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#1
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Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 ![]() |
When your characters need to get information from an uncorporative NPC, how do they do about it? Do they employ drugs or sleep deprivation? Do they intimidate? Do the beat? DO they humiliate Do they threaten loved ones or do they blackmail? Do they simply scrape the NPC's skin off with a lemon zester? Do they resort to bribery? Or are that like Detective Pembleton, sly and devious faces who fast talk the victim into actually believing that he wants to give up the information? |
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#2
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 ![]() |
There are three stages:
1) Torch to Groin 2) Cut a hole in their skull and push wires into their living brain to extract the information painlessly 3) Mind-rape, with emphasis on making them relive traumatic memories [/edit]Then, of course, there is Dr. What. But that's just evil. |
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#3
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,353 Joined: 5-June 02 Member No.: 2,840 ![]() |
Watch an episode of Law & Order sometime and watch the good cop/bad cop and other such tactics the detectives use on suspects.
Or better yet, watch the show "The Closer." GREAT example of interrogations done right, without any torture whatsoever. |
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#4
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Resident Legionnaire ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,136 Joined: 8-August 04 From: Usually Work Member No.: 6,550 ![]() |
Our group does a little "good cop, really bad cop" when we have to interrogate. Usually this is after bribes have failed, mind you.
When you beat up on them too much they'll tell you they're Santa Clause if you ask 'em to. We try to strike a happy medium. Sleep deprivation, sensory deprivation, degradation, mixed with a little "this can all end, if..." ...that sort of stuff. We try to stay away from the lemon zesters. |
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#5
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 ![]() |
Yes, and you missed battery clamps on your list. Except any bribe offered is a total lie. No way they are walking away with cash, their own or otherwise, in their pocket. Extremely doutful they are going to walk away at all. Occationaly the subject is allowed to leave after the information is gleaned. But only after a serious memory wipe, or memory implant, and in a situation designed to leave them racked with enough shame and guilt that a decade on a shrink's couch wouldn't get them to stop creating their own lies about where they were during the time they were missing. ;) P.S. Rumour has it there have been occations when the subject was mistakenly shot before the information was retrieved. But we shall not speak of that again. :oops: |
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#6
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Moving Target ![]() ![]() Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 ![]() |
Generally, we start out by tying them down and having the troll pelvic thrust right at their face. Then, they can either give the information or the troll takes off his pants.
If the troll method doesn't work, we do a combination of items. They are locked, naked, in a damp stone dungeon with a bed that has just wiremesh. Food, what little they get, comes at random times. They are allowed no light and get a combination of a random beating, randomly being shocked, and the occasional piece of us saying they could get out of this alive by giving us the information. The entire time, we are trying to track down and capture family and/or friends. If that fails, we force them to watch as we implant cranial bombs in their family/friends. Then we implant them with biomonitors, a transciever with the frequencies of the other bombs, and a cranial bomb as well. We then stick their family/friends in a room with an electrified floor. Every time they talk and tell the truth, we turn off the electricity for five minutes. Every time they lie, they get to watch gore splatter around the room. Once we get the information from them, we do another surgery and leave them and any other surviving hostages to be picked up by the police. Of course, we tell them that attempting to tell others what happened will set off the bombs. Telling anyone about the bombs will set them off. The police finding out about the bombs will set them off. We wait until they are back in their home and send a final detonation code. If they talk early, we merely send them to a benraku parlor instead. |
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#7
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Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 ![]() |
I forgot nothing. Battery clamps are for brutish amateurs. For the infliction of pain, nothing beats the artistry of a good flaying. There is skill involved in flaying. You have to cut deep enough to get all of the dermis but not so deep that you take off muscle, tendons, or ligaments. You have to keep the blood pressure up so that the subject remains awake and alert throughout the experience. A good flaying is a thing of beauty, indeed. It is nothing like battery clamps. If flaying isn't enough, you can always graduate to boning and filleting. Every shadowrunner should have a paring knife, a fillet knife, a boning knife, a grapefruit spoon, and a lemon zester, even if he lacks skill in both edged weapons and cooking. |
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#8
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Resident Legionnaire ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,136 Joined: 8-August 04 From: Usually Work Member No.: 6,550 ![]() |
Don't get too lost in your art or you might forget the purpose is to extract reliable information.
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#9
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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
Um... none of the above. Well, maybe drugs; but the primary trick, whenever possible, is Mind Probe.
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#10
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Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 ![]() |
That's why you have the mage extract the information using a mind probe first. |
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#11
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
If you have the data, why interrogate in the first place? |
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#12
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Moving Target ![]() ![]() Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 ![]() |
For the sheer sadistic joy of it.
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#13
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,286 Joined: 24-May 05 From: A 10x10 room with an orc and a treasure chest Member No.: 7,409 ![]() |
Low force elemental spells to various bodyparts
Threating to post comprimising photos of them on the Matrix. Backing it up if need be Rubbing them raw with steel wool and squirting lemons and/or rubbing salt in their wounds Sleep deprivation Keeping the stench spell on them "Butt stuff" Cigarette burns Doing the Clockwork Orange "rehab" on them Making them eat little bits of themselves After they talk we verify it with a few mind probes. Multiple casters are the :nuyen: |
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#14
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 ![]() |
Personally, my style is very much the psychiatrist.
My characters will have the subject in a very controlled environment, but will otherwise treat them very nicely. The subject will get regular feeding, bathing, etc. They'll sleep in a vaguely comfortable room. Never mind that it's surreptitiously filled with surveillance tools. They even get a normal bed, with sheets and pillows. Meanwhile, they're talked to. Very nice about it. Oh, yes. Did I mention that I use drugs and simsense to an extensive degree? Drugs to relax them and release their inhibitions. Simsense enables them to "more clearly explain" matters. Most people, y'see, are brought up to be generally honest, particularly with doctors. Combine the more mundane methods with very occasional and specific magic use, and you can do fun things. Naturally, the whole encounter is followed up with a very large dose of Laes. |
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#15
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,598 Joined: 15-March 03 From: Hong Kong Member No.: 4,253 ![]() |
Handy Overview
This also depends on how much you want to find out (how many of you are there? will lend itself to different interrogation techniques to Teach us how to build an X?) |
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#16
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Moving Target ![]() ![]() Group: Members Posts: 458 Joined: 12-April 04 From: Lacey, Washington Member No.: 6,237 ![]() |
Shoot the first couple guys who don't talk. Pretty soon somebody gets the message . . . .
Of course, it doesn't work so well when there's only one guy who has the info. :( Guess that's what Mind Probe is for. |
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#17
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Moving Target ![]() ![]() Group: Members Posts: 288 Joined: 7-December 04 Member No.: 6,873 ![]() |
Marv style interrogation (Sin City).
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#18
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,008 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
What does information have to do with anything? I like to burn holes in people with blowtorches. Blake explains sadly that he can only keep me from doing so for a limited period of time. It's the classic routine, really. ~J |
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#19
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 ![]() |
Shadowrun dosen't have players and GMs. It has criminals-in-training and devious Masterminds.
Or, in the case of the Dumpshock forums, it has serial-murderers-in-waiting and villianious overlords. |
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#20
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Moving Target ![]() ![]() Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 ![]() |
That reminds me... I need to have a talk with my group about collateral damage. If they are going to count a whole city block, at the very least they could burn down the fire station as a distraction.
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#21
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Moving Target ![]() ![]() Group: Members Posts: 777 Joined: 18-February 03 Member No.: 4,110 ![]() |
"Now this is all the money Niska gave us in advance. We're not thieves. Well, we are thieves. Point is, we're not taking what's his." |
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#22
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 ![]() |
"... I'm right there with ya!" |
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#23
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Moving Target ![]() ![]() Group: Members Posts: 637 Joined: 26-February 02 Member No.: 1,528 ![]() |
I still use the old interrogation rules handed down from family member to family member through the generations. Nothing beats the good old Malleus Maleficarum
http://en.wikipedia.org/wiki/Malleus_Maleficarum Birdy |
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#24
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Moving Target ![]() ![]() Group: Members Posts: 908 Joined: 31-March 05 From: Georgia Member No.: 7,270 ![]() |
my favorite interrogation scene, was watching my players interrogate a guy by hooking up to an ascend/descent harness, with a rope and pulley, and than zinging him into the ceiling at a rapid rate, every time i he gave an answer they didn't like. It wasn't lethal, but it was painful, and I imagined incredibly irritating, since they'd do it while the NPC was in mid-sentence.
I can't remember i he coughed up the information or not... |
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#25
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Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 ![]() |
My characters prefer good old "beat-the-victim". It's nice to rely on the characters interrogation skill though, as i as a player don't have much knowledge of it.
Another player usually has some sadistic methods, including burning coal, a knife and a bottle. :eek: |
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