SRTCG - Shadowrun Trading Card Game, Anyone still plays it? |
SRTCG - Shadowrun Trading Card Game, Anyone still plays it? |
Jul 20 2005, 04:38 PM
Post
#1
|
|
Moving Target Group: Members Posts: 358 Joined: 12-May 05 From: The nearest UV host near you... Member No.: 7,390 |
Anyone still play SRTCG on a regular base?
If it were re-edited, would you purchase some? If there was a computer software that allow to play it against other people via Internet, would you play it? |
|
|
Jul 20 2005, 04:39 PM
Post
#2
|
|
Neophyte Runner Group: Members Posts: 2,453 Joined: 17-September 04 From: St. Paul Member No.: 6,675 |
No, no, and no. Never got into CCGs
|
|
|
Jul 20 2005, 04:46 PM
Post
#3
|
|
Moving Target Group: Members Posts: 276 Joined: 6-August 02 From: Kiel, Germany Member No.: 3,071 |
No, perhaps, maybe...
|
|
|
Jul 20 2005, 04:51 PM
Post
#4
|
|
Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Sorta, yes, and possibly. Was a very entertaining game, but wasn't particularly interesting with only two players.
~J "Saeder-Krupp has won the game." |
|
|
Jul 20 2005, 05:19 PM
Post
#5
|
|
Man In The Machine Group: Dumpshocked Posts: 2,264 Joined: 26-February 02 From: I-495 S Member No.: 1,105 |
I have played WITH them. But somehow I think making card towers out of them dosent count.
|
|
|
Jul 20 2005, 05:51 PM
Post
#6
|
|
Shooting Target Group: Members Posts: 1,632 Joined: 26-February 02 From: Portland Oregon, USA Member No.: 1,304 |
If it were just re-released and continued I'd be all over it.
I have a couple of friends who also bought cards and I have two good decks, so we've managed a 5 person game (which takes forever) a couple of times. I enjoy two player play, but 3 or more is where the game really shines. Since I had a hard time getting other people into the Dune CCG, Shadowrun has been my favorite multi-player game. If the game was re-done, making my previous investment worthless, I would probably skip it, unless it got real popular. Oh yea, if there was an apprentice type interface available to play online, I'd play. Especially if it had the artwork. |
|
|
Jul 20 2005, 06:06 PM
Post
#7
|
|
Target Group: Members Posts: 8 Joined: 27-June 05 Member No.: 7,467 |
I enjoyed it well enough, but never could get friends together to play CCGs when I wanted to. I still have a few sealed boxes in the closet (decks, boosters and Underworld boosters) that I haven't gotten around to eBaying yet. :eek:
|
|
|
Jul 21 2005, 12:15 AM
Post
#8
|
|
Target Group: Members Posts: 91 Joined: 19-January 03 From: Near Boston Mass. Member No.: 3,927 |
I recently got a who Box of Starters and a box of boosters. I can't resist a bargin. I played a couple of games with my brother, and we likeked it. unfortunatly, the starters had too much of a mix. Not enough programs for the deckers, not enough spells for the mages. Also unfortuantly, the boosters really didn't have anything new or different in them. A few new cards here and there, but not a great variety. I'm wondering if this is because I got them all from the same box? I was wondering if anybody was ever able to get some good teams together. Gear especially seems to be rare. |
|
|
Jul 21 2005, 01:19 AM
Post
#9
|
|
Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Yeah, gear's pretty uncommon. Skwaaark with dual handrazors is a force to be reckoned with, though.
~J |
|
|
Jul 21 2005, 01:40 PM
Post
#10
|
|
Moving Target Group: Members Posts: 358 Joined: 12-May 05 From: The nearest UV host near you... Member No.: 7,390 |
I was thinking about something similar to a lobby with chat rooms to find other players and to create new games (who may or may not be password protected)... After that, you connect on a virtual table where you see your credstick, your trash pile, frag pile, deck and safehouse + objectives and other cards. You can draw cards, discard cards, move cards on the virtual table and you can also chat with the other player(s) and spectators.
In the very first versions, you'll have to manually update your credstick, damage counters and resolve all actions yourself... But I plan adding some automatisms in later releases. So far, I'm discussing with FanPro about the usage of the artwork. |
|
|
Jul 21 2005, 03:27 PM
Post
#11
|
|
Shooting Target Group: Members Posts: 1,632 Joined: 26-February 02 From: Portland Oregon, USA Member No.: 1,304 |
Will it be possible to play more than 1 on 1?
That really is where the CCG shines. The two player is OK, but it gets much more interesting when there's several factions competing for the same prize. |
|
|
Jul 21 2005, 03:55 PM
Post
#12
|
|||
Moving Target Group: Members Posts: 358 Joined: 12-May 05 From: The nearest UV host near you... Member No.: 7,390 |
Absolutly! That's a very important point to make this software interesting! I've got the same opinion as you concerning the fact that SRTCG really shines with 3 or 4 players ... 2 is ok... and more than 4 can be kinda long.... However, I won't put a limit to the number of players in a game as each players control their own safehouse and their own virtual table... You'll be able to look at the virtual safehouse of each players in different windows that you can minimize, tile and so on... |
||
|
|||
Lo-Fi Version | Time is now: 27th April 2024 - 11:06 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.