Recruitment: Ashes to Ashes, nothing is what is seems... |
Recruitment: Ashes to Ashes, nothing is what is seems... |
May 30 2005, 10:41 AM
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#1
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Moving Target Group: Members Posts: 768 Joined: 27-December 04 From: Houston, Texas CAS Member No.: 6,907 |
Who: 5-6 runners, diverse and interesting
What: A moderate level campaign, involving vampires, dragons, a missing person and a little voodoo When: Submissions are due Friday June 3 by midnight central time Where: The run will start in Seattle but the move to New Orleans, and possibly Houston. Why: A corporate rich kid has gone missing in the swamps near New Orleans. The pay is good, and the job has a possibility for expansion. How: By any means nessicary. Now that you have at least a general idea of the story, heres what I want. 125 build points (sorry no priority, sum to 10, or becks) edges and flaws must equal zero, but you can have as many as you want availability 8 rating 8 (anything that is under that is cool. custom gear is fine but no rays guns) surge and metavarients are welcomed if not encouraged A fully fleshed out background with desciptions of how you met your contacts and attained your gear. No length requirements so long as it meets those already set. I'd like for the team to be familiar with one another and have done jobs as a team before. Post creation 50 karma (total) 200,000 nuyen max availability 16 (but if you feel you need it and it's reasonable we'll work something out) street index applies to gear purchased post creation I like unique concepts, your ten times more likely to get in if you have one. Post your concept and breif background (unless brevity is something you don't possess and then give me the long one) but do not post your sheet, doing so will automatically disqualify you, there might be a turn coat on you team and you don't want him/her to have any advantages. I hate riggers and decker and seldom plan for thier use in my runs. A few seats that need to be filled are thus: Face/private investigator Heavy weapons/demolitions infiltration wheel man (yes you can be a rigger, just try not to over specialize) well rounded member those are not the only things that will get in, just a little help if your wondering what types of characters I'm looking for |
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May 30 2005, 11:21 AM
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#2
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Immortal Elf Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
Ooh, I might try and submit something for that Face/Private Investigator position. I've been hankering to do some pulpy writing. :D Though the idea of a Wheelman or a hippy dwarven Infiltration/Tech-Wiz seems interesting, too. Oh, so many ideas, so little time.
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May 30 2005, 04:32 PM
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#3
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Moving Target Group: Members Posts: 392 Joined: 18-October 04 From: Tujunga, CA Member No.: 6,768 |
Heavy weapons/demolitions
infiltration both look like areas I might like to try. I will send you a PM with the data. |
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May 30 2005, 04:59 PM
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#4
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Moving Target Group: Members Posts: 523 Joined: 13-March 05 Member No.: 7,155 |
Ork Combat Mage checking in.
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May 31 2005, 12:00 AM
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#5
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Moving Target Group: Members Posts: 768 Joined: 27-December 04 From: Houston, Texas CAS Member No.: 6,907 |
Opps I knew I forgot something, send me your things email instead of PM if you don't mind
genomapanda@phreaker.net Also I'd prefer people who could post frequently like 3-4 times a week. Wow I've got some pretty interesting ideas for characters already, some of them hinge on secrecy so I won't spill the beans. |
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May 31 2005, 01:34 AM
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#6
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Moving Target Group: Members Posts: 392 Joined: 18-October 04 From: Tujunga, CA Member No.: 6,768 |
Well I live on the earthdawn sight but could check the post at least once an hour 8 hours a day. :)
Can you check your e-mail address? It kicked back to me. Also, you said that anything goes as long as the avalibility is 8 or under. Can we get cultured bio then? |
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May 31 2005, 05:34 PM
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#7
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Jesus Freak Group: Dumpshocked Posts: 3,141 Joined: 23-April 04 From: Anaheim, CA Member No.: 6,274 |
I'm in. Maybe I'll finsih up the character I was doing for your rigger game and submit him.
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May 31 2005, 06:21 PM
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#8
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Moving Target Group: Members Posts: 523 Joined: 13-March 05 Member No.: 7,155 |
I tried the email address you posted and it came back undeliverable. Has anyone else had trouble or did I do something wrong?
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May 31 2005, 06:28 PM
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#9
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Moving Target Group: Members Posts: 768 Joined: 27-December 04 From: Houston, Texas CAS Member No.: 6,907 |
My bad, I forgot an "E". I fixed the other one but heres a new one just in case.
genomepanda@phreaker.net |
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May 31 2005, 06:35 PM
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#10
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Moving Target Group: Members Posts: 392 Joined: 18-October 04 From: Tujunga, CA Member No.: 6,768 |
Very cool, now I know I am not crazy. Do you want us to send this on Nsrcg or on a text doc?
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May 31 2005, 06:55 PM
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#11
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Moving Target Group: Members Posts: 768 Joined: 27-December 04 From: Houston, Texas CAS Member No.: 6,907 |
html from the NSRCG or text which ever is easier for you. My computer won't run the NSRCG :( so sending me an SR3 file would do no good, for me at least.
My brother's computer runs it but he gets mad when I keep using it... |
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May 31 2005, 07:04 PM
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#12
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Running Target Group: Members Posts: 1,328 Joined: 9-September 04 From: Alabama Member No.: 6,645 |
Hmm...considering an infiltrations spec...not sure if I'll have it done in time, though. Sometimes I get a char done overnight...other times it takes me a month...
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May 31 2005, 08:51 PM
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#13
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Jesus Freak Group: Dumpshocked Posts: 3,141 Joined: 23-April 04 From: Anaheim, CA Member No.: 6,274 |
What about karma for cash?
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May 31 2005, 08:55 PM
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#14
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Moving Target Group: Members Posts: 768 Joined: 27-December 04 From: Houston, Texas CAS Member No.: 6,907 |
5000 nuyen, you can sell you current karma or buy new karma for the same price, bought karma does not effect karma pool
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May 31 2005, 09:04 PM
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#15
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Jesus Freak Group: Dumpshocked Posts: 3,141 Joined: 23-April 04 From: Anaheim, CA Member No.: 6,274 |
Do you allow custom vehicles as long as I give you a map of what it is and how much it costs, etc, etc?
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May 31 2005, 09:17 PM
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#16
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Moving Target Group: Members Posts: 768 Joined: 27-December 04 From: Houston, Texas CAS Member No.: 6,907 |
always
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May 31 2005, 09:17 PM
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#17
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Moving Target Group: Members Posts: 131 Joined: 19-May 05 Member No.: 7,403 |
My email has been sent!
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May 31 2005, 10:42 PM
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#18
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Moving Target Group: Members Posts: 392 Joined: 18-October 04 From: Tujunga, CA Member No.: 6,768 |
Well I sent my e-mail...but now that I know about the cash for Karma rule I will have something to spend my $200,000 on. LOL. I will resend tomorrow morning.
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Jun 1 2005, 08:28 AM
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#19
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Jesus Freak Group: Dumpshocked Posts: 3,141 Joined: 23-April 04 From: Anaheim, CA Member No.: 6,274 |
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Jun 1 2005, 05:00 PM
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#20
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Moving Target Group: Members Posts: 392 Joined: 18-October 04 From: Tujunga, CA Member No.: 6,768 |
OK, my character has been sent. Let me know if it will fly or if I should turn in my Troll hard sam instead.
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Jun 1 2005, 05:51 PM
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#21
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Moving Target Group: Members Posts: 768 Joined: 27-December 04 From: Houston, Texas CAS Member No.: 6,907 |
Your drake is fine.
and go ahead and use the rural lifestyle rules, I have no idea how they work but I'll trust you. Okay this is for both you and I, it's a list of concepts I've gotten and who sent them. Doctor Funkenstein: wheelman/tech wiz I think GaiasWrath8: drake Musashi Forever: Ork combat mage[/b] Ecclesiastes: [i]ex nascar driver wheel man, I'm almost positive Whizbang: shapeshifter infiltration expert Riegn Maker: tamanous organ legger, wheelman, team medic, combat memeber, you didn't include your dumpshock name so this character might not be yours, I'm just guessing it's yours. Bastard: artificial human(a robot) Of the initial positions I posted for ideas I've gotten these: Face/private investigator: 0 Heavy weapons/demolitions: 0 infiltration: 1 wheelman: 3 well rounded member: 1 I know I've gotten 7 characters and only have five numbers maked down but the other two I'm unsure were they'd fall. Again I'd like to reiterate the fact that you don't have to fall into one of those five categories to be considered, it's more of a guide line for those who have writter's block. |
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Jun 1 2005, 06:03 PM
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#22
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Immortal Elf Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
<scratches out Cosmo's "wheelman" aspect as he continues tinkering along> :)
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Jun 1 2005, 06:07 PM
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#23
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Moving Target Group: Members Posts: 768 Joined: 27-December 04 From: Houston, Texas CAS Member No.: 6,907 |
Yep with only seven characters submitted this group was going to be very wheel man heavy.
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Jun 1 2005, 06:11 PM
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#24
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Immortal Elf Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
Hmm, I can probably work a Demolitionist angle into the character instead, though. <just taps his lips as he returns to his tinkering yet again>
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Jun 1 2005, 06:12 PM
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#25
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Moving Target Group: Members Posts: 392 Joined: 18-October 04 From: Tujunga, CA Member No.: 6,768 |
Oh no, you told them my secret. Now I will be sold to the highest bidder by my own team in the first week. LOL
Hay, I took demolitions and I have a heavy weapon (my fist) don't i fit the Heavy weapons/demolitions? P.S to group, we are so dead if we don't get a sam or two. LOL |
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