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> OOC : The Cleansing White Hand, OOC thread for TCWH
FrostyNSO
post Jul 3 2005, 06:50 AM
Post #76


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Sorry, I am not good at describing scenes either. To clarify, the young guy is somewhat out of the way (to the side and a little behind the scarred man), to do so will open you up to an attack by the scarred man (meaning he will get in effect favorable ground against you). Normally I wouldn't mention this, and just let it roll out, but in this case I think it is my fault for not describing it accurately enough.

If you want to continue through, you can and I will describe the action for you. Here are the companion's rolls:

Unarmed Combat (full defense 5 skill + 7 combat pool)
[ Spoiler ]

6 successes

If we continue through, it is a tie...he barely slips away. Let me know if this is acceptable and if you want to follow through, then it will be Scarface's turn.

Again...sorry for this crap GMing...my fault, it'll get better.
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FrostyNSO
post Jul 4 2005, 04:39 AM
Post #77


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Qill, You make a special note to ask how often the Arctic Star ports in at Halley, and find out that there isn't really a set schedule. Usually, it will be irregular, depending on supply levels, time of year, if they have to make stops at multiple bases, etc... All in all, very irregular. Anywhere from twice a month to once in 3 months.

You'll need to roll perception/intelligence to search for the crevasse using the rods. If you have a different, more novel idea that finds it and finds a safe way around, it's prolly worth karma (no i don't know any, it's up to you on that one, otherwise just use the rods).

The only thing is if you do a shitty perception, and I roll a bad random die, you may fall in one :) Don't cheat your dice rolls though please, these guys are trained in case something like that happens.
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Qillin
post Jul 5 2005, 02:57 PM
Post #78


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Crevasse Detector @twl.122
Koe has one of these, you have the bk atm hows it work?
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FrostyNSO
post Jul 6 2005, 12:39 AM
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Crevasse detector is basicaly a little radar system. You'll still have to bust some intelligence and you can use it to help find a safe crossing point. It says it can locate snow bridges, but you're looking more for ice since big vehicles need to cross.
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Qillin
post Jul 6 2005, 06:25 AM
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my roll.
[ Spoiler ]
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Climhazzard
post Jul 8 2005, 02:14 AM
Post #81


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okay i have come to my conclustion after a couple of days of thought. I will pass my turn so me and giles can Gang Rape (that is what we callled it in my home games) the dual wielder. I will reroll my attack roll when the time comes.
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FrostyNSO
post Jul 9 2005, 08:08 AM
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Ok Clim, Giles has attacked using a close combat maneuver (after this run he may be able to teach you the art he knows if you ask him about it). The scarred man seems to be using the "whirling" maneuver (bonus vs. multiple opponents), but you're not sure.

Here is Giles' attack roll:
[ Spoiler ]

4 successes...good roll

I need a roll from you, I believe against 3's but I will double check when I get home. Just post what you got on your dice and we can save time if I'm wrong.
After I get that from you, we'll see how we got him. If your doing anything special let me know, I am assuming you were jumping on the gang-rape wagon with Giles.


Clim, you made it to Halley base. Time to maybe relax a bit but knowing Koe, prolly get straight to business. Whaddya wanna do?


P.S. I am sorry I have not been on so much lately and I apolagize.
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Climhazzard
post Jul 9 2005, 06:10 PM
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I want to see what this girl knows about the black hand, than we can take it from there. I really want to help get her mother free.

justin's Attack Roll

[ Spoiler ]
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Qillin
post Jul 9 2005, 07:05 PM
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Koe will be keeping a good eye out for anything out of the ordinary (blank handish types and other people that don't look like they should be here)

perception
[ Spoiler ]
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FrostyNSO
post Jul 9 2005, 10:49 PM
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Clim, Scarface's defense rolls against us (in case you were wondering).
Using Whirling Maneuver (negates friends in melee mods)

vs. Giles' attack (close combat negates reach, +1 mod to scarface using whirling = tn5)
[ Spoiler ]

4 successes

vs. Justin's attack (reach -2 using whirling +1 = tn3)
[ Spoiler ]


Justin 1ups Scarface.

Scarface rolls body 4 + 4 pool to resist (limited armor 3 focus reduces power of lightsaber by 3 = tn3S)
[ Spoiler ]
Scarface stages it down to zip.

After that, scarface tried a manabind spell on Giles which with shielding he easily resisted. Scarface took no drain. Since you technically had to pass two turns (the way we do initiative), he went, and then the girl went.

It is your turn now.
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Climhazzard
post Jul 10 2005, 04:26 AM
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justin will be casting a force 6 lighning bolt at Moderate damage

target 4 6 sorcery skill 3 spell pool

[ Spoiler ]


drain +1(DL +1)

[ Spoiler ]
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FrostyNSO
post Jul 10 2005, 05:57 AM
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Clim, The scarred man is using 2 points of spell pool in shielding, increasing your target for the bolt to 6 meaning you got 2 successes (seeing how you tarted at moderate rather than light it looks like you expected this). He attempted to reflect it back at you, but only got 2 successes so it dissipated (he needed to exceed you to send it back, and he can only use the number of dice he exceeded you by to do that. I.E. If he'd gotten 3 successes, he'd have 1 die to try and cast it at you.)

Here was his reflection roll (against your spell's force):
[ Spoiler ]


Oh by the way, Giles has 2 of his spell pool into shielding on you, and 2 on himself so we're all good in the spell department. You took no drain with your lightning bolt.

Giles then attacked (a normal attack) against 3's:
[ Spoiler ]


He scored 4 successes, which that bastard tied beating 3's (4-reach 2, +1 whirling):
[ Spoiler ]
actually he rolled kinda bad so I was the lucky one :)

It is a new round, and your turn.
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Qillin
post Jul 10 2005, 05:33 PM
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etiquette roll
[ Spoiler ]
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Climhazzard
post Jul 10 2005, 06:56 PM
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I will go all out on him with my lightsaber

Target 3

[ Spoiler ]
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FrostyNSO
post Jul 10 2005, 11:06 PM
Post #90


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Clim, Holy Shitass. Here's that fucker's defense roll. Another damn tie. I need to start using real dice, that die roller is whacky. I rolled two critical failures in a row over in another game. This guy would've wiped the floor with Giles by himself.

Sorcery 8 + 8 combat pool 4-2reach+1whirling tn3
[ Spoiler ]


On his turn, he goes to Giles with a Force 6 Ice Bolt at Moderate. Withholding dice for shielding and reflecting, he throws 6 sorcery dice against 6's
[ Spoiler ]

1 success

Giles Attempts to block it using 8 spell defense dice.
[ Spoiler ]

...and barely does so with 1 success.

Scarface resists the drain at 4Ss (used spell pool)
[ Spoiler ]


Before Giles' turn, you get your second turn. He's low on pool, but has a higher skill hitting the same number as you, and we know for sure he has used 6 dice for a spell so he may be low on spell defense (but harder to hit)?

Qill, mark off :nuyen: 300 for your room for a night and the meal.
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FrostyNSO
post Jul 10 2005, 11:15 PM
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Sorry Qill,

:nuyen: 250 for the room

:nuyen: 100 for the meal

So :nuyen: 350 total, not 300.
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Climhazzard
post Jul 11 2005, 12:31 AM
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i'm going to try another lightning bolt since i only have 1 more combat pool for this round

justin's sorcery roll target 4 force 6 moderate

[ Spoiler ]


justin's drain roll +1(DL+1)

[ Spoiler ]


looks like light draing to me
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FrostyNSO
post Jul 11 2005, 04:18 AM
Post #93


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Clim, you score 3 successes with his shielding factored in, to which he throws all his reflecting dice (6) against your spell's force (6)
[ Spoiler ]

1 success

He takes a 6S lightning bolt, must resist w/ body 4.
[ Spoiler ]

...and takes a Serious wound!

Technically it was Giles' turn, but he didn't attack, then it went to Scarface, who talked...now it lands on your 3rd turn.
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Climhazzard
post Jul 11 2005, 02:00 PM
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I'm going to go and take a look around for the girl

justin's perception roll

[ Spoiler ]
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FrostyNSO
post Jul 11 2005, 05:04 PM
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Well, you don't see her in the immediate area, and you can't hear anything except the sound of traffic from the street and muffled music from inside the club.
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Qillin
post Jul 12 2005, 03:26 PM
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etiquette roll for the concierge
[ Spoiler ]
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Climhazzard
post Jul 13 2005, 12:50 AM
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justin's perception roll

[ Spoiler ]
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FrostyNSO
post Jul 13 2005, 05:04 AM
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I'm on a crap computer and about to go home so I'll cover Clim's post if I get the time this wednesday thursday, or when I get back to work. Also this will give Qill a chance to post in again.

Damn shame too...I have to do a lot of typing on Koe's stuff ;)
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Qillin
post Jul 13 2005, 03:09 PM
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sneak for moving without making much noise and bring attention to him while he enters and moves to his seat.
[ Spoiler ]


and perception
[ Spoiler ]
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Qillin
post Jul 13 2005, 03:14 PM
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updated koes sheet finaly for all the money stuff that has happened in the last week
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