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> Turn to Goo question
Thistlewaite
post Aug 25 2005, 12:05 AM
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The line "Non-living material - including clothing, gear, and cyberware - is not affected" really bothers me. This would imply that if you turned someone with cyberware to goo that all their cyberware would be laying on the ground to be taken and that when the mage stopped sustaining the spell the victim would return to normal sans cyberware.

Is that a correct literal interpretation?

Spell text:
Turn to Goo transforms living tissue into a sticky, glue-like substance. The caster must win an Opposed Test pitting her Magic + Spellcasting against the target's Body ( + Counterspelling ). Additionally, the spell's force must equal or exceed the target's Body. Non-living material - including clothing, gear, and cyberware - is not affected. The target is not conscious while under the effects of this spell, and any damage suffered by the gooey form affects the target normally. The goo has a barrier Armor rating equal to Body + net hits ( see Barriers, p. 157 ).
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hahnsoo
post Aug 25 2005, 12:09 AM
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Yup. It's a nasty, nasty spell. Although, I imagine it doesn't turn you into a small puddle, but rather a gelatinous blob approximately the size and mass of the previous form. If you wanted to get to the Cyberware, you'd have to "penetrate" the blob, which would involve doing damage to the Barrier/Structure Rating.
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tisoz
post Aug 25 2005, 12:10 AM
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Stealing the cyberware was the big use for the spell. Now you at least need to overcome the barrier rating to get it loose.
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Crusher Bob
post Aug 25 2005, 04:21 AM
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Is the spell sustained? Does the effect start instantly? Does the effect end instantly once the sustaining is over?

Do you only need one net success to turn someone into goo?
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tisoz
post Aug 25 2005, 04:30 AM
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QUOTE (Crusher Bob)
Is the spell sustained? Does the effect start instantly? Does the effect end instantly once the sustaining is over?

Do you only need one net success to turn someone into goo?

Yes. I suppose so. I suppose so.

Force of spell not less than Body. Threshold is 1 net success on opposed roll.
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Crusher Bob
post Aug 25 2005, 04:34 AM
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Sigh, this is sounding bad, you don't even need to drop that wandering guard with a stun bolt anymore, just cast a force 4ish turn to goo, then stab him a few times with a knife. As the spell requires a relatively low force and only 1 net success to produce instant incapacitation (compared to the force 7+ stun bolt you'd need to throw instead)

The requirement for instant incapacitation is usually linked to not being able to get the alarm out and not being able to retaliate, trun to goo covers both of these.
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Nerbert
post Aug 25 2005, 04:41 AM
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QUOTE (tisoz @ Aug 24 2005, 11:30 PM)
QUOTE (Crusher Bob @ Aug 24 2005, 10:21 PM)
Is the spell sustained?  Does the effect start instantly?  Does the effect end instantly once the sustaining is over?

Do you only need one net success to turn someone into goo?

Yes. I suppose so. I suppose so.

Force of spell not less than Body. Threshold is 1 net success on opposed roll.

Oh, an opposed roll. That makes a big difference. You might average 4 successes and they might average only 2, but there's still no way to predict.
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Kagetenshi
post Aug 25 2005, 04:50 AM
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Congratulations, you just predicted.

(Well, strictly speaking you didn't, but you've got all the information you need to do so. For example, with your six-die caster versus a three-die resister, one in ten times you can expect more successes than they can get resisting. The rest is a bit more than I want to do right now (very tired), but simple and reliable)

~J
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maeel
post Aug 25 2005, 08:34 AM
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I actually have to admit that i still prefer petrify..

it is almost the same, only that you add body to spellforce for barrier rating.
however, instead of cutting yourself through jelly to get the precious cyberware, you simply cast create water right above your victims head. Collect the stuff rinse it in a shower, drop the spell and you got extremly clean, almost ready to implant used cyberware..... :vegm:
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SirBedevere
post Aug 25 2005, 10:05 AM
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maeel, you are a sick, twisted, warped individual. Why didn't I think of that? :S
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Jrayjoker
post Aug 25 2005, 01:11 PM
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So petrify turns you inot Lot's Wife? That would be a better name for the spell. Pillar of Salt.
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blakkie
post Aug 25 2005, 01:21 PM
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Is someone that is turned to Goo still concious? Could they still cast spells or use headware such as to make a call on a headphone?

Or better yet, could a transhuman with a full skull/torso/4-limb conversion just ignore the spell and beat you to a bloody smear?
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hobgoblin
post Aug 25 2005, 01:28 PM
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QUOTE (blakkie)
Or better yet, could a transhuman with a full skull/torso/4-limb conversion just ignore the spell and beat you to a bloody smear?

hmm, canned goo :cyber:
or maybe walking spam? :silly:
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hahnsoo
post Aug 25 2005, 01:32 PM
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QUOTE (maeel)
however, instead of cutting yourself through jelly to get the precious cyberware, you simply cast create water right above your victims head. Collect the stuff rinse it in a shower, drop the spell and you got extremly clean, almost ready to implant used cyberware..... :vegm:

Erm, how does water dissolve the Petrify? I don't see anywhere in the spell description that states that it is no less than a solid material.
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maeel
post Aug 25 2005, 02:02 PM
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the desrciption in SR3 states that the target is turned into calcium carbonate, which is water soluble, sure not very well, but good enough that your body washes away like chalk from the board.

ok, ok, not that good, but it works, if the GM is willing.

once the spell design rules are out, i am gonna create my own spell...

Liquify...... :evil:
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maeel
post Aug 25 2005, 02:03 PM
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not to mention the area spell..... messify :D
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hahnsoo
post Aug 25 2005, 02:11 PM
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QUOTE (maeel)
the desrciption in SR3 states that the target is turned into calcium carbonate, which is water soluble, sure not very well, but good enough that your body washes away like chalk from the board.

ok, ok, not that good, but it works, if the GM is willing.

This GM isn't. Calcium carbonate comes in many forms, and from the description of the spell (given that the target gets a Barrier/Armor rating), I'd say that it's too tough for normal water to dissolve. If you get a high-powered sanding jetstream of water, then maybe.
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Dashifen
post Aug 25 2005, 02:16 PM
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Concentrated Acid on the other hand .... I had a team with a mage/shaman combo that would petrify followed by a toxic wave. Couldn't really stop them much with that one. Luckily the drain for toxic wave usually kicked in eventually and put the shaman out of comission for a little while.
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maeel
post Aug 25 2005, 02:53 PM
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actually one could create a sustained acidstream.... the drain would be + 1 power stronger than the original, and at damage level L....

how is petrify described in SR4 btw?
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hobgoblin
post Aug 25 2005, 03:03 PM
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QUOTE (maeel)
actually one could create a sustained acidstream.... the drain would be + 1 power stronger than the original, and at damage level L....

acid rain?
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maeel
post Aug 25 2005, 03:05 PM
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does that spell already exist in SR3? i've never seen it.....
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hobgoblin
post Aug 25 2005, 03:08 PM
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nah, and for good reason. i dont think you can make a damagedealing spell sustainable...

it was just my idea of a name for that kind of spell :P
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Nikoli
post Aug 25 2005, 03:12 PM
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Calcium Carbonate, you need vinegar to be rid of it fast, or CLR.
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Darkness
post Aug 25 2005, 03:14 PM
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QUOTE (hobgoblin)
nah, and for good reason. i dont think you can make a damagedealing spell sustainable...

I found no rule in SR3 that forbids it though. ;)
QUOTE (hobgoblin)
acid rain?

Nah. Just let him stand in the open. In Seattles athmospheric conditions, he will melt. :D
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maeel
post Aug 25 2005, 03:18 PM
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well in sr3 combat spell couldn' have the sustain option, but manipulation spells could.

Anyway the only difference i see so far between petrify and TtG is the barrier rating.

Liquify and messify.....

and the more enemies come, the richer you get ..... :ork
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