IPB

Welcome Guest ( Log In | Register )

8 Pages V  < 1 2 3 4 5 > »   
Closed TopicStart new topic
> realism under fire
hermit
post Jun 17 2005, 11:02 PM
Post #51


The King In Yellow
*********

Group: Dumpshocked
Posts: 6,922
Joined: 26-February 05
From: JWD
Member No.: 7,121



Behold the power of the edit function, creepwood. It gains you friends and keeps threads at managable sizes ... ;)
Go to the top of the page
 
+Quote Post
Shadow
post Jun 17 2005, 11:15 PM
Post #52


Why oh why didn't I take the blue pill.
*********

Group: Dumpshocked
Posts: 6,545
Joined: 26-February 02
From: Gloomy Boise Idaho
Member No.: 2,006



QUOTE (creepwood)
In every RPG you buy, there is one rule above them all. Don't get hindered by the rules. So the rules are there as a guidance, not a concrete foundation.

If you like to play that way great. Pick and choose what rules you want to use and ignore the ones you don't like.

Not everyonw likes to play that way. And not everyone who plays differently than you is doing it wrong.

Ignoring the rules is all fine and dandy when really all you want to do is sit around the table and socialize while throwing the occasional dice. Personally I hate those games, there a waist of time. People role-play making dinner and going shopping. Again if you like it thats great.

I would much wrather play the character I rolled up. And often times I roll up my character first and get inspired by his stats to create a background and name and a point.

You may call it free form or whatever, I call it Larping, cause once you remove the dice it is one guy telling a story, and everyone else listening. Role-playing is a mutual story living experience. The rules are how the players express their control over the story line. Without them your just a bunch of people around a campfire.
Go to the top of the page
 
+Quote Post
sanctusmortis
post Jun 17 2005, 11:38 PM
Post #53


Target
*

Group: Members
Posts: 98
Joined: 14-June 05
Member No.: 7,444



For the "rules for everything" part, see the Decking SR3R thread. I've cut the rules down to a single paragraph of text so it's playable.

You don't need rules for everything, but you need rules. Everything has them, and some games have more than others, but that is why a good GM takes a ruleset and forms it to his will. Shadowrun's system works in parts and not in others, which is why I have a "personal edition" which is my own, tailored for my game, treatment of the rules.

And I truly detest OTT realism. In a firefight your concern is on where you need to fire and how much at risk you are. Prevailing winds, morale level... all purely coincidental.
Go to the top of the page
 
+Quote Post
tisoz
post Jun 18 2005, 12:44 AM
Post #54


Free Spirit
*******

Group: Dumpshocked
Posts: 3,948
Joined: 26-February 02
From: Bloomington, IN UCAS
Member No.: 1,920



QUOTE (Nerbert)
because no one would just stand in the open and take bullets nonchalantly.

Not really disagreeing with you, but this reminds me of the line from Barbarosa
QUOTE (Barbarbarosa)
Always stand still until you're done shooting. Nothin' scares a man more than for you to be standin' still when you should be runnin' like a spotted assed ape.


I have no problem with roleplayers (amatuer actors) who get into their character as long as they don't think just because they role play something, they do not need the stats to pull an action off.

I also like a game every now and then that is just hack 'n' slash, such as after a crappy day (week) at work where I want to relieve some stress. At these times, I've had my quota of drama.
Go to the top of the page
 
+Quote Post
Nerbert
post Jun 18 2005, 01:07 AM
Post #55


Moving Target
**

Group: Members
Posts: 442
Joined: 23-April 04
From: Pennsylvania
Member No.: 6,280



I happen to be quite alright with listening to people sitting around a living room telling stories, as long as those stories are interesting and believable.

Thats what I use rules for, when the players (this word can also be used to describe actors in a play) aren't in character, when I think its best to let fate deside the outcome of a scene or action, or when I want to put limits on something. This happens to be different from a lot of other people's opinions on this board.

If you want your players to behave a certain way, you do one of two things, you enforce rules that enforce that behavior, or you trust them to do it on their own. If you're not willing to do the former, then maybe you need to talk to the other players to see what's going on.
Go to the top of the page
 
+Quote Post
mfb
post Jun 18 2005, 05:15 AM
Post #56


Immortal Elf
**********

Group: Members
Posts: 11,410
Joined: 1-October 03
From: Pittsburgh
Member No.: 5,670



QUOTE (creepwood)
news for you buddy boy, I started roleplaying 15 years ago

...when did the subject of how long anybody has been rp'ing ever come up? i could care less about how long you've been playing RPGs. i could care less how you go about playing them. you're the one shoving your opinion into places it's not wanted--eg, everybody else's gaming table.
Go to the top of the page
 
+Quote Post
Critias
post Jun 18 2005, 06:02 AM
Post #57


Freelance Elf
*********

Group: Dumpshocked
Posts: 7,324
Joined: 30-September 04
From: Texas
Member No.: 6,714



Shut up, you! Once you've grown out of whatever petulant phase you're in, mfb, you RPG newbie, you'll understand that ineptitude is an interesting trait to explore in a Shadowrun character. Someday you'll realize that surviving to the end of a session isn't what the game is all about. Winning, losing, sucking, bleeding, it's all the same. Think outside the box! Characters that suck at their jobs are the wave of the future!

Long live CreepwoodRun (4th ed.) !!
Go to the top of the page
 
+Quote Post
lorthazar
post Jun 18 2005, 06:27 AM
Post #58


Moving Target
**

Group: Members
Posts: 485
Joined: 25-October 04
Member No.: 6,789



Actually Creepwood you are completely and utterly wrong. There are rules for everything, especially in real life. Now that is reality and the sooner you realize the sooner we can take you off the thorazine. (just kidding there)

In all actuality the rules in RPGs are guidelines to prevent the whole "BANG! I got you" "No you didn't. You missed." arguments that come up no matter how much we pretend we aren't kids. If you don't like the rules and mechanics that is your choice. As others have very vocally stated hardly makes you right.
Go to the top of the page
 
+Quote Post
Wounded Ronin
post Jun 18 2005, 06:55 AM
Post #59


Great Dragon
*********

Group: Members
Posts: 6,640
Joined: 6-June 04
Member No.: 6,383



QUOTE (Critias)
Silence, intraweb-nazis!

CreepwoodRun (4th edition) is the hottest new thing. Every fight starts with your super-cool team of hardened professional killers getting caught completely flat-footed by whatever rent-a-cop it is they're fighting.

Once the initial surprise round phase is over (and half the party is dead from the security guard's suppressive fire), the remaining half should trip while frantically diving for full cover (as the fear of getting shot compels them to do nothing offensive, on the grounds they might shoot themselves, and as their own realistic inept combat ability sends them comically sprawling instead, anyways).

Phase two takes a little longer, because both the security guards and the CreepwoodRunners are so tired all of a sudden. That initial .75 second adrenaline burst is gone, and combat fatigue has set in. Half the security guards are so shocked by the sudden confrontation they're a part of that they pass out cold. The other half attempt to reload, but fumble. The CreepwoodRunners, meanwhile, manage to shake, urinate, tremble, defecate, weep, and crawl their way to full cover.


Phase Three is just the super-augmented street sammie getting his actions (no one else rolled high enough for init). He got shot, though, in the initial horrendous wave of suppressive-fire. He's only got a Moderate Wound due to all his dermal plating and other augmentations, but he's just so shell-shocked and groggy after getting hit that he can't do much but lie there.

Phase Four is the sammie finally staggering to cover, because his overwhelming fear of enemy fire has him so incapable of doing anything usefull (despite the security guards all being busy bending over and picking up their dropped magazines), plus he can't see where the security guards are due to not having a 3784293 degree field of vision.

Round Two begins with half the party dead, half the guards passed out from boo-scary-fright, and everyone's movement penalized by difficult terrain, due to all the puddles of urine from everyone failing the Willpower (24) rolls to keep from wizzing themselves 'cause there's a fight. But that's okay, 'cause no one wants to do any moving anyways (since they can't see what's going on).

Roll init! Isn't this fun?!

Wow, woody was completely and utterly pwned by this post.

I bow down to the superior internet-fu.
Go to the top of the page
 
+Quote Post
Wounded Ronin
post Jun 18 2005, 06:58 AM
Post #60


Great Dragon
*********

Group: Members
Posts: 6,640
Joined: 6-June 04
Member No.: 6,383



QUOTE (creepwood @ Jun 17 2005, 02:32 PM)
QUOTE (mfb @ Jun 17 2005, 07:25 PM)
oh, christ, now i understand what's going on here. everybody: creepwood is an rp snob. the rules are, to him, something that get in the way of a good story. there's nothing inherently wrong with that, of course--but creepwood is here to spread the good news and help us overthrow the tyranny of the rules. whether or not you've got a problem with him, if you enjoy the gaming aspects of RPGs (the dice, the rules, etc.), then creepwood has a problem with you.

creepwood, know what i did last week? i made a character by rolling up his stats, and only came up with a background after i was done! and i still don't have a name for him! (join in, everybody, it's like throwing garlic at vampires!)

news for you buddy boy, I started roleplaying 15 years ago....'dude'

Oh, good, we can start pulling rank on each other based on how many years ago we started playing RPGs.

Hey, Creepwood, ya creep, I first started role playing when I bought the Dungeons and Dragons first edition basic rulebook in 4th grade at a garage sale! That was *over* 15 years ago (I think...), so I outrank you!

GIVE ME 100 PUSHUPS, NOW!
Go to the top of the page
 
+Quote Post
ShadowDragon8685
post Jun 18 2005, 08:02 AM
Post #61


Horror
*********

Group: Members
Posts: 5,322
Joined: 15-June 05
From: BumFuck, New Jersey
Member No.: 7,445



I think the new official name for a Shadowrun that goes horribly tits up not due to lack of planning or bad players or bad dice, but by the simple expediant that the players were mechanically inept in the fields they attempted to participate in (A starting Sammie who says that "Wired 1 and a 4 Pistols skill sounds like enough for me, anymore is overkill",) shall officially be known as a Creepwoodrun. Or a Creeprun, and the location is forever referred to by the survivors as a Creepwood.

:)


CreepwoodRun, 4th edition: Where getting shot, peeing your pants and dropping your mag as you reload is fun, because the game designer says so.
Go to the top of the page
 
+Quote Post
Fortune
post Jun 18 2005, 08:06 AM
Post #62


Immoral Elf
**********

Group: Members
Posts: 15,247
Joined: 29-March 02
From: Grimy Pete's Bar & Laundromat
Member No.: 2,486



QUOTE (creepwood @ Jun 18 2005, 05:32 AM)
news for you buddy boy, I started roleplaying 15 years ago....'dude'

I got news for you buddy boy. Quite a few of us have been roleplaying Shadowrun alone (not counting other RPGs) for 16 years now. I myself have been playing and GMing RPGs for over 30 years.

Grow the fuck up!

If you and your group are having fun, great. That doesn't mean you have to come here and start a thread by wildly accusing people of playing the game wrong.

A civilized discussion on the ratio of 'story' to 'mechanics' is fine, and even welcome, but what you are doing is considered Trolling.
Go to the top of the page
 
+Quote Post
Critias
post Jun 18 2005, 08:07 AM
Post #63


Freelance Elf
*********

Group: Dumpshocked
Posts: 7,324
Joined: 30-September 04
From: Texas
Member No.: 6,714



And it's not even innately funny trolling. The rest of us are pulling all the weight, on that front! It's hard work, turning a conversation like this into something vaguely amusing to the point it's worth reading. And I don't even get paid for this!
Go to the top of the page
 
+Quote Post
ShadowDragon8685
post Jun 18 2005, 08:08 AM
Post #64


Horror
*********

Group: Members
Posts: 5,322
Joined: 15-June 05
From: BumFuck, New Jersey
Member No.: 7,445



And you just fed him.

Everybody, ignore the wanker and taunt his ideas. If you don't respond directly to him, he'll give up and go back to wanking at cyberporno.
Go to the top of the page
 
+Quote Post
ShadowDragon8685
post Jun 18 2005, 08:11 AM
Post #65


Horror
*********

Group: Members
Posts: 5,322
Joined: 15-June 05
From: BumFuck, New Jersey
Member No.: 7,445



QUOTE (Critias)
And it's not even innately funny trolling. The rest of us are pulling all the weight, on that front! It's hard work, turning a conversation like this into something vaguely amusing to the point it's worth reading. And I don't even get paid for this!

You win your choice of the following:

6 Karma
2,500 :nuyen:
1 Intarweb.
Go to the top of the page
 
+Quote Post
Fortune
post Jun 18 2005, 08:21 AM
Post #66


Immoral Elf
**********

Group: Members
Posts: 15,247
Joined: 29-March 02
From: Grimy Pete's Bar & Laundromat
Member No.: 2,486



QUOTE (ShadowDragon8685)
And you just fed him.

Everybody, ignore the wanker and taunt his ideas. If you don't respond directly to him, he'll give up and go back to wanking at cyberporno.

I know perfectly well what I did. I am, though, entitiled to express my opinion just as every other person in this thread has done. I had not read it until now, so hadn't had a chance to respond. If I had read it sooner, then my response would have come then.

Go to the top of the page
 
+Quote Post
ShadowDragon8685
post Jun 18 2005, 08:27 AM
Post #67


Horror
*********

Group: Members
Posts: 5,322
Joined: 15-June 05
From: BumFuck, New Jersey
Member No.: 7,445



Yes, but remember.

Wanker-trolls automaticall fail @ life. But by responding to them, you give them false pretenses that they have some meaning. By ignoring them, they give up quicker and hopefully frag off. Or frag thesleves, though a much more rare event than the media would have you believe.


[edit]frag off! FRAG!. Worst. Typo. EVAR!...
Go to the top of the page
 
+Quote Post
Critias
post Jun 18 2005, 08:28 AM
Post #68


Freelance Elf
*********

Group: Dumpshocked
Posts: 7,324
Joined: 30-September 04
From: Texas
Member No.: 6,714



And, uhh, ShadowDragon? It's not like you haven't posted to the thread or something. Chastising others for feeding the troll is a little like Jesse Jackson calling the kettle black.
Go to the top of the page
 
+Quote Post
ShadowDragon8685
post Jun 18 2005, 08:29 AM
Post #69


Horror
*********

Group: Members
Posts: 5,322
Joined: 15-June 05
From: BumFuck, New Jersey
Member No.: 7,445



It's true... But I'm doing my best to ignore the troll himself, and just pay attention to the other people, like you.
Go to the top of the page
 
+Quote Post
Demosthenes
post Jun 18 2005, 10:08 AM
Post #70


Moving Target
**

Group: Members
Posts: 401
Joined: 7-June 02
From: Living with the straw sheep.
Member No.: 2,850



QUOTE (critias)
Silence, intraweb-nazis!

CreepwoodRun (4th edition) is the hottest new thing. Every fight starts with your super-cool team of hardened professional killers getting caught completely flat-footed by whatever rent-a-cop it is they're fighting.
......
Roll init! Isn't this fun?!

Hmmm.
Toasty. :D

Critias, are you going to eat all that when you're done cooking?

Creepwood, you seem to be labouring under the misapprehension that you're bringing some kind of gospel to the savage natives of Dumpshock.

If you approach your roleplaying sessions with anything like the tact that you approached this thread, then your (fellow) players must be masochists.

The games are about having fun. The contributors to this forum all enjoy SR - otherwise they wouldn't be posting... Ergo, they are right and you are wrong. Except in Creepwood-land, where everyone is missing out on all the fun because they ignore the rules they like using. Yeah, that's it.
Man, I wish I lived in Creepwood land...
Go to the top of the page
 
+Quote Post
Demosthenes
post Jun 18 2005, 10:13 AM
Post #71


Moving Target
**

Group: Members
Posts: 401
Joined: 7-June 02
From: Living with the straw sheep.
Member No.: 2,850



QUOTE (creepwood)
It's funny how everone seems to be opting all their actions during firefigts. Everbody has 720&deg; vision, never fumble a clipchange, never have any fear of getting shot, no shellshocks, no grogginess if hit, supprssing fire is useless and combat fatigue, and always doing as much as you can during a round of combat. never surprised. and so on.

[b]Am I totally wrong or do you guys play this way?[b]

As an addendum, to reply to your first post:
You're totally wrong.
Except of course, for the odd one or two people who like the idea of having their characters be...gasp action-hero-cinematic-types...
Go to the top of the page
 
+Quote Post
nick012000
post Jun 18 2005, 11:01 AM
Post #72


Running Target
***

Group: Members
Posts: 1,283
Joined: 17-May 05
Member No.: 7,398



QUOTE (Fortune)
QUOTE (creepwood @ Jun 18 2005, 05:32 AM)
news for you buddy boy, I started roleplaying 15 years ago....'dude'

I got news for you buddy boy. Quite a few of us have been roleplaying Shadowrun alone (not counting other RPGs) for 16 years now. I myself have been playing and GMing RPGs for over 30 years.

Grow the fuck up!

If you and your group are having fun, great. That doesn't mean you have to come here and start a thread by wildly accusing people of playing the game wrong.

A civilized discussion on the ratio of 'story' to 'mechanics' is fine, and even welcome, but what you are doing is considered Trolling.

Wouldn't be much more than 30 years. DnD was celebrating its 30th anniversary last year, and it was the first modern RPG.

Though if you were playing the original edition of DnD, my hat's off to you.
Go to the top of the page
 
+Quote Post
nezumi
post Jun 18 2005, 12:14 PM
Post #73


Incertum est quo loco te mors expectet;
*********

Group: Dumpshocked
Posts: 6,546
Joined: 24-October 03
From: DeeCee, U.S.
Member No.: 5,760



Feh, I've been playing pen and paper RPGs since before they invented pens!! Arrr... I'm old and grizzled too...

Anyway, I agree with the general post. What *I* get out of Shadowrun has changed over time. When I started, I enjoyed combat, then I enjoyed roleplaying. I tried inept characters and enjoyed them briefly as well. Now I enjoy GMing (alright, I admit it, I can't find a good game to get into...) My wife started out loving the roleplaying, then she got into playing 'normal characters'. She may get into the mechanics one day. But thats just her preference, and its fine, as long as it goes well with the rest of the group.

Had someone come up to me when I started and said I should play an inept character, I would've hated Shadowrun. If I played now and had to do a combat monster, I would hate that Shadowrun game. I've tried making my wife play with more mechanics, and she hates it. We've both tried LARP, she loves it, I dislike it. We've both tried freeform, she likes it, I dislike it.

Am I wrong? No. Am I unaware of your enlightened roleplaying? Hardly. I've tried it all, pbem, pbw, larp, freeform, diceless, pnp, lotsa roleplay, little roleplay, high level, low level, medium level, epic level, high magic, low magic, ultra realistic, ultra non-realistic, hitting stones together, etc. I just happen to LIKE playing as I do now, slightly fewer rules than are in the books, dice hidden away, but still running with mechanics and heavy reliance on the stats.

I suspect everyone here is aware of the type of game you play. Some play it now. Some have played it before. Simply said, those who want to play that way will, and those that don't, won't. Your coming in here won't help them, won't change their minds, won't illuminate them, won't guide them, won't mature them.

Your efforts are misguided. Perhaps when you've roleplayed for 16 years, you'll realize that none of the ways of playing are 'better' or 'more enlightened', just different, and given enough time, most of us play each way at least briefly.

(Here's to the sincere hope that he's not a troll, and actually authentic in his misguided attempts to help.)
Go to the top of the page
 
+Quote Post
toturi
post Jun 18 2005, 03:03 PM
Post #74


Canon Companion
**********

Group: Members
Posts: 8,021
Joined: 2-March 03
From: The Morgue, Singapore LTG
Member No.: 4,187



QUOTE (creepwood @ Jun 18 2005, 03:32 AM)
news for you buddy boy, I started roleplaying 15 years ago....'dude'

I've got news for you buddy boy, most of us've been posting here longer than you, target.

And some of us have been RPing for so long that if we convert the number of years we've been roleplaying to inches, it would still be longer than your non-existant member, target. That's right, boy. You are a mere target.

But since you presume to call yourself a roleplayer, let me enlighten you to one of the first rules of the shadows (you did call yourself a roleplayer, yes?):

Q: What do you give a dragon?
A: Anything he wants.

Right now, this dragon says: Shut up. Now roleplay that. Shut up. Can you roleplay that, roleplayer?
Go to the top of the page
 
+Quote Post
Snow_Fox
post Jun 18 2005, 03:21 PM
Post #75


Prime Runner
*******

Group: Members
Posts: 3,577
Joined: 26-February 02
From: Gwynedd Valley PA
Member No.: 1,221



QUOTE (FrostyNSO)
Jesus Christ. No game will ever accurately simulate a real-life firefight. Trust me on this. Just have fun with it for crying out loud and let it slide.

True. In our game several of us own guns. Two of us shoot regularly at a pistol range and one is an army veteran. so while most of us do not have experience of a real fire fight we do have experience with weapons.

I've actually thought about a house rule that if you fire off a magazine from a heavy pistol and then switch to a lighter one, the first few shots get a bounce, becuase form my own experience at the range, if I've fired my .357 (heavy pistol) for a few loads and then switched to my .380 berretta (light pistol) the 2nd gun seems much more accurate than ever before, because my hands got use to the heavier load of the S&W. But then I disgarded it as too complex-we want to have FUn here, not really have a og at it.

SR has no rules about your hearing being thrown off if you shoot a gun inside without ear protection and I've been stunned , briefly, by the backblast noise from a rifle fired outdoors (someone firing in a prone position the bullet cleared the sandbags but it was a near thing and part of the sound bounced back into the firing pit. Rilfe fire at night absolutley trashed night vision because of the sudden blast of light.
Go to the top of the page
 
+Quote Post

8 Pages V  < 1 2 3 4 5 > » 
Closed TopicStart new topic

 



RSS Lo-Fi Version Time is now: 18th February 2025 - 09:00 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.