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Aug 19 2005, 03:13 AM
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#151
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
dude, pay attention. i just said that the little stuff is basically okay because the ramifications are easier to ignore. the ramifications of a world-ending event are slightly more difficult to put out of mind.
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Aug 19 2005, 03:15 AM
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#152
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Moving Target ![]() ![]() Group: Members Posts: 442 Joined: 23-April 04 From: Pennsylvania Member No.: 6,280 |
You're right. In sixty years I could grow horns or be possessed by bug spirits from beyond our universe. How could I have been so blind.
Who says it has to be world ending? Just because scientifically it does, in our universe, doesn't mean that it destroys Shadowrun, which until we see the IC explanation, we have no reason to believe. |
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Aug 19 2005, 03:17 AM
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#153
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
oh, right, i forgot. because magic exists, we no longer have to pay attention to things which are factually true.
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Aug 19 2005, 03:18 AM
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#154
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Moving Target ![]() ![]() Group: Members Posts: 232 Joined: 19-October 04 Member No.: 6,773 |
Nope, we just have to accept that we may not be able to explain them.
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Aug 19 2005, 03:21 AM
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#155
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Moving Target ![]() ![]() Group: Members Posts: 442 Joined: 23-April 04 From: Pennsylvania Member No.: 6,280 |
or maybe just because we're playing a game? Look, I understand where you're coming from. I happen to disagree, and I'm not going to argue about it anymore. |
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Aug 19 2005, 03:26 AM
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#156
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
i enjoy a measure of realism in my games. yes, 'realism' has to be taken with a grain of salt because of the existence of the fantastic in SR. that doesn't mean that it should be thrown out the window completely.
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Aug 19 2005, 03:29 AM
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#157
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,032 Joined: 6-August 04 Member No.: 6,543 |
Becuase if the IC back drop is anwhere near reasonable then Seattle would not have one stone ontop of another when said thing hapened. because without magic you are not playing shadowrun but seeingas you could in the CFS 15 years without this bullshit you did not need to make it happen. Because even you removed those major cities from the CFS, it is still a bigger and jucier prize than Seattle is.
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Aug 19 2005, 03:30 AM
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#158
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Moving Target ![]() ![]() Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 |
If we want to be technical, magic is perfect possible under current science.
If we accept the theory that all the universe amounts to is different expressions of waveforms, then it is quite possible that all magic does is influence and change the already-existing waveforms to create effects that normally would not happen on their own. Thus, the "cycle of magic" is really just the Earth moving through regions of the universe where waveforms are easy to manipulate by those with certain brain waves and into areas where it isn't. The rest can be explained using string theory. There. Now magic can fit under pseudo-scientific jibber-jabber. Back to your regularly-scheduled case of Nerbert failing to comprehend and getting the smackdown as a result. |
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Aug 19 2005, 03:36 AM
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#159
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Moving Target ![]() ![]() Group: Members Posts: 442 Joined: 23-April 04 From: Pennsylvania Member No.: 6,280 |
Ok, hows this for you? This traveling through different waveforms in space causes Earth to traverse into an alternate universe, and the Earth from that alternate universe traverses into this one. The only difference between them is that is a significant portion of California is a couple miles to the west.
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Aug 19 2005, 03:36 AM
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#160
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Moving Target ![]() ![]() Group: Members Posts: 778 Joined: 6-April 05 Member No.: 7,298 |
When creating a product, it's a bad idea to do things that certain people find incredibly stupid, for reasons explained below.
It's fine if you don't care what happened to California. After reading a few articles on plate tectonics and such, you might care more, but that's not the point. Right now you don't care, and view it as a potentially interesting story element--that's fine. But other people find such events as jarring as small arachnids using them as shuttlecocks for an inter-city badmitton game, because they do know a thing or two about how the world works. Southern CA disappearing gives the same stupid feeling as a game where rounds for a pistol weigh 2kg each. It's just blatantly wrong. There are two ways to use that. One is to make it the focus of the game. "Look, this is wrong, and I'm going to tell you why--and look how cool it is!" If I were to destroy southern CA in a game that was otherwise based on the present-day, I'd make that the entire focus of the game. It would be the apocalyptic post-Orange County Event game. Bands of starving refugees would wander the streets of Boston, piecing together fragmented reports about the destruction of southern CA and the loss of the entire Pacific rim in a giant tidal wave. Rumors circulate that New York was flooded. And so on. That game could be cool. The other way to use that is to just toss it in, or make it a minor point. "Heavy pistol clip. 10 rounds. 20kg." That destroys suspension of disbelief for anyone who knows it's wrong. That breaks the setting for some people, and adds almost nothing for others. That's a bad deal. So it's generally a bad idea to do super-collossal mega-majorly-vast things if you're not going to focus on them. People will either be really distracted/annoyed/think the designers are idiots, or they will go, "Oh, huh. That's sorta cool. I guess." As I've said before, there is one way out that I'd grudgingly accept; the others would range from horribly bad to impossibly bad. |
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Aug 19 2005, 05:12 AM
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#161
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Moving Target ![]() ![]() Group: Members Posts: 288 Joined: 7-December 04 Member No.: 6,873 |
Yeah, well, they screwed up.
Not to sound too anti-SR4 but... The whole system feels that way to me. |
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Aug 19 2005, 12:00 PM
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#162
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The King In Yellow ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 |
Ah hell, we have seen worse, haven't we?
The explanation of an astral vortex sounds good enough to me. Better than explanations for smurf kingdoms popping up like mushrooms in Germany. Better than subterranean immortal dwarves living in giant shroom houses (you never read the original German novels. Be glad you never had to. They make 'Terminus Experiment' look well written and sensible). Better than the original France book either, from what I read. Better than the NYC setting from NAGNA. Not much worse than old SoCal's background, either. In SR1's backstory, New York, a cities that, for all I know, is FAR FROM ANY FAULTLINE, was flattened in an out-of-the-blue magnitude 8 earthquake. How's that for fucking up a place. And that'S from glorious old FASA days, when there were rives of milk and honey and sourcebooks where every item got an image and a whole page each. Get over it. If they only fuck up SoCal, I could care less, especially if Hongkong becomes a good setting. Seattle was really becoming stale, and Europe isn't quite the alternative (excluding Portugal, Poland and the other outlying countries. Those were covered rather nicely). |
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Aug 19 2005, 01:13 PM
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#163
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 |
Hermit: What they don't tell Europeans is that Manhattan sits on a fault line, actually.
There's one that runs under 125th street. However....What FASA ignored is that no quake beyond a 5.2 has EVER been recorded in the Northeastern US in the last 300+ years, and that buildings in the region are built to withstand at least a 7 on the Richter Scale. Also...They've never outright changed the freakin geography of the world before. Like, say, ripping a piece off a continent. |
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Aug 19 2005, 01:19 PM
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#164
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Moving Target ![]() ![]() Group: Members Posts: 639 Joined: 22-April 02 Member No.: 2,638 |
Fault lines in the metro/NYC area.
I remember the GWB quake in 1989; I lived in Fort Lee, NJ at the time, right where the bridge enters NJ. It was the middle of the night, and I woke up thinking it was the boiler in my house blowing up :). |
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Aug 19 2005, 02:07 PM
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#165
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Ooh, three hundred years, so long… Yeah, the NYC Quake made sense. This… well, I'm still waiting for an explanation, but it'd better be a doozy. ~J |
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Aug 19 2005, 02:08 PM
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#166
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,032 Joined: 6-August 04 Member No.: 6,543 |
Let's say that mana syorm is reasonable. Let's say they come up with Deus Ex Machina out their ass that let's do this without destorying every fucking city on the pac rim. Why? Really why did iiy have to happen? I know fully well how it happened that jap dragon fucked things up and drew much from the dragon lines. Still fuck him, he is was a shitty dragon in first ed and even worse now. Now let's get to the things that are worse. Smurf kingdoms can be undone. SK has the magic,and man power to undue that, ditto witht the Dwraves. France's fuck up can be changed with time, same with the old CFS. See, the old CFS was a fuck up on a scale that made me want to cry. I wanted to reach out and smack evryone who wrote that POS, but it could have been changed back. It could have had a revalution. things could have gotten better. Now it is just fucked. You can't say and Ares or some other power that be comes and changed the CFS, cause no one has the resources to fixe that much land, let alone the reason to. In the end if you don't care what happens to Califonia, that is fucking fine but I do. I bloody well do, and others do. So from what I see, this POS plot line either hitting people who don't care or who are damned pissed at it. So tell me how is that good? Some people liked the bugs. Some people liked Surge...I don't see anyone who likes this shit. |
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Aug 19 2005, 02:08 PM
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#167
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Moving Target ![]() ![]() Group: Members Posts: 689 Joined: 16-September 03 From: Colorado Member No.: 5,623 |
All we have seen is the map of North America to date right? Then who is to say that when the book comes out that there will not be some rather significant changes around the pac rim? Also, as far as I know no one has as of yet gotten a look at the history section of the new book which may describe a world class disaster occurring in that five year period. personally am going to wait till I can get my hands on the book before I blow my top. Actually the idea of Seattle being laid to ruin by the event that dropped California into the ocean opens a lot of possibilities for story lines to my mind.
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Aug 19 2005, 02:12 PM
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#168
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Moving Target ![]() ![]() Group: Members Posts: 689 Joined: 16-September 03 From: Colorado Member No.: 5,623 |
By the way, what immortal dwarfs? Obviously I need to stop at a game store next time I pass through Germany and pick up some copy of this german only shadowrun stuff.
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Aug 19 2005, 02:18 PM
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#169
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Moving Target ![]() ![]() Group: Members Posts: 297 Joined: 26-February 02 Member No.: 248 |
Believe me. It wasn't even worth mentioning.
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Aug 19 2005, 02:22 PM
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#170
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Moving Target ![]() ![]() Group: Members Posts: 144 Joined: 11-April 05 From: San Antonio, USA Member No.: 7,317 |
I like what I see of Cali so far. I like to know what happened. I'm not bothered by the fact that this is not even remotely possible by hard core science. Thats makes one person who likes this shit. To each his own. |
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Aug 19 2005, 02:32 PM
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#171
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Moving Target ![]() ![]() Group: Members Posts: 445 Joined: 18-August 05 Member No.: 7,567 |
That is the best explanation ever! Anyways, Ellery said this realy wouldn't be following the cycles of magic but I'd beg to differ. Now I've heard most people didn't like 'Harlequins Back' the adventure, but...in there he states that that whole thing would have taken place if the great ghost dance hadn't happened, and people like himself had thought that the next time those guys came around technology would have reached a point where it was blended with magic and humanity would have a chance at realy being able to defend itself. Ok now with that in mind, we now have technomancers and altered reality. Prehapse blackICing god isn't that far off realy. If you don't think that magic could be used to plausibly explain this, then think about things. The Great Ghost dance altered weather patterns all over the globe, majorly. Not something that physics or science can explain really. Now we're looking at a map of California and part of it seems to have 'fallen into the ocean'. Whats to say something on the magnitude of the great ghost dance didn't happen there? Prehapse it was the blending of magic and technology in that ritual that caused somthing or other to...i don't know, rearange matter on a large uncontrolled scale? Afterall since we can't realy destroy matter as its been pointed out multiple times in this thread, but it can be rearanged, whats to say that didn't happen here? We all know those azzies love em the blood magic (note: this is not saying that this is the azzies fault they just love em the blood magic and its possible they were involded or someone else, but they're just the leading producer of blood mages :) ). I believe someone pointed out that LA's got these wonderful ley lines going on there. I think thats certainly a plausible possibility that something like the Great Ghost Dance Happened in LA (prehapse why it survived) that had a drasticaly different effect. Instead of affecting weather patterns and other such things, it rearanged matter? Anyways just a thought, though I still am a fan of Deus Black ICing god hehe. |
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Aug 19 2005, 02:36 PM
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#172
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Moving Target ![]() ![]() Group: Members Posts: 689 Joined: 16-September 03 From: Colorado Member No.: 5,623 |
Truth be told as long as they spin a good story that hangs with previous cannon am more than willing to invoke suspension of disbelief. If they do do a pac rim wide event than you can proably kiss Japan good bye as a power in the Shadowrun world which possibly means the relocation of several megacorps head offices. Yet more fodder for story lines.
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Aug 19 2005, 02:39 PM
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#173
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 |
I'm pretty sure i covered this with Shadow. Perhaps you missed that? Just because i don't post all freaked out and on the 'dangerous' edge like you doesn't mean i like everything. Instead i see what i like and am able to shrug most of the rest off, although occationally comment on it. I guess i'm just fortunate that i don't feel compelled to fixate on and eat the feces? |
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Aug 19 2005, 03:35 PM
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#174
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Moving Target ![]() ![]() Group: Members Posts: 138 Joined: 24-September 04 Member No.: 6,700 |
that exactly resumes my problems with SR, I have been around since sr1-2, and love the setting but I think it is getting messed up. `suspension of disbelief`being sorely challenged once too often. SR devs are starting to sound like kids with overactive imaginations. they have been out of control since after the whole Dunkelzahn for president thing..since then it has been a rollercoaster ride with devs steadily trying to outdo one another in just how many things they can mess up or change for no good reason & without any type of regard for the continnuity of the setting.... they are killing the setting, at least for me. SR used to make sense, reading behind the lines you could discern a lot. that aspect of sr has almost died. >:( am TRYING to hope sr4 will fix all this but it doesnt seem likely..I hope the map thing is a typo.. DS |
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Aug 19 2005, 03:37 PM
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#175
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Shooting Target ![]() ![]() ![]() ![]() Group: Validating Posts: 1,618 Joined: 29-January 03 From: Montevideo, Uruguay. Member No.: 3,992 |
FYI, someone posted a little spoiler on ShadowRN. That should give a few answers and raise a few other questions.
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Lo-Fi Version | Time is now: 16th June 2026 - 04:33 PM |
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