banditf50
post Sep 9 2005, 08:41 PM
Post #442


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Ok. . . first the adjustments and re-rolls. I cannot afford to be knocked out right now, nor do I have any doubt that the mage will have no trouble resisting against two success. I am going to spend two karma pool points to re-roll the sorcery test and the drain.

*NOTE to companions . . . Virgil's usefullness seems to be spiraling downward over time. I doubt that it will be safe for him to hazard much additional magical support until he at least has another magic user take a look at him.

Re-roll #1
Powerbolt - Force 6 - Damage S: Rolled 8 dice with 2 success
TN: Base of body + 1 for light stun +2 for odd magical affliction
14, 07, 07, 02, 02, 01
*I cannot believe the dice roller spit that out

Re-roll #2
Drain - 8 dice rolled with 1 success
TN: 6S
07, 05, 04, 03, 02, 02, 01
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bclements
post Sep 9 2005, 09:03 PM
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EDIT: Glad I brought my book to work. You'll take a Moderate stun from the spell, and be at a Serious stun overall. Proceed IC.

If its any consolation:

Spell Defense roll from Goon Mage (4): 2, 5, 3, 8. Still have 4 success, and staged up to Deadly to deal with.

Body Roll (3): 5, 1, 8, one success

Karma Re-Roll: 2, 5.

The mage is toast. D-E-D dead.
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Tiredronin
post Sep 10 2005, 06:18 AM
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huzzah! one threat down, innumerable to go.. : P

Observe in detail: sensors rating 5 + clearsight program 3

8 dice:

17, 11, 07, 04, 02, 01, 01, 01

okay! that oughta get something... i hope....!
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Tiredronin
post Sep 10 2005, 06:18 AM
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oops, double post.
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bclements
post Sep 10 2005, 02:06 PM
Post #446


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Here's what you see:

Goons 1 and 2 are armed with HK SMG's; you see Goon 3 (armed the same), and he's sneaking up on the other side of the street toward the corner of the building next to the bar. The target of Virgil's powerbolt looks like swiss cheese. Other than Icarus, there's nothing else in the air in the immediate area, and you notice a long tube-like thing in front of Goon2 that looks like a handheld rocket launcher.

Goons are up now; I'll wait till Bandit and 'Ronin get their IC posts up to go for it. Free actions and movement are available to all now.
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bclements
post Sep 10 2005, 02:06 PM
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EDIT: Double post for me as well. Ronin, you get a mail error when you posted?

Also, it doesn't look like email notifications are going thru at the moment, at least for me.
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banditf50
post Sep 10 2005, 04:24 PM
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I just posted IC and I recieved a mail error screen as well. Though upon reloading the forum I saw that my post had gone up.

BC: It is a nice consolation, and at this rate Virgil (and the man RPing him) are thrilled with any postive results recieved on magic tests.

NOTE: Time to get Virgil looked at!
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banditf50
post Sep 10 2005, 04:29 PM
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Opps, I forget to post this in my last OOC. Virgil is going to use his next free action (I belive occuring on goon 2's turn?) to drop prone by the building corner he's at.

"Duck and cover!" :)
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Cedric Rolfsson
post Sep 10 2005, 08:02 PM
Post #450


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Oops, sorry for the delay in posting my rolls:

Ballistic armor: Armored Jacket and layered Armored Vest w/ plates[9]:

roll:
01, 02, 03, 03, 03, 03, 05, 05, 05,

[okay, that sucked! Karma re-roll please.]

karma roll:

01, 01, 03, 04, 04, 05, 07, 10, 10

Much better, at least I got a couple of sucesses.
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