IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Insect Spirit/Guard Paranimals, ...because I'm too lazy to look it up
Apathy
post May 6 2005, 02:56 PM
Post #1


Running Target
***

Group: Members
Posts: 1,408
Joined: 31-January 04
From: Reston VA, USA
Member No.: 6,046



It's been a while since I read Threats 2, but I seem to remember something about Ares investing guard paranamals (hellhounds, bogies, etc.) with insect spirits. From what I remember, it seemed like the powers of the original animal were reduced by the power level of the bug spirit, and that didn't make sense to me. A bargheist possessed by an ant spirit (with Paralyzing Howl 3, and Venom 3) would be weaker than either the basic bargheist (with Paralyzing Howl 6) or a mundane dog invested by a Force 6 bug (Venom 6).

Am I mis-remembering this? If not, what's the point of investing the guard animals?
Go to the top of the page
 
+Quote Post
Garland
post May 6 2005, 03:10 PM
Post #2


Moving Target
**

Group: Members
Posts: 527
Joined: 30-January 04
Member No.: 6,043



I don't know about the power reduction thing, but the main point (at least that I got out of it) of investing animals is that it makes them intelligent and "obedient".

EDIT: Slight clarification.

This post has been edited by Garland: May 6 2005, 03:11 PM
Go to the top of the page
 
+Quote Post
toturi
post May 6 2005, 03:45 PM
Post #3


Canon Companion
**********

Group: Members
Posts: 8,021
Joined: 2-March 03
From: The Morgue, Singapore LTG
Member No.: 4,187



There is no power reduction, however the powers themselves sometime derive from different Attributes - Howl from Barghest essense and Venom from spirit force. There is also loss of powers in the case of a non-good merge.
Go to the top of the page
 
+Quote Post
mfb
post May 6 2005, 05:31 PM
Post #4


Immortal Elf
**********

Group: Members
Posts: 11,410
Joined: 1-October 03
From: Pittsburgh
Member No.: 5,670



the fact that you can make a lot of your paracritters fly is probably a big draw.

plus, you know, bug-dogs that breathe fire. how can you not want one?
Go to the top of the page
 
+Quote Post
BitBasher
post May 6 2005, 05:35 PM
Post #5


Traumatizing players since 1992
******

Group: Dumpshocked
Posts: 3,282
Joined: 26-February 02
From: Las Vegas, NV
Member No.: 220



I believe they have a hive mind and immunity to normal weapons too. Eek.
Go to the top of the page
 
+Quote Post
Apathy
post May 6 2005, 06:04 PM
Post #6


Running Target
***

Group: Members
Posts: 1,408
Joined: 31-January 04
From: Reston VA, USA
Member No.: 6,046



QUOTE
There is also loss of powers in the case of a non-good merge.

That's what I was talking about. What are the rules for this? Of course, in cases of good merges, you won't have any bug characteristics (except for lowering the mental attributes to the bug's force) and if you get true forms the critter gets eaten and so you wouldn't get the critter's powers.
QUOTE
the main point (at least that I got out of it) of investing animals is that it makes them intelligent and "obedient".

Obedient, yes. But probably not much more intelligent than before. Anything above a force 4 bug and you'll probably end up with a true form, not a merge.
QUOTE
the fact that you can make a lot of your paracritters fly is probably a big draw.

Agreed.
QUOTE
...immunity to normal weapons too

Only true forms get immunity.
Go to the top of the page
 
+Quote Post
hermit
post May 6 2005, 10:44 PM
Post #7


The King In Yellow
*********

Group: Dumpshocked
Posts: 6,922
Joined: 26-February 05
From: JWD
Member No.: 7,121



QUOTE
That's what I was talking about. What are the rules for this?

Threats 2, end of the "Treachery" (not sure, that's a literal translation from German) chapter, has these rules.
Go to the top of the page
 
+Quote Post
mfb
post May 6 2005, 11:09 PM
Post #8


Immortal Elf
**********

Group: Members
Posts: 11,410
Joined: 1-October 03
From: Pittsburgh
Member No.: 5,670



"Betrayal" in the english version. close enough.
Go to the top of the page
 
+Quote Post
hahnsoo
post May 6 2005, 11:13 PM
Post #9


Mr. Johnson
******

Group: Dumpshocked
Posts: 2,587
Joined: 25-January 05
From: Berkeley, CA
Member No.: 7,014



The creature retains a number of powers equal to the following table:
CODE
Host's net successes  Number of powers retained
         0                         0 (True form)
         1                         1
         2                         2
         3                         4
         4                         6
         5                         All (Good Merge)
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 25th April 2024 - 06:25 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.