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> Recruiting: Tequila Blues, New game starting up
Ecclesiastes
post Jun 28 2005, 06:02 PM
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Jesus Freak
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The game will be based off this short story...

Tequila Blues

[ Spoiler ]


Character Creation

Start off with 125 points, standard avail/rating, cultured bio ok, get funky with the edges and flaws, and give me a short background (try to avoid giving me a novel, I don't have time to read it).

After that, add 100 karma, using karma to cash for 5000 is you need more spending money. Street index applies, but surgery costs don't. Avail/Rating at this point becomes 12/10.

Any questions?
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Shadow
post Jun 28 2005, 06:28 PM
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Why oh why didn't I take the blue pill.
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I am down with it. I have just the character too... I will send her your way.
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Slipshade
post Jun 28 2005, 06:36 PM
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I have a healer based Physad: Path of the Magician that I have been meaning to play. She is heavy on the healing light on the combat. Of course with 100 Karma that could change. What are your rules for initiating with the extra karma. Sould I write up an Initiatory Group or just do it all on my own.

Slip
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Ecclesiastes
post Jun 28 2005, 06:39 PM
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Groups are fine, just pay the 3 karma to join it and give me a short write-up on it.
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Slipshade
post Jun 28 2005, 06:45 PM
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Will do, it may take me a couple of days to get everything ready, when are you planning on starting?

Slip
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Ecclesiastes
post Jun 28 2005, 06:47 PM
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Jesus Freak
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I'd like to see characters in by Friday and I'll try to get things rolling sometime next week.
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Slipshade
post Jun 28 2005, 06:49 PM
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Will do.
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Frater Inominatu...
post Jun 28 2005, 07:03 PM
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I have an albino, gnome, physad...

Do you want character sheets and background info posted here or PM'd to you? What about initiation?
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Ecclesiastes
post Jun 28 2005, 07:05 PM
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A gnome physad? You've got to be kidding? This I gotta see. PMing me the sheet is fine for now, once I have finalized who is in the game, I'll ask you to email them to me.
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Frater Inominatu...
post Jun 28 2005, 07:20 PM
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Limits of edges & flaws?
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Ecclesiastes
post Jun 28 2005, 07:23 PM
Post #11


Jesus Freak
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None. But if you get cheesy, I'll reject them.
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Fortune
post Jun 28 2005, 10:26 PM
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Hmmmm .... what to submit?
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Mister Juan
post Jun 28 2005, 10:38 PM
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Here is what I have in storage:
-Decker runaway teen (always fun to play troubled youngsters)
-Pure hitman (who isn't magically active, or has any cyberware... just skills man!)
-The good ol' Sioux Ork Street Sammie.

Personaly, I've never played a decker, and would really like to play one. Of course, most GM hate deckers, so I can make sure he can cover other fields.

Any of these I should work on and send your way?
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Kiedo
post Jun 29 2005, 03:45 AM
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Yes, I've got the perfect character for this...

Concept: Formoni, shaman sorcerer (possibly raven), face who can hold his own in a fight. Weapon of choice, Vibroblade, and like batman, he refuses to use guns.

background:
[ Spoiler ]
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Sphynx
post Jun 29 2005, 04:34 AM
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Ecc, I'd love to play. Good story btw, are we extractees/extracters? I've been thinking of making a sword-saint type one day, I'd be interested in playing an Adept if you don't object.
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viggo
post Jun 29 2005, 07:29 AM
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I'm in, if it's OK with you I'll use a character from a currently running game - believe it or not, it fits with the bio I wrote - had to skip out of Aztlan because he pissed of Aztec :)

If that's not all right I can cook something up in the next 24 hours.
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Ray Becker
post Jun 29 2005, 10:33 AM
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I've a PhysAd you like for nothing more than to jump of high buildings after taking a quick snipe at somone.

I'll write up a quick background shortly.
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Ecclesiastes
post Jun 29 2005, 12:27 PM
Post #18


Jesus Freak
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QUOTE (Mister Juan)
Here is what I have in storage:
-Decker runaway teen (always fun to play troubled youngsters)
-Pure hitman (who isn't magically active, or has any cyberware... just skills man!)
-The good ol' Sioux Ork Street Sammie.

Personaly, I've never played a decker, and would really like to play one. Of course, most GM hate deckers, so I can make sure he can cover other fields.

Any of these I should work on and send your way?

Deckers are ok, but it would be better if they could handle other things as well.
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Ecclesiastes
post Jun 29 2005, 12:29 PM
Post #19


Jesus Freak
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QUOTE (Sphynx)
Ecc, I'd love to play. Good story btw, are we extractees/extracters? I've been thinking of making a sword-saint type one day, I'd be interested in playing an Adept if you don't object.

You will be the extracters pulling Dr. Kristine Martin out of texas, then finding her daughter.
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Guest_Overwatch_*
post Jun 29 2005, 01:04 PM
Post #20





Guests






I'd like to give this a try. I havent yet played an SR game on dumpshock. Are there any character types you are missing? I'd be happy to play whatever you need to round out the group.

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Ecclesiastes
post Jun 29 2005, 01:20 PM
Post #21


Jesus Freak
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Just what you see here. I've only received one complete sheet so far (from Shadow) and that was for a cybered gun-bunny.
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Gynkoba
post Jun 29 2005, 01:38 PM
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never done this either, as overwatch said. No clue how this will work. But I got a crap load of creativity.

Sounds good... a few questions.. although I will email them.

Hope to fit in to the team roster..

Gynkoba

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JongWK
post Jun 29 2005, 01:52 PM
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QUOTE (Ecclesiastes)
QUOTE (Sphynx @ Jun 28 2005, 09:34 PM)
Ecc, I'd love to play.  Good story btw, are we extractees/extracters?  I've been thinking of making a sword-saint type one day, I'd be interested in playing an Adept if you don't object.

You will be the extracters pulling Dr. Kristine Martin out of texas, then finding her daughter.

You guys making a game out of TB make me blush. :oops:

I'd actually join, but my I-net access is limited at the moment.
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Ecclesiastes
post Jun 29 2005, 02:42 PM
Post #24


Jesus Freak
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Well, thanks for the great story! :D
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Mister Juan
post Jun 29 2005, 03:11 PM
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I'll send you the decker character tonite. Since he's the kind of person that gets along well with pretty much everyone, I'll give him something of a Face type.
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