[Recruitment] Bug City, Alternative Reality, An Infested Chicago |
[Recruitment] Bug City, Alternative Reality, An Infested Chicago |
May 26 2005, 09:54 PM
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#101
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Moving Target Group: Members Posts: 131 Joined: 19-May 05 Member No.: 7,403 |
Remember this all starts with a TACTICAL NUKE... my fortress may be rubble we have to scrounge through to get stuff....or maybe the wasps are already there or... I believe he just wants to know what we all put into our group base I know his first few adventures are gonna be getting our families some where safe and getting supplies... so if thats all in one place not much to make us all bond is it...
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May 26 2005, 10:08 PM
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#102
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Moving Target Group: Members Posts: 354 Joined: 11-April 05 From: 123 Anytown, USA Member No.: 7,316 |
I don't know how closely Sphynx will follow the story line but wasn't a barrier placed "over" the blast? And what would be the purpose of spending large amounts of money on something you won't even start with? If you know that your HQ is going to be turned to rubble before you ever get to play, why buy it? Why not spend it on personal gear or something else that won't get "nuked?"
It was my impression, and correct me if I am wrong Sphynx, that the materials (shops, gear, money, etc) we contribute to this fortress will be post quarantine and we would have use of them. Otherwise there isn't a point in spending the money on them, right? |
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May 26 2005, 10:23 PM
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#103
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Moving Target Group: Members Posts: 131 Joined: 19-May 05 Member No.: 7,403 |
Yeah I dont know but, he has hinted that we can't stock pile ammo so wouldn't my facility have a ton of ammo.... hes got to deal with it somehow.
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May 26 2005, 10:34 PM
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#104
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Moving Target Group: Members Posts: 354 Joined: 11-April 05 From: 123 Anytown, USA Member No.: 7,316 |
I can only assume there will be some story about looting or some such to explain the lack of "stockpiling."
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May 26 2005, 11:43 PM
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#105
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Moving Target Group: Members Posts: 215 Joined: 12-April 05 From: New York City Member No.: 7,326 |
IIRC, the nuke that was detonated in Chicago only had a blast radius of about half a kilometer. :)
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May 26 2005, 11:49 PM
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#106
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Moving Target Group: Members Posts: 131 Joined: 19-May 05 Member No.: 7,403 |
And where did those buildings fall? and who put out the fires that spread ... i dont think the firemen wanted to get eaten by the insects from the largest hive in north america......
things get bad in a matter of minutes and till they actualy build the wall ( they just blew up more building in a ring around the zone they just gunned down anyone and anything trying to leave..... |
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May 26 2005, 11:53 PM
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#107
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Moving Target Group: Members Posts: 215 Joined: 12-April 05 From: New York City Member No.: 7,326 |
I guess we'll find out, neh?
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May 27 2005, 02:19 AM
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#108
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Neophyte Runner Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 |
I have :nuyen: 50,000 that can go to the fortress. And an Electronics shop that I purchased (which I figured was my dad's place of business, but can be anything). If Frater's purchase and mine are redundant, I'll drop the shop and contribute :nuyen: 65,000 instead. I just wanted to make sure the tools of my trade were available.
I also have :nuyen: 20,000 of money on credsticks if anyone thinks that would be better spent on contacts or the fortress, I'm game. Sphynx was pretty fair in our last game about not letting folks waste their chargen efforts. When someone in that game purchased a street doc contact at the buddy level and that contact - for circumstances we couldn't have foreseen - was unavailable (not a lot of Shadow Clinics in the 4th World, neh?) that PC got a replacement buddy that matched up nicely. Not exactly written for the character, but it points to Sphynx's fairness. I wouldn't worry about wasting money so much as why we'll need a 'fortress' in the first place... :| |
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May 27 2005, 02:28 AM
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#109
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Moving Target Group: Members Posts: 215 Joined: 12-April 05 From: New York City Member No.: 7,326 |
I have exactly ¥71 on my end that I can put into the HQ.
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May 27 2005, 04:01 AM
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#110
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Moving Target Group: Members Posts: 199 Joined: 22-March 05 From: vancouver Member No.: 7,215 |
My newly remodeled guy will have about 400,000 left over. Maybe the bar is across the street from the HQ?
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May 27 2005, 04:15 AM
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#111
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Moving Target Group: Members Posts: 215 Joined: 12-April 05 From: New York City Member No.: 7,326 |
That's a pretty good idea. After all, Sphynx did say that we didn't have to limit our "fortress" to being a single building. I think that we should make the entire block our playground.
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May 27 2005, 04:16 AM
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#112
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Moving Target Group: Members Posts: 354 Joined: 11-April 05 From: 123 Anytown, USA Member No.: 7,316 |
ES_Sparky: Keep your electronics shop, I'll trade mine to an Enchanting Shop.
Perhaps we should have all of these places be on the same block. Maybe servicing the HQ or something? |
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May 27 2005, 05:12 AM
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#113
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Moving Target Group: Members Posts: 131 Joined: 19-May 05 Member No.: 7,403 |
If he lets us that would be ideal, I kind of think hes gonna let us start close. Im anxious now I just watched Mimic to get me in the mood.
Nothing like towing around a pregnant wife and blasting some bugs and "rival" warlords trying to take our stuff. |
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May 27 2005, 07:11 AM
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#114
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Neophyte Runner Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Just a re-calc. We have 180,071 to go towards the living areas for everyone put together, and every shop in the book pretty much. Sounds almost like you decided to take over a mall or something. Not alot of living space. Or maybe you took over a WalMart or something. :P The area you will be in will be determined by what we build here. If I notice more money went into the living areas, you'll most likely be 'at home' and protecting it with a nicely setup 'workshop'. But, seeing that there's apparently more money going into shops and stuff, it looks like you will be in the 'wrong part of town' when the frag hits the fan, unable to get home, making a fortress from the place you are at...
Hope that helps in you guys figuring out precisely what's donated. Sphynx |
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May 27 2005, 09:06 AM
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#115
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Running Target Group: Members Posts: 1,283 Joined: 17-May 05 Member No.: 7,398 |
I have 3 safehouses and an apartment with very sturdy walls, doors, and a lack of windows. Anything less, and he wouldn't feel confortable about leaving his daughter alone when he goes to work.
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May 27 2005, 09:25 AM
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#116
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Neophyte Runner Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
New Thread: "[CHAR] Bug City", for this game.
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May 27 2005, 09:16 PM
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#117
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Moving Target Group: Members Posts: 215 Joined: 12-April 05 From: New York City Member No.: 7,326 |
Are we supposed to know each other before the game begins? Should we link histories, develop shared experiences, and stuff like that? Or do we start as strangers brought together by a necessity of circumstance?
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May 27 2005, 09:28 PM
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#118
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Neophyte Runner Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
You're welcome to link pasts to create a longer standing unity, those that don't will simply find my first post(s) do it for them. When I start the game, before your first posts, you will all be a team. ;)
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May 28 2005, 02:20 PM
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#119
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
The last two weeks have been total and utter hell. I am not going to be able to do up a character in time to make the deadline, so I'm sad to say I am going to have to drop out (not that I was totally in anyway). Sorry Sphynx ... and everyone else. :(
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May 28 2005, 03:36 PM
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#120
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Moving Target Group: Members Posts: 131 Joined: 19-May 05 Member No.: 7,403 |
Well then my urban brawl fan contact and I always watch the games and get our beers at the pub. Been there at least twice a week for 2 years, and I even run the "friendly" super brawl pool at the pub for him.
Other than that I can't think of good links to the charecters but if any of you can to me feel free. |
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May 28 2005, 07:26 PM
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#121
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Moving Target Group: Members Posts: 199 Joined: 22-March 05 From: vancouver Member No.: 7,215 |
yah, everyone can be regulars at their favorite neighborhood pub. Kind of know each other from all the time and $ spent wasting their lives in front of the TV's and bar taps. :)
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May 29 2005, 01:23 AM
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#122
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Neophyte Runner Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 |
- Well, Eric and Ana could easily have done some runs together. Hennesy's pub is a good candidate for the 'local to the precinct' bar that Eric and Mike go to.
- John - didn't see a background. Though I saw some mention of a kid, Ana's kid and his kid could know eachother. - Nick and Ana's parents could be in the same nursing home. - Gnat could have been called in to investigate the homicide of Ana's boyfriend. Or the homicide of the man that killed Ana's boyfriend - completely unrelated events, of course. - Able - no hooks from your BG yet, but since we have a lot of law enforcement folks we could go that route. Ana could know you from Mike's pub. - Josef - Again lots law enforcement folks. Another guy who spends some time at Mike's. Ana's kid and Josef's kid could know eachother. - Mike - owner of the pub where most/all of us hang (or live in the rooms he rents out). |
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May 29 2005, 01:29 AM
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#123
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Moving Target Group: Members Posts: 131 Joined: 19-May 05 Member No.: 7,403 |
Totaly dig the same nursing home idea.. at least I wont be alone having to drag a old senile person around. Maybe I can hand cuff him in our "fort" so he doesn't walk off. :)
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May 29 2005, 09:07 AM
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#124
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Neophyte Runner Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Editting...
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May 29 2005, 09:10 AM
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#125
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Neophyte Runner Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Well, I went to start the IC write up today for you guys to read, but alot of you haven't posted your [CHAR] yet. In 24 hours the game will begin, if you haven't posted in the [CHAR] thread, you're not in the game. Anyhows, as it stands, here's how I see the starting location, based on what I remember from this thread, and what I read in the [CHAR] thread. Mike Hennessey owns an apartment complex that also acts as a bed and breakfast. The building is about 20 rooms in size, including a Penthouse room, and a rather large Pub/Tavern on the bottom floor. It sits on a 5 or 10 acre piece of land <help pick a location in the city limits?> There are 8' high walls surrounding it, and a huge wrought iron automatic swinging gate that cars come through if they have the keycode on the sides, and is open to the public in the front. The building looks something like this:
Nick Haygus rents the penthouse spot directly over the pub. Although originally of 'Luxury' settings, he has converted alot of it to workspace with alot of tools and such. Thoughts? I know it doesn't fit in well with some of Nick's stuff, but trying to get everything into 1 setting means some sacrifices. Let me know what you think and what you'd like changed. How does Gnat fit in? Going to be caught sleeping in a shed out back or something? |
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