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#26
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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
Still can't do it. As Juggernaut pointed out, according to the FAQ, Drain damage cannot be regenerated. They get to heal Drain at the normal human rates. And since they count as Awakened, and possibly as non-human, there's going to be some significant Biotech TN penalties to help them heal. If medical attention is required, they're really going to be in for it. The medkit only works on one injury, and only can lower the damage by one level, at any event. *And* it has the +2 modifier at bare minimum.
That's the annoying thing about Physmages. Magical Power is technically a special Adept power for them. So, they can't use it in animal form. Physmage shifters *really* get shafted, above and beyond what normal physmages or normal shifters would get. |
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#27
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
The FAQ only kicks in if you decide that the wording in the SRComp means that Regeneration only works for Deadly Wounds. If "any other result" means any other damage other than 1(or 1/2) on a Deadly Physical Wound, then the point is moot. (And we've been over this ground before)
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#28
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Traumatizing players since 1992 ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 ![]() |
Plus that is an example of a completely assheaded FAQ answer, it should be by definition eratta, it doesn't clarify or explain anything, it wholly rewrites sections of rules. If you're gonna eratta something, then do it. I love it when the FAQ contradicts the book.
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#29
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Moving Target ![]() ![]() Group: Members Posts: 530 Joined: 11-June 05 Member No.: 7,441 ![]() |
LOL, that all depends on how you read that asshat FAQ answer. I am/was reading it as follows:
Look at the quotes; in other words, I'm reading the whole bloody thing as optional; this understanding was originally formulated when a friend of mine emailed the responsible party for the FAQ (prior to this posting) and was told that regeneration regenerates BOTH Stun and Physical damage, including drain. Pfft. They seriously needed a QA writer. |
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#30
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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
Not really. Let's look at that section again:
Unlike the other sections, that part is rather explicit. Drain cannot be regenerated. Since it also solves the game-balance issues with shifters, it's pretty clear where it needs to go.
No kidding. |
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