OOC: Balance Due |
OOC: Balance Due |
Jan 8 2007, 04:55 PM
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#551
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Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
Hey all what's happening? I know I'm next in the order but I am not sure if actions have all been resolved?
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Jan 8 2007, 06:00 PM
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#552
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
Gell is up.
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Jan 8 2007, 06:03 PM
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#553
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
Fen--Karma is necessary on the drain if you want Fuer'yon to avoid drain. Base drain is 5S (Physical), the 3 successes above have staged that to a moderate.
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Jan 8 2007, 08:52 PM
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#554
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Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
Ok I need a party vote. Do I keep trying to subdue Crash or drop him with the risk of killing him? Damage is a little harder to control in this system. Let me know since subuing him might leave him up to do more damage with that shotgun of his and I want to make sure everyone is ok with that.
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Jan 8 2007, 10:10 PM
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#555
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
I've never known you to flinch away from doing what must be done, you could do Stun damage which would still put him down quickly and be less likely to bleed over all the way to death. If stun isn't feasible, I'd say to embrace practicality...
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Jan 9 2007, 06:52 AM
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#556
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GM of DOOM! Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 |
Fuer'yon's karma: 11 05 04 (2 successes)
karma 2 and 3: 04 (bleh) So looks like he'll be taking a light. At Buddha, I'd say subdue (stun) if you can do it without seriously threatening anyone's life. |
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Jan 9 2007, 05:09 PM
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#557
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Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
McQuillan's right! I am dropping this split personality decker orc! I think I was hesitating because I liked the character.
Quick Draw of the bow (Reaction Test TN 4) 01 02 02 02 02 03 03 03 03 04 04 04 05 05 06 06 (7 successes) Centering to reduce penalties for movement (Walking TN 4) 02 03 04 04 05 05 (4 successes/cancels +1 for movement) 1st Shot TN 4 01 03 03 03 03 04 04 05 05 05 09 10 (7 successes) 2nd Shot TN 4 01 02 02 03 03 03 04 05 05 05 08 11 22 (7 successes) Using Hammerhead arrows so base damage is 11M Stun. |
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Jan 9 2007, 05:10 PM
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#558
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Neophyte Runner Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 |
Poor, poor Crash.
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Jan 9 2007, 06:55 PM
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#559
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
Edana is up.
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Jan 15 2007, 04:54 PM
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#560
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Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
Hey all!!
This is just me keeping us current and bumping Sparky ever so gently. :grinbig: |
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Jan 15 2007, 06:18 PM
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#561
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Neophyte Runner Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 |
My bad. I'll see your bump and raise you.
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Jan 15 2007, 06:44 PM
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#562
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
I will kindly remind you that Herne is currently running point and outside the ward to Ulick's room.
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Jan 16 2007, 12:05 AM
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#563
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GM of DOOM! Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 |
Stealth for Fuer'yon - 5, 1, 3, 5
Ah well, we takes the good wiff da bad ;) Stealth on Edana (basically a silence): Stealth F1 (TN 4 -1 aptitude = TN 3, 3 sorcery): 3 2 2 (1 success) Drain (+1M = TN 2, 6 Willpower): 2 6 4 4 3 4 (no drain) 8 dice assigned to shielding on all of us, 3 dice assigned to spell defense. |
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Jan 18 2007, 05:09 PM
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#564
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Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
Ok going to try to be all sneaky like.
Stealth Sp: Sneaking (+4 from Traceless Walk) 5 7 8 9 9 11 12 |
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Jan 18 2007, 05:12 PM
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#565
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Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
Oh yah I will check Crash
Biotech Sp: First Aid 01 03 03 03 05 09 |
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Jan 18 2007, 05:32 PM
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#566
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
Crash is alive, but there was physical overflow from the second hit. He currently has D stun and M wounds.
PS--Crash=Troll, Downtown=Orc missing half of his skull. |
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Jan 18 2007, 05:51 PM
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#567
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Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
Oops! Sorry but it's safe to assume the orc is dead. :D
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Jan 18 2007, 06:19 PM
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#568
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
so I'm clear for the bump,
Edana--Driving the SUV deeper into the parking structure Herne--Calling out Ulick Fuer'yon--Near Herne, at Ulick's door Kraxus--still under Ruthenium, taking the stairs. Gellawyn--Ruthenium, checking Crash and following Kraxus? If that's right, sound off. If I missed something let me know. |
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Jan 18 2007, 06:32 PM
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#569
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Neophyte Runner Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 |
Right-o.
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Jan 19 2007, 01:08 AM
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#570
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GM of DOOM! Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 |
Seems correct.
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Jan 22 2007, 04:29 PM
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#571
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Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
That's the plan Stan!
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Jan 23 2007, 03:44 PM
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#572
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
I need reaction tests from both allies and then astral combat rolls.
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Jan 23 2007, 04:28 PM
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#573
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Neophyte Runner Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 |
Karma Pool (Edana's): 11
Reaction, 6 dice, TN4 05 03 03 03 03 01 (1 success) Karma re-roll, 5 dice (1 karma) 06 04 03 03 03 (+2 successes) Karma re-roll, 3 dice (2 karma) 06 05 02 (+2 successes) Karma re-roll, 1 die (3 karma) 06 (!!!!!) (+1 success) 6 successes total Karma Pool (Edana's): 5 Astral Combat, 6 dice, TN? 08 03 03 02 01 01 Woo... go... Herne. :please: Let me know if those are messed up. Gadzooks, I can't wait for the SR4 conversion. EDIT: karma re-rolls |
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Jan 23 2007, 04:47 PM
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#574
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
Base TN for reaction tests is 4, same for the melee test.
Modifiers to Reaction only happen if you are laying in wait for someone. Melee test would be modified by reach, maneuvers, or friends in melee. |
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Jan 30 2007, 10:45 PM
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#575
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
Oy Fenris!
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