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> Seattle Intelligencer Recruitment call, Reporters wanted...
Synner
post Sep 15 2005, 10:49 AM
Post #26


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QUOTE (Westiex)
Though would it be possible to have them hosted on one of the Dumpshock sites?

My intention (yeah, I know: road to hell, paved) was to finally get a NSI website up and running for the relaunch. We've spoken to the DS mods and there's place for us if we can just get it rolling in the first place.
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Elve
post Sep 15 2005, 10:51 AM
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me too :-)

sr(at)notme.de
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Kanada Ten
post Sep 15 2005, 07:41 PM
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I'm missing only a couple of ads for the V2 PDF, so I just duplicated some of them.

You can download the New Seattle Intelligencers Volume 1, here (direct PDF link, right click > save target as).

And drats! I forgot to add Nicole Chartrand as contributing art. There is also some funny layout/resolution bugs.

But it's mostly good.
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Synner
post Sep 15 2005, 10:09 PM
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Nice work Kanada, the layout's turned out very cool.

It's nice to see you were able to use not only the ads, but that modified "arson" photo with the firefighting drone. I'll see what I can do about putting together a couple more ads.
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fistandantilus4....
post Sep 16 2005, 06:01 AM
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So with this, is this just for 'general' news items, or items resulting from 'runs , similar to the things that show up in the SOTA's? I think it's a neat idea too, and would love to see those older ones. I try to give 'general world news' updates in my game every week, and this would be perfect.
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Synner
post Sep 16 2005, 10:28 AM
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QUOTE (fistandantilus3.0)
So with this, is this just for 'general' news items, or items resulting from 'runs , similar to the things that show up in the SOTA's? I think it's a neat idea too, and would love to see those older ones. I try to give 'general world news' updates in my game every week, and this would be perfect.

The NSI was designed to be a mixed bag with plot ideas/hooks and adventure fallout woven in along with everyday news items.

It was also originally meant to be customizable (although the pdf version sacrifices that for the cooler layout for now), so you could plug in relevant material for your own game and use it as a handout.

If/when we get it back on track we'll certainly be covering the whole range again.
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fistandantilus4....
post Sep 16 2005, 10:43 AM
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sounds perfect. I'll be looking forward to it (if/when).
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