OOC: Balance Due |
OOC: Balance Due |
Nov 9 2006, 04:59 PM
Post
#501
|
|
The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
are people waiting on me for something?
|
|
|
Nov 9 2006, 05:09 PM
Post
#502
|
|
Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
Nope I was waiting for a reply from Edana at this point.
|
|
|
Nov 9 2006, 05:53 PM
Post
#503
|
|
Neophyte Runner Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 |
Yeah, it's me we're waiting on.
|
|
|
Nov 10 2006, 05:30 AM
Post
#504
|
|
Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
So, buzz on the streets is that y'all may be hirin'. If that be the case, what might you be lookin' for?
Oh, and was there any progress converting to SR4, or did that idea fall by the wayside? |
|
|
Nov 10 2006, 05:34 AM
Post
#505
|
|
The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
The change to SR4 will happen right after the team beats and interrogates their main target right now.
Edit: Just about anyone tech-savvy would be useful...hacker, rigger, etc. |
|
|
Nov 10 2006, 05:37 AM
Post
#506
|
|
Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Cool stuff.
|
|
|
Nov 10 2006, 06:34 AM
Post
#507
|
|
Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
Agreed, we are lacking the tech savy types in the group right now.
|
|
|
Nov 10 2006, 02:38 PM
Post
#508
|
|
Runner Group: Members Posts: 2,526 Joined: 9-April 06 From: McGuire AFB, NJ Member No.: 8,445 |
I'm interested in throwing in a char.
Everything by the book, or are there any special rules for chargen? What year are you guys going to play in after the conversion? Are you only looking for a tech savy person? |
|
|
Nov 10 2006, 03:41 PM
Post
#509
|
|||
Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Damn! That's my weakest area. :( |
||
|
|||
Nov 10 2006, 03:52 PM
Post
#510
|
|
The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
The archetypes currently in group are Full Mage, Phys-Ad (Melee/Bow), Mage/Astral Combatant.
All three are quasi-legit. Skill groups that have proven to be lacking: Computers, Vehicles, Science, Psychology, Long-Range weapons support, and Smuggling. Konsaki/Fortune--Please direct further inquiries to me in PM so that we don't clutter the OOC thread at the moment. Thanks! |
|
|
Nov 10 2006, 03:54 PM
Post
#511
|
|
The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
Team--Can I have perception checks please. List audio enhancements and additional dice seperately please.
|
|
|
Nov 10 2006, 04:23 PM
Post
#512
|
|
Neophyte Runner Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 |
Perception for Herne (6 dice):
10 05 04 03 01 01 Perception for Edana (6 dice): 11 10 08 05 04 02 |
|
|
Nov 16 2006, 07:58 AM
Post
#513
|
|
Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
Sorry for the delay in posting! :(
Perception (Vision Mag.) 01 04 04 05 09 11 Aural (Hearing Amp & Select Sound Filter) 04 04 05 10 11 Scent (Olfactory Booster) 01 01 04 05 05 11 Since we're at the building for Ulik I think the plan is to head upstairs and lay a smack down on him. :D |
|
|
Nov 16 2006, 08:01 AM
Post
#514
|
|
GM of DOOM! Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 |
Perception from Kraxus: 07 07 05 05 02 01
For visual I have Vision Mag 3, so distance shouldn't be an issue. For audio I have Hearing Amplifier, so again, distance shouldn't be an issue. Astral Perception from Fuer'yon: 11 07 05 04 03 03 |
|
|
Nov 16 2006, 11:33 PM
Post
#515
|
|
Moving Target Group: Members Posts: 129 Joined: 16-November 06 Member No.: 9,883 |
Soooo, are you still hiring, even after one new guy? I can anything anyone wants. But preferably not a mage.
Pretty please :) |
|
|
Nov 17 2006, 03:46 PM
Post
#516
|
|
The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
Tarbrush--we will be recruiting for a new player soon. For information please PM me. I'd like to keep the OOC thread clear for my current players.
As it stands, the spellcasting contingent is full, and the team would like someone with Technical skills as listed out above. |
|
|
Nov 25 2006, 12:42 AM
Post
#517
|
|
GM of DOOM! Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 |
Taking a simple action to activate the ruthineum, and another simple to fully observe the area. I've got lowlight and thermo, blah blah blah, so I'll use whatever's best in the situation.
Perception check: 3, 4, 4, 5, ,5, 2 Karma #1: 4 Karma 2 and 3: 17 |
|
|
Nov 25 2006, 06:28 PM
Post
#518
|
|
The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
Initiatives, please.
To help speed things along, when you post your initiative, can you tell me what your first action will be and post those rolls accordingly. |
|
|
Nov 27 2006, 07:09 AM
Post
#519
|
|
Neophyte Runner Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 |
Initiative: 7 (woo, now to remedy that)
Casting Improved Reflexes, F1, TN 5 11 08 05 04 03 02 (3 successes) Drain, TN 4 05 04 04 04 03 03 03 03 03 03 03 02 02 02 02 02 (4 successes) 1st reroll 09 05 05 04 04 03 03 03 03 02 02 02 (5 successes) No Drain. New Initiative (4d6 right?): 06 05 03 03 + 5 = 22 |
|
|
Nov 27 2006, 07:19 AM
Post
#520
|
|
The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
Sparky go ahead and add the extra dice now, with the knowledge that the first action is spent casting the spell.
|
|
|
Nov 27 2006, 02:53 PM
Post
#521
|
|
GM of DOOM! Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 |
Initiative: 13
Sparky's got a good idea. I'll be casting my custom Improved Reflexes: Spellcasting (Sorcery + 4 spell pool)(TN 10): 17 13 05 05 03 03 02 02 01 01 01 01 (2 successes) Drain (Willpower 6 + 4 Ally spirit dice) (TN 3D): 10 09 04 04 03 03 02 02 02 01 (6 successes) Allocating 4 dice to shielding on all allies. New Initiative: 08 07 05 04 03 01 = 38 |
|
|
Nov 27 2006, 10:44 PM
Post
#522
|
|
Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
Initiative: 36
As far as I know we haven't made any contact (at least me) with any hostiles so my 1st action is going to be to delay until something happens for me to act against/upon since I have nothing in the way of medical skills to help our quirky troll decker. :( |
|
|
Nov 28 2006, 06:06 PM
Post
#523
|
|
Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
Screw that! I'm going to do some Perception (1st normal then a Motion Sense one) and see if I can find something to beat on for hurting Crash. :grr:
Perception (Vision Mag, Low Light, Eye Lights) 02 02 03 04 04 05 Sound Based (Select Sound Filter, Hearing Amp) 01 03 04 05 09 Scent Based (Olfactory Booster) 02 04 04 09 10 13 Motion Sense (TNs are on pg. 67 of SOTA 2064) 02 05 05 05 08 08 |
|
|
Nov 28 2006, 07:36 PM
Post
#524
|
|
GM of DOOM! Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 |
Crash is still breathing as far as we know, correct?
|
|
|
Nov 28 2006, 09:12 PM
Post
#525
|
|
Neophyte Runner Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 |
Yeah, no sucking chest wound. Not sure who all knows... Edana certainly, Gellawyn? She's close.
|
|
|
Lo-Fi Version | Time is now: 29th January 2025 - 11:23 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.