changes, changes, changes, your opinion so far |
changes, changes, changes, your opinion so far |
Aug 24 2005, 04:48 PM
Post
#1
|
|
Moving Target Group: Members Posts: 266 Joined: 16-April 02 From: DC Member No.: 2,605 |
I'm just glad there are no d20s, levels, random starting attributes. Otherwise what change do you feel was the most needed. I'd have to say the damage, they appear to have changed many of the broken aspects of the previous edditions. Now a knife will usually do more damage than a fist. And not all samis, gangers, and gun-bunnies will be unlikely geniuses in order to max out the inititive.
|
|
|
Aug 24 2005, 04:50 PM
Post
#2
|
|
Moving Target Group: Members Posts: 117 Joined: 17-February 05 Member No.: 7,094 |
Skill caps. Thankgod they're finally here.
-RM |
|
|
Aug 24 2005, 05:04 PM
Post
#3
|
|
Moving Target Group: Members Posts: 338 Joined: 17-September 04 From: Pueblo Sector of Denver Member No.: 6,672 |
I had to do other. The fact that magic was toned down was really the largest cool thing
|
|
|
Aug 24 2005, 05:11 PM
Post
#4
|
|
Incertum est quo loco te mors expectet; Group: Dumpshocked Posts: 6,546 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 |
I said the wireless matrix, but more because I like the turn ALL the technology has taken. It's gotten more prevalent, which is a fun change, and easier for average people to use.
|
|
|
Aug 24 2005, 05:23 PM
Post
#5
|
|
Moving Target Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 |
Magic. They finally cleaned it up and reduced the clutter. Power-wise, I would say it's about the same as before.
|
|
|
Aug 24 2005, 05:57 PM
Post
#6
|
|||
Target Group: Members Posts: 68 Joined: 5-September 03 From: Rhode Island Member No.: 5,588 |
For those of us still in the dark (and desperately curious), can you elaborate? |
||
|
|||
Aug 24 2005, 06:02 PM
Post
#7
|
|||||
Dragon Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 |
Never, EVER invite a vampire into your home. |
||||
|
|||||
Aug 24 2005, 06:03 PM
Post
#8
|
|||||||
Target Group: Members Posts: 68 Joined: 5-September 03 From: Rhode Island Member No.: 5,588 |
NOW you tell me. |
||||||
|
|||||||
Aug 24 2005, 06:10 PM
Post
#9
|
|||||||||
Dragon Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 |
Just look around the threads here, starting in the "So far" polling thread. You'll find more of his words, and replies to same, than i reckon you'll want to read. |
||||||||
|
|||||||||
Aug 24 2005, 06:18 PM
Post
#10
|
|||||||||||
Moving Target Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 |
Just dodge the 7 page (I think it was that long) flamewar in one topic from a few days ago that he and I got involved in. I think the most worthy reading of it comes when everyone else finally gets annoyed with it. |
||||||||||
|
|||||||||||
Aug 24 2005, 09:02 PM
Post
#11
|
|
Not So Great Dragon Group: Dumpshocked Posts: 59 Joined: 17-February 04 Member No.: 6,087 |
I answered other because I like the concept of armor penetration the best.
|
|
|
Aug 24 2005, 10:37 PM
Post
#12
|
|
Karma Police Group: Dumpshocked Posts: 1,358 Joined: 22-July 04 From: Gothenburg, SE Member No.: 6,505 |
I would say all if I could. But right now it feels like loosing the dice pools will rather unlikely be one of the absolutely biggest improvements. The pools were a aspect of the game that I hade a hate/love relationship with. I loved them because they were awsome and I couldnīt imagine the game without them. I hated them because nothing was so hard to implement and so open to interpretation as them. One of the longest and most heated discussions Iīve been in here on DS was about them. "When can you use them and when can you not." Im eternaly grateful not to have to answer that question anymore.
|
|
|
Lo-Fi Version | Time is now: 29th April 2024 - 03:47 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.